Ryan Gerleve
09dd4712f8
Implement checkpoints and fine-grained scrubbing in FNullNetworkReplayStreamer.
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FNullNetworkReplayStreamer now stores the demo header in a separate file to facilitate scrubbing to the beginning of the replay stream.
DemoNetDriver now handles errors when StartStreaming calls the FOnStreamDelegate inside its implementation. Fixes getting stuck on the loading screen in ShooterGame if FNullNetworkReplayStreamer::StartStreaming fails.
[CL 2506027 by Ryan Gerleve in Main branch]
2015-04-08 18:10:44 -04:00
Mike Beach
15502f9ab0
[INTEGRATE] Change 2471544 by Ben.Marsh@Ben.Marsh_T3245_Clean on 2015/04/06 12:10
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Unshelved from pending changelist '2501794':
[UE-10865] Adding backwards compatibility fo dynamic cast nodes that do not have the boolean result pin yet (they have yet to be regenerated).
[CL 2506010 by Mike Beach in Main branch]
2015-04-08 18:03:05 -04:00
Marcus Wassmer
511b53fcec
CIS fix.
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[CL 2506003 by Marcus Wassmer in Main branch]
2015-04-08 17:58:20 -04:00
Mike Beach
554fceaecc
[UE-13263] Accounting for GEditor->GetSelectedObjects() no longer returning selected content browser objects. Now properly using (and loading) selected assets to offer bound AddComponent nodes.
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[CL 2505991 by Mike Beach in Main branch]
2015-04-08 17:49:58 -04:00
Mike Beach
161f30edd1
[UE-9602] Giving the SCSEditorViewport its own delete command (so on mac it you can still delete with the "backspace" key).
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[CL 2505987 by Mike Beach in Main branch]
2015-04-08 17:48:01 -04:00
Mike Beach
bf76b0f36d
[UE-12166] Cleaning up duplicate call-on-member node options and improving the call-on-member workflow.
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[CL 2505986 by Mike Beach in Main branch]
2015-04-08 17:47:39 -04:00
Nick Darnell
723f58b643
UMG - Properly handling the F2 button for renaming a widget in the hierarchy view.
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[CL 2505962 by Nick Darnell in Main branch]
2015-04-08 17:34:20 -04:00
Matt Kuhlenschmidt
fc35810c0b
No longer focus the level viewport when PIE ends. It causes annoyances when PIE is ended from other editors such as blueprints are umg.
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[CL 2505960 by Matt Kuhlenschmidt in Main branch]
2015-04-08 17:33:53 -04:00
Nick Darnell
c5012dad44
UMG - The designer now allows you to set a background image on the root widget to be visualized on the mock screen to get a better idea of scale.
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[CL 2505959 by Nick Darnell in Main branch]
2015-04-08 17:33:40 -04:00
Nick Darnell
a49be55d2f
UMG - Making a large pass and fixing all the places properties were incorrectly set to EditDefaultsOnly, they should have been set to EditAnywhere. Removing some old functions from UWidget for gathering children widgets. They were outdated, and wouldn't work correctly in cases like named slots. Copying a widget with named slots and pasting it now correctly recreates items that were contained in named slots.
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[CL 2505958 by Nick Darnell in Main branch]
2015-04-08 17:32:58 -04:00
Nick Darnell
6818029208
Editor - Giving the DetailsView more capability to allow it to be set to automatically handle the EditDefaultsOnly flag for showing/hiding nodes when selecting a CDO instead of needing to monitor it, and show/hide them manually.
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[CL 2505946 by Nick Darnell in Main branch]
2015-04-08 17:27:30 -04:00
Nick Darnell
ba4e546cff
BP - The CustomEvent K2 Node now properly handles generating the proper signature when dragged from a standard, non-multicast delegate pin.
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#codereview mike.beach sammy.james
[CL 2505938 by Nick Darnell in Main branch]
2015-04-08 17:24:21 -04:00
Marcus Wassmer
a0682fd4e2
Support for new Morpheus HMD Server. Morpheus PC preview now works. TargetSettings must set Demo mode to 'Demo'.
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Modifies postprocessing pipeline so that distortion is done on buffers scaled by ScreenPercentage. Scaling up ScreenPercentage will now have a bigger effect on aliasing in the HMD.
Modifies headtracking to be driven by VBLank events rather than the render thread. Reduces tracking loss.
#codereview Nick.Whiting,JJ.Hoesing
[CL 2505935 by Marcus Wassmer in Main branch]
2015-04-08 17:24:01 -04:00
Mike Beach
bc37b86237
[UE-13328] Blocking users from modifying Blueprint properties while PIE'ing.
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[CL 2505929 by Mike Beach in Main branch]
2015-04-08 17:21:51 -04:00
Dan Oconnor
d111a6f398
Improving ensure message to add info to UE-11609, UE-11807, and UE-12014 which are all CNR at the moment
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[CL 2505905 by Dan Oconnor in Main branch]
2015-04-08 17:09:39 -04:00
Josh Adams
4c85561d84
- Added the automation scripts to the AutomationTool_Mono solution
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- Fixed the Desktop.Automation.csproj GUID to not overlap Android
[CL 2505888 by Josh Adams in Main branch]
2015-04-08 17:04:17 -04:00
Dan Hertzka
6297626e2a
Fixed error in procedural foliage simulation in which the initial seed location(s) on every tile were the same
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#codereview Ori.Cohen
[CL 2505885 by Dan Hertzka in Main branch]
2015-04-08 17:03:32 -04:00
Josh Adams
86f2e08a55
- Added support for DesktopPlatform to package content and executables together (editor's File | Package)
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- This is a first pass
- Mac uses data outside the .app so that there's only one copy of the content. This should get a bootstrap executable like Windows has
- Only tested on Mac so far, although it doesn't handle D3D11 shaders, or some of the icon updating for the bootstrap working
- Added Desktop platform icons
[CL 2505866 by Josh Adams in Main branch]
2015-04-08 16:59:20 -04:00
Josh Adams
3433e6bb52
- Changed DesktopPlatform to be (Win+Mac+Linux) instead of (Win/Mac/Linux). Hopefully more clear it is all 3 combined
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[CL 2505837 by Josh Adams in Main branch]
2015-04-08 16:43:55 -04:00
Dan Oconnor
94350e11e6
[UE-12201] Ensuring that pasted components are marked as public
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[CL 2505813 by Dan Oconnor in Main branch]
2015-04-08 16:31:10 -04:00
Peter Sauerbrei
3953fd103f
PR983 - iOS app delegate retains launch options
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#ios
[CL 2505812 by Peter Sauerbrei in Main branch]
2015-04-08 16:31:09 -04:00
Peter Sauerbrei
199f21cdc3
compile fix
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#ios
[CL 2505806 by Peter Sauerbrei in Main branch]
2015-04-08 16:30:14 -04:00
Peter Sauerbrei
db1fdefa49
another warning removed as an error
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#ios
[CL 2505800 by Peter Sauerbrei in Main branch]
2015-04-08 16:29:16 -04:00
Martin Mittring
9e6c95cd8d
fixed UE-7950 DepthOfFieldFunction doesn't work
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[CL 2505799 by Martin Mittring in Main branch]
2015-04-08 16:28:58 -04:00
Martin Mittring
8885ca4197
polish UI
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[CL 2505795 by Martin Mittring in Main branch]
2015-04-08 16:28:04 -04:00