Commit Graph

133 Commits

Author SHA1 Message Date
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
lauren barnes
072d8cbdd6 Updating SWizard to new styles - impacts Profile Wizard, Niagara New Asset wizards, and New Class Dialog. New Class Dialog updated to new style guidelines/using new widget types
#jira UETOOL-2453
#rb Louise.Rasmussen
#lockdown Simon.Tourangeau
#preflight 606e06cf7ce9ca0001968135

#ROBOMERGE-SOURCE: CL 15945506 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v787-15839533)

[CL 15950032 by lauren barnes in ue5-main branch]
2021-04-07 22:11:49 -04:00
louise rasmussen
825c64a6f5 Level Editor Menu Re-org, Part 1
#JIRA UETOOL-3039
#rb Lauren.Barnes
#lockdown Simon.Tourangeau
#preflight 606b8e0315d4190001b1698b

#ROBOMERGE-SOURCE: CL 15924633 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15924652 by louise rasmussen in ue5-main branch]
2021-04-05 19:11:24 -04:00
Tim Smith
a2237e050d LiveCoding Re-instancing
LIMITATIONS:

1) Re-instancing will only update UClass instance data.
2) Adding and removing properties should only be done towards the end of a class or structure and can not be followed by complex data types.
3) Adding and removing properties from a base class should not be done if a derived class contains complex data types.

KNOWN ISSUES:

1) Changes to enumerations and structures will not be reflected in existing blueprints.  However, adding new nodes to the blueprint will show the updated enumeration or structure.
2) If a class contains an enumeration or structure as a member, the class will not be re-instanced if enumeration or structure is changed.

CHANGES:

1) LiveCodingServer
1a) Modified to always execute certain static instances during load.
1b) Modified to exclude the _Statics static structures to avoid patching to old copies.

2) Added support for LiveCoding reinstancing
2a) Refactored deferred registration system for UClass, UEnum, and UScriptStruct to use a common system that works for normal game, hot reload and live coding.
2b) Type specific version check data is possible (i.e. enum doesn't have a size)
2c) Single registration static for UClass
2d) Single registration class for all types that is just a blind forward to API.
2e) Static and dynamic registrations use different API entry points to avoid having overloaded argument lists that just apply to one or the other.
2f) Shims for older API

3) New common "Reload" system to avoid using HotReload code.
3a) Support common delegates regardless of who is reloading/reinstancing.
3b) Re-instancing code moved from HotReload to Kismet2 (where the bulk of the re-instance code already existed).
3c) Modified PyWrapper to use new helper class instead of depending on HotRelaod
3d) Added WITH_RELOAD which is defined if HotReload or LiveCoding is enabled.
3e) Modifed existing code to use new #define and delegates.

Robert did the review on the changes covered by Part 2.  Remaining changes are all straightforward.

#rb robert.manuszewski
#jira UE-74493

[CL 15736777 by Tim Smith in ue5-main branch]
2021-03-18 08:13:59 -04:00
Marc Audy
cac1fe0019 Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
This represents UE4/Main @ CL# 15277572

[CL 15299962 by Marc Audy in ue5-main branch]
2021-02-03 14:57:28 -04:00
Marc Audy
4c1bb11c29 Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck

[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
brooke hubert
48113fc77e Adding EditorFramework to build.cs files
#rnx
#Jira UE-96448
#rb chris.gagnon

[CL 14114839 by brooke hubert in ue5-main branch]
2020-08-14 13:24:16 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
Vincent Gauthier
1fa25ca30e Correction to Class Viewer to correctly populate the class treee when a Parent Blueprint is loaded but not it's child. Reported on UDN.
#rb patrick.boutot

[CL 13894922 by Vincent Gauthier in ue5-main branch]
2020-07-20 12:05:27 -04:00
moppius
c8157eb632 PR #6718: Scroll the Class Viewer to the selected item on refresh (Contributed by moppius)
#rb jason.stasik
#jira UE-89371

#ROBOMERGE-SOURCE: CL 11642082 in //UE4/Release-4.25/... via CL 11642087
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v655-11596533)

[CL 11642093 by jason stasik in Main branch]
2020-02-26 15:09:32 -05:00
brooke hubert
d16e022655 Integrating CL 11291001 from //UE4/Dev-Editor
Class View no longer loses selection when losing focus.

