- Adjusting the Editor handling of preview platforms to not assume SM5 is the running feature level.
- Adding "bPreviewFeatureLevelIsMax" to user settings to signal if the last saved Preview Feature Level was the maximum supported by the RHI, aka the default. If this is true on load, we set the Preview Feature Level to the max supported. This is to allow situations were we go from DX12+SM6 to DX11+SM5 and back without forcing the user to change the Preview Feature Level.
- Preventing unsupported feature levels from being previewed.
- Fixing the preview button being enabled for the default feature level.
#jira none
#rb arciel.rekman, simon.tovey, josh.adams
[CL 15729038 by christopher waters in ue5-main branch]
Also converted lots of code to go through LoadSequence instead of manually calling TryLoad.
#rb andrew.rodham
#ROBOMERGE-SOURCE: CL 15315165 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15315175 by jeanfrancois dube in ue5-main branch]
Scene Outliner refactored to remove all actor-specific code.
Now uses modular modes and hierarchies to allow representation of any data model.
#rb patrick.enfedaque matt.kuhlenschmidt
#jira none
#fyi tim.gautier
[CL 13922848 by roey borsteinas in ue5-main branch]
- New map warning will display "GRASS MAPS NEED TO BE REBUILT" whenever grass maps are outdated.
- New "Build Grass Maps" command added to the Build menu options.
#rb patrick.enfedaque
#ROBOMERGE-SOURCE: CL 13050576 via CL 13050581 via CL 13050584
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v686-13045012)
[CL 13050586 by richard malo in Main branch]
For now did not deprecate usage of AddMenuSeparator in menu builders due to the extreme number of fiiles this touches
[CODEREVIEW] rex.hill
#ROBOMERGE-SOURCE: CL 12669820 via CL 12669822 via CL 12669823
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v675-12543919)
[CL 12671630 by matt kuhlenschmidt in Main branch]