-- implemented deferred initialization using the existing SimulatePhysics property and SetSimulatePhysics blueprint function.
-- Cleaned out old caching code
#jira FROST-1065
#rb brice.criswell
#ROBOMERGE-SOURCE: CL 16461543 in //UE5/Private-Frosty/...
#ROBOMERGE-BOT: STARSHIP (Private-Frosty -> Main) (v818-16446889)
[CL 16461679 by brett miller in ue5-main branch]
Collision Attribute Restructuring.
- Updated the size specific data to be the primary container for collision settings within the geometry collection.
- Removed non size specific default parameters from the asset.
- Added support for Capsule collisions.
#jira none
#rb Benn.Gallagher
#fyi Brett.Miller, Cedric.Caillaud
#okforgithup, public, internal
#preflight 60a91c321d78490001621e41
[CL 16429701 by Brice Criswell in ue5-main branch]
Use gravity to test linear plasticity. This way we don't need to tune stiffness/damping based on collision behaviors.
#rb trivial
#jira none
[CL 16316415 by Zhenglin Geng in ue5-main branch]
- increase threshold in GeometryCollection_CollisionResolution_SimplicialTetrahedronWithNonUniformMassToFloor
- don't assume we always have a collision in GeometryCollection_Solver_CollisionEventFilter
#rb benn.gallagher,nick.whiting
#jira none
#ROBOMERGE-SOURCE: CL 16132602 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v789-15992632)
[CL 16132636 by chris caulfield in ue5-main branch]
Separated the idea of disabling a constraint vs. disconnecting a constraint from its particles during teardown and deletion.
- Added particle construction and destruction handshake for the suspension constraint.
- Added plumbing for DisconnectConstraint through the constraint containers and rules.
- Units tests for stressing the constraint states.
#jira FROST-2301
#rb bill.henderson
#fyi Michael.Lentine, Bill.Henderson, Brett.Miller, Chris.Cauldfield
[CL 16105147 by Brice Criswell in ue5-main branch]
- Switched normalize for triangle face normals to not use an inverse square root to avoid precision loss
- Fixed test that expected kinematic particles to move dynamically (default state changed in solver)
- Disabled mid-step sleep test temporarily pending fixes from other branches
#rb trivial
#jira none
[CL 16072431 by Benn Gallagher in ue5-main branch]