#Jira UE-87910
#rb jamie.dale


#ROBOMERGE-SOURCE: CL 11591234 via CL 11591240 via CL 11591249
#ROBOMERGE-BOT: (v655-11596533)

[CL 11617628 by brooke hubert in Main branch]
2020-02-25 15:59:35 -05:00
rex hill
cab194830d SClassViewer now maintains selection when filter changes
#jira UE-88722
#rb marc.audy, sebastian.nordgren


#ROBOMERGE-SOURCE: CL 11459741 via CL 11459746 via CL 11459750
#ROBOMERGE-BOT: (v654-11333218)

[CL 11459754 by rex hill in Main branch]
2020-02-17 10:24:55 -05:00
marc audy
c3b60a6009 Fix linker error
#jira
#rnx


#ROBOMERGE-SOURCE: CL 11425706 via CL 11425727
#ROBOMERGE-BOT: (v654-11333218)

[CL 11425734 by marc audy in Main branch]
2020-02-13 15:13:37 -05:00
marc audy
ad7720c38d Fix default selection when bringing up create blueprint from actor for a single selection to be the class of the selected object.
Prevent use of an invalid parent class when creating a blueprint from actor via subclass.
Update the filtered class list when changing from subclass to harvest/child actor mode when a single actor is selected.
#jira UE-88625
#rb Ben.Hoffman
#rnx


#ROBOMERGE-SOURCE: CL 11424047 via CL 11424072
#ROBOMERGE-BOT: (v654-11333218)

[CL 11424074 by marc audy in Main branch]
2020-02-13 14:21:49 -05:00
marc audy
30250ace64 Allow SClassViewer to specify an initially selected item
#rb Sebastian.Nordgren
#jira


#ROBOMERGE-SOURCE: CL 11290884 via CL 11290887
#ROBOMERGE-BOT: (v647-11244347)

[CL 11290889 by marc audy in Main branch]
2020-02-07 09:03:51 -05:00
marc audy
6311349f9c Move SClassViewer.h to public so it can be properly included without long pathing including Private folders
#jira
#rb Chris.Gagnon
#rnx


#ROBOMERGE-SOURCE: CL 11206205 via CL 11206206
#ROBOMERGE-BOT: (v643-11205221)

[CL 11206208 by marc audy in Main branch]
2020-02-03 10:28:39 -05:00
Lina Halper
44c1bb3292 COPY from //Dev-Anim to //Dev-Main
#rb: none
#fyi: Laurent.Delayen, Thomas.Sarkanen

[CL 11088765 by Lina Halper in Main branch]
2020-01-22 17:58:55 -05:00
bob tellez
0dc94f2ec5 #UE4 Nonunity fix
#ROBOMERGE-SOURCE: CL 10880973 via CL 10881000
#ROBOMERGE-BOT: (v626-10872990)

[CL 10881010 by bob tellez in Main branch]
2020-01-06 13:06:34 -05:00
bob tellez
ffa82ee148 #UE4 Move AssetReferenceFilter to EditorEngine so it can be used in Commandlets
#ROBOMERGE-SOURCE: CL 10879644 via CL 10879649
#ROBOMERGE-BOT: (v626-10872990)

[CL 10880543 by bob tellez in Main branch]
2020-01-06 12:54:22 -05:00
ryan durand
627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00
sebastian nordgren
da34b2cb2a UClassViewerSettings now contains an array of allowed classes which can be used to filter out classes from SClassViewer instances, such as when picking classes in the Details view or creating blueprints. This list is currently defined in EditorPerProjectUserSettings.ini.
#rb chris.gagnon


#ROBOMERGE-SOURCE: CL 10319962 via CL 10319975
#ROBOMERGE-BOT: (v593-10286020)

[CL 10319990 by sebastian nordgren in Main branch]
2019-11-20 10:55:48 -05:00
halfdan ingvarsson
27e26e5afe In the ClassViewer widget, make sure that the sorting of the class items obeys the display name type setting, rather than always sorting by class name. This works for both list and tree viewing modes.
The original issue only covered the montage notify list but the fix covers all uses of the class viewer.

#jira UE-75699
[CODEREVIEW] Michael.Noland, Aaron.Cox


#ROBOMERGE-SOURCE: CL 10085315 via CL 10085322 via CL 10085327
#ROBOMERGE-BOT: (v574-10069753)

[CL 10087567 by halfdan ingvarsson in Main branch]
2019-11-08 16:21:58 -05:00
Chris Gagnon
2e87118a18 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) Interim 4.24.
#rb none

[CL 8614014 by Chris Gagnon in Main branch]
2019-09-10 11:35:20 -04:00
jeanfrancois dube
157ba66214 Add missing UObject class in the class hierarchy so BP classes deriving from it appears in the class viewer.
#rb sebastian.nordgren
#jira UE-78284
#rnx


#ROBOMERGE-SOURCE: CL 7867828 via CL 7873212
#ROBOMERGE-BOT: (v389-7813075)

[CL 7873220 by jeanfrancois dube in Main branch]
2019-08-08 07:58:40 -04:00