catalin dragoiu
49b438510a
Static analysis fix and fix for crash in context switches analysis. #rb none #jira UE-122035
...
#ROBOMERGE-SOURCE: CL 17284262 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)
[CL 17284269 by catalin dragoiu in ue5-release-engine-test branch]
2021-08-24 07:17:21 -04:00
catalin dragoiu
b8eea715f7
[Insights] Remove dead code
...
#rb trivial #rnx
#ROBOMERGE-SOURCE: CL 17284243 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)
[CL 17284250 by catalin dragoiu in ue5-release-engine-test branch]
2021-08-24 07:16:30 -04:00
mikko mononen
c84f95ed32
GameplayDebugger: Fixed color on circle shape
...
#preflight 612497e98ff5540001386ff5
#ROBOMERGE-SOURCE: CL 17282179 via CL 17282211
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v858-17259218)
[CL 17282222 by mikko mononen in ue5-release-engine-test branch]
2021-08-24 03:48:05 -04:00
zousar shaker
5266635fee
Ensure functional parity between legacy and new texture build paths for texture cube array assets (see CL17268789)
...
#rb ben.ingram
#ROBOMERGE-SOURCE: CL 17278495 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v858-17259218)
[CL 17278506 by zousar shaker in ue5-release-engine-test branch]
2021-08-23 18:42:12 -04:00
martins mozeiko
7343e55d12
Enable Windows ETW (context switches and stack sampling) and memory tracing on XSX.
...
Use Perf trace for context switches and stack sampling on PS4 and PS5.
#rb Ionut.Matasaru
#ROBOMERGE-SOURCE: CL 17277312 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v858-17259218)
[CL 17277323 by martins mozeiko in ue5-release-engine-test branch]
2021-08-23 17:40:14 -04:00
yoan stamant
a2d64de147
[VisualLogger] added resizable columns in log list
...
#rb mieszko.zielinski
#preflight 612385f18ff554000108f55e
#ROBOMERGE-SOURCE: CL 17264937 via CL 17273131
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v858-17259218)
[CL 17274264 by yoan stamant in ue5-release-engine-test branch]
2021-08-23 15:22:16 -04:00
yoan stamant
9374c6d17b
[VisualLogger] preserve filters when reseting session
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#jira UE-120619
#rb mieszko.zielinski
#preflight 6123862b76f1fd00010282e0
#ROBOMERGE-SOURCE: CL 17264935 via CL 17273126
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v858-17259218)
[CL 17274250 by yoan stamant in ue5-release-engine-test branch]
2021-08-23 15:22:00 -04:00
ben ingram
89cb507a6c
Support creating cube arrays from source cubemaps imported as long/lat maps
...
#rb none
#preflight
#ROBOMERGE-SOURCE: CL 17253529 via CL 17271734
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v858-17259218)
[CL 17273794 by ben ingram in ue5-release-engine-test branch]
2021-08-23 15:11:54 -04:00
ben ingram
2351588c6a
Add texture cube array assets, support for sampling in materials
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#rb graham.wihlidal
#preflight 611ebf1a2c1f1c0001355fe7
#ROBOMERGE-OWNER: ben.ingram
#ROBOMERGE-AUTHOR: ben.ingram
#ROBOMERGE-SOURCE: CL 17240322 via CL 17268789
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v858-17259218)
[CL 17268797 by ben ingram in ue5-release-engine-test branch]
2021-08-23 12:36:17 -04:00
carlmagnus nordin
42b9699fa0
AsyncLoading2:
...
Remove limit on pending package size since request buffers are no longer allocated up front.
Rely on the iodispatcher to sort requests instead of using the global load order for each package.
No longer store export bundle size and load order in the package store.
#jira FROST-4677
#rb per.larsson
#rnx
#ROBOMERGE-SOURCE: CL 17267090 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v858-17259218)
[CL 17267107 by carlmagnus nordin in ue5-release-engine-test branch]
2021-08-23 10:50:32 -04:00
sara schvartzman
65a4910b33
Control Rig: Low performance when reordering function pins
...
#jira UE-119498
#rb helge.mathee
#ROBOMERGE-SOURCE: CL 17264423 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17264425 by sara schvartzman in ue5-release-engine-test branch]
2021-08-23 05:44:28 -04:00
devin doucette
89b91075e8
DDC: Reverted the exclusion of DDCUtils from non-editor targets
...
#jira UE-120421
#jira UE-121792
#rb Zousar.Shaker
#rnx
#ROBOMERGE-SOURCE: CL 17253977 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17253985 by devin doucette in ue5-release-engine-test branch]
2021-08-20 17:18:05 -04:00
jack cai
24bf12cecd
Control Rig: Added null checks when collapsing to function
...
