ben hoffman
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282e8ad6b3
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When deleting an instanced component, select the scene root in the tree if there was no given subobject to select
#jira none
#rb trivial
#rnx
#preflight 60bfe24fb1a4a30001b462a8
#ROBOMERGE-SOURCE: CL 16597114 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)
[CL 16597116 by ben hoffman in ue5-release-engine-test branch]
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2021-06-08 20:01:03 -04:00 |
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ben hoffman
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1d98a7448e
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Regenerate tree structure upon deteaching a subobject in the instance and blueprint subobject editors
#jira none
#rb trivial
#rnx
#ROBOMERGE-SOURCE: CL 16334580 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v804-16311228)
[CL 16334617 by ben hoffman in ue5-release-engine-test branch]
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2021-05-14 16:06:25 -04:00 |
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ben hoffman
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6000e17211
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Fix non-unity compile error in SSubobjectInstanceEditor.cpp
#jira none
#rb trivial
#rnx
[CL 16229516 by ben hoffman in ue5-main branch]
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2021-05-06 20:51:27 -04:00 |
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ben hoffman
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285a1503df
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Create the subobject Editor module that utilizes the new Subobject Data Interface instead of modifying subobjects directly in slate code.
#jira UE-114839
#rb phillip.kavan
#rnx
#preflight 609152aa90631e000199463e
#preflight 60919af859592e0001f41c7d
[CL 16198818 by ben hoffman in ue5-main branch]
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2021-05-04 16:26:56 -04:00 |
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