- Dont force a rebuild on load for the size specific default changes.
#rb Benn.Gallagher
#preflight 60ba326487fd8e0001524686
[CL 16559790 by Brice Criswell in ue5-main branch]
- Force Size Specific data to always have a single element.
#jira none
#rb Benn.Gallagher
#preflight 60aeaeebb44aa20001a82ea5
[CL 16476610 by Brice Criswell in ue5-main branch]
- Transfer defaults to size specific data
#jira UE-116415
#rb None
#fyi Benn.Gallagher
#preflight 60ad5700bb30900001cac176
[CL 16456707 by Brice Criswell in ue5-main branch]
Collision Attribute Restructuring.
- Updated the size specific data to be the primary container for collision settings within the geometry collection.
- Removed non size specific default parameters from the asset.
- Added support for Capsule collisions.
#jira none
#rb Benn.Gallagher
#fyi Brett.Miller, Cedric.Caillaud
#okforgithup, public, internal
#preflight 60abfa1c88460e0001fbae77
[CL 16439958 by Brice Criswell in ue5-main branch]
Collision Attribute Restructuring.
- Updated the size specific data to be the primary container for collision settings within the geometry collection.
- Removed non size specific default parameters from the asset.
- Added support for Capsule collisions.
#jira none
#rb Benn.Gallagher
#fyi Brett.Miller, Cedric.Caillaud
#okforgithup, public, internal
#preflight 60a91c321d78490001621e41
[CL 16429701 by Brice Criswell in ue5-main branch]
-- Support for Nanite to GeometryCollection conversion
-- Support for multiple UV sets
#jira UE-114992
#rb jimmy.andrews
[FYI] brice.criswell
#ROBOMERGE-OWNER: peter.knepley
#ROBOMERGE-AUTHOR: brett.miller
#ROBOMERGE-SOURCE: CL 16363667 in //UE5/Private-Frosty/...
#ROBOMERGE-BOT: STARSHIP (Private-Frosty -> Main) (v804-16311228)
#ROBOMERGE-CONFLICT from-shelf
[CL 16370251 by peter knepley in ue5-main branch]
- Strip geometry attributes from the collection when using the collection as a simulation viewer.
- Use the transferred bounds on the minimal asset for rendering bounds.
- Minor clean to expose user controllable cache only state to the GeometryCollectionObject
#jira UE-113611
#rb Brett.Miller
[FYI] Graham.Whlidal
#lockdown nick.whiting
#ROBOMERGE-OWNER: Benn.Gallagher
#ROBOMERGE-AUTHOR: brice.criswell
#ROBOMERGE-SOURCE: CL 16052869 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v789-15992632)
#ROBOMERGE-CONFLICT from-shelf
[CL 16060655 by Benn Gallagher in ue5-main branch]
Added fence in GC to make sure the renderer is done with the Nanite resource before deleting it
#rb graham.wihlidal
#ROBOMERGE-SOURCE: CL 15786206 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v783-15756269)
[CL 15790745 by rune stubbe in ue5-main branch]
-- Implemented Delete Branch command.
-- Fixed bug in Exploded Value that created problems when ISMCs are present on the GeometryCollectionActor
-- Fixed but in can execute which was failing when an ISMC is attached to the actor
-- Reset correct eliminates exemplars
#jira none
#rb brice.criswell
#ROBOMERGE-SOURCE: CL 15486072 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15486118 by brett miller in ue5-main branch]
Common mistakes:
a) TRACE_CPUPROFILER_EVENT_SCOPE("Foo") or TRACE_CPUPROFILER_EVENT_SCOPE("FClass::Foo")
--> results in a timer named "Foo" or "FClass::Foo" (the quotes will be included in the name)
b) TRACE_CPUPROFILER_EVENT_SCOPE(TEXT("Foo"))
--> results in a timer named L"Foo" (L and quotes will be included in the name)
c) TRACE_CPUPROFILER_EVENT_SCOPE_TEXT(TEXT("Other Foo")) or TRACE_CPUPROFILER_EVENT_SCOPE_TEXT("Foo")
--> Slow! It will use dynamic string matching that adds an unnecessary overhead.
Correct usage:
TRACE_CPUPROFILER_EVENT_SCOPE(Foo)
TRACE_CPUPROFILER_EVENT_SCOPE(FClass::Foo)
TRACE_CPUPROFILER_EVENT_SCOPE_STR("Other Foo") // when timer name has spaces
TRACE_CPUPROFILER_EVENT_SCOPE_TEXT(*Foo.ToString()) // only if a dynamic name is really needed
#rb Catalin.Dragoiu
#fyi Marc.Audy, Krzysztof.Narkowicz, Rune.Stubbe, Michal.Valient
[CL 15134822 by ionut matasaru in ue5-main branch]