#jira UE-121997
#rb trivial
[FYI] sara.Schvartzman
#preflight skip
#ROBOMERGE-SOURCE: CL 17253876 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17253883 by jack cai in ue5-release-engine-test branch]
2021-08-20 17:13:37 -04:00
jerome delattre
4392f5f49e
Gauntlet - Use Not-Run test state instead of In-Process to evaluate if a test pass need to be resumed
...
#rnx
#jira none
#rb none
#ROBOMERGE-SOURCE: CL 17252938 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17252959 by jerome delattre in ue5-release-engine-test branch]
2021-08-20 16:28:07 -04:00
arciel rekman
3c46529060
Changes to better accommodate various distributed shader build systems.
...
#rb Jason.Nadro
#jira none
#preflight skip
#ushell-cherrypick of 17251925 by Arciel.Rekman
#ROBOMERGE-SOURCE: CL 17252264 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17252325 by arciel rekman in ue5-release-engine-test branch]
2021-08-20 15:54:03 -04:00
luc eygasier
d5e4903922
Fixes files not in depot and deleted staying in Uncontrolled Changelist persistency file.
...
#rb Sebastien.Lussier
#changelist validated
#ROBOMERGE-SOURCE: CL 17250177 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17250183 by luc eygasier in ue5-release-engine-test branch]
2021-08-20 13:56:24 -04:00
helge mathee
dca15c9585
Control Rig: Implement in editor profiling
...
#rb halfdan.ingvarsson
#jira na
#preflight: https://horde.devtools.epicgames.com/job/611f87295e737200012de8b0
#ROBOMERGE-SOURCE: CL 17249273 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17249283 by helge mathee in ue5-release-engine-test branch]
2021-08-20 12:55:39 -04:00
catalin dragoiu
b44e2def0c
[Insights] Add "Filter All" functionality to the Quick Find widget
...
#rb none
#ROBOMERGE-SOURCE: CL 17248072 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17248083 by catalin dragoiu in ue5-release-engine-test branch]
2021-08-20 11:12:14 -04:00
matt peters
d09fe9658b
CookOnTheFlyServer: Create FLooseCookedPackageWriter and refactor UCookOnTheFlyServer to use ICookedPackageWriter in all cases rather than having a separate path for writing cooked files to disk.
...
#rb CarlMagnus.Nordin
#rnx
#ROBOMERGE-SOURCE: CL 17247861 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17247875 by matt peters in ue5-release-engine-test branch]
2021-08-20 10:57:45 -04:00
devin doucette
ae7825b29c
DDC: Added EBuildStatus::CacheKey and return EStatus::Ok from a build when no build or cache was requested
...
#rb Zousar.Shaker
#rnx
#preflight 611f304c008be900010bf006
#ROBOMERGE-SOURCE: CL 17247202 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17247215 by devin doucette in ue5-release-engine-test branch]
2021-08-20 10:04:41 -04:00
matt peters
dc0db90119
PackageStoreWriter: Split IPackageStoreWriter into IPackageWriter, IPackageCookWrite, IPackageStoreWriter.
...
We plan to implement an IPackageWriter for workspace domain editor files to reduce duplication in SavePackage, and implementations for that purpose do not need to handle cook functionality.
IOStore-specific functionality is not needed by the cooker, and is pushed into IPackageStoreWriter.
#rb Per.Larsson, CarlMagnus.Nordin
#rnx
#ROBOMERGE-SOURCE: CL 17247188 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17247191 by matt peters in ue5-release-engine-test branch]
2021-08-20 10:02:58 -04:00
axel riffard
d1c74ebf35
iOS Icon Refactor step 3 : auto generate iOS icons from Marketing Icon
...
#jira UE-72584
#rb jack.porter
#ROBOMERGE-SOURCE: CL 17243716 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17243725 by axel riffard in ue5-release-engine-test branch]
2021-08-20 00:14:21 -04:00
keith yerex
7488db0220
Change Interval timeline to iterate over pages with unended intervals
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#preflight 611d2e9d8ff5540001492ef5
#rb Martin.Ridgers, Catalin.Dragoiu
#ROBOMERGE-SOURCE: CL 17235130 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17235141 by keith yerex in ue5-release-engine-test branch]
2021-08-19 11:59:49 -04:00
catalin dragoiu
a1c7d21d02
[Insights] Find previous functionality for the quick find widget #rb none
...
#ROBOMERGE-SOURCE: CL 17234479 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17234486 by catalin dragoiu in ue5-release-engine-test branch]
2021-08-19 11:14:54 -04:00
stefan boberg
85a811cb21
Refactored the UE-side Zen project store interface so that we now use a common HTTP interface implementation across cache / project store classes. No functional impact, tested with ShooterGame
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#rb none
#ROBOMERGE-SOURCE: CL 17234463 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17234464 by stefan boberg in ue5-release-engine-test branch]
2021-08-19 11:13:10 -04:00