aurel cordonnier
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25a11deeac
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Merge from Release-Engine-Staging @ 16579919
This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576
[CL 16581170 by aurel cordonnier in ue5-release-engine-test branch]
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2021-06-07 20:09:45 -04:00 |
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Zousar Shaker
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6521df7bb5
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Attempt #2 (with issues fixed from last time): Extract texture format indexing and interfaces from the TargetPlatformManager and instead put it into a new type: TextureFormatManager instead. TargetPlatformManager retains the same API for querying texture format information, it just forwards to the TextureFormatManager instead. This is to facilitate the use of TextureCompressor from standalone executables that shouldn't depend on TargetPlatformManager.
#rb ben.ingram
Undo //UE5/Main/Engine/Source/... changelist 16172520
[CL 16185594 by Zousar Shaker in ue5-main branch]
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2021-05-03 14:05:29 -04:00 |
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Maxwell Hayes
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c6119fbb27
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Adding missing ADPCM Audio format Module references
(Fixing build issue: "Unable to find audio format 'ADPCM'")
#jira UE-114715
#rb Aaron.McLeran
#fyi Josh.Adams, MarcAudy
#robomerge UE4-Main
[CL 16174692 by Maxwell Hayes in ue5-main branch]
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2021-04-30 19:22:14 -04:00 |
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Zousar Shaker
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64b4edb93a
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Undo //UE5/Main/Engine/Source/... changelist 16165786
[CL 16172520 by Zousar Shaker in ue5-main branch]
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2021-04-30 16:07:56 -04:00 |
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Zousar Shaker
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5120294eb3
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Extract texture format indexing and interfaces from the TargetPlatformManager and instead put it into a new type: TextureFormatManager instead. TargetPlatformManager retains the same API for querying texture format information, it just forwards to the TextureFormatManager instead. This is to facilitate the use of TextureCompressor from standalone executables that shouldn't depend on TargetPlatformManager.
#rb ben.ingram
[CL 16165786 by Zousar Shaker in ue5-main branch]
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2021-04-30 00:28:32 -04:00 |
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aurel cordonnier
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50944fd712
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Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156
[CL 16163576 by aurel cordonnier in ue5-main branch]
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2021-04-29 19:32:06 -04:00 |
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dmytro vovk
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eab8b64ef1
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Removed Scene Software Occlusion
#jira none
#rb Dmitriy.Dyomin
[CL 16158927 by dmytro vovk in ue5-main branch]
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2021-04-29 13:14:48 -04:00 |
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christopher waters
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2f132565b1
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Tessellation Removal: Removing various leftover Tessellation code.
#jira UE-94564
#rb mihnea.balta
#preflight 608043e687373000015502b2
[CL 16080287 by christopher waters in ue5-main branch]
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2021-04-21 16:11:32 -04:00 |
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Marc Audy
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01b7c9f4f5
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Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304
[CL 15958515 by Marc Audy in ue5-main branch]
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2021-04-08 14:32:07 -04:00 |
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Guillaume Abadie
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fe9fd09d40
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Implements SetGlobalShaderCacheOverrideDirectory
#rb luke.thatcher
#preflight 605cccf90944f60001c952eb
[CL 15831586 by Guillaume Abadie in ue5-main branch]
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2021-03-25 16:38:44 -04:00 |
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Andrew Grant
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40e9576130
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- Allow for each TargetPlatform class to set what DeviceProfile it uses while cooking (with this checkin: desktop = PlatformName, non-desktop = IniPlatformName)
(From Josh.Adams)
#rb josh.adams
#jira nojira
[CL 15645275 by Andrew Grant in ue5-main branch]
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2021-03-08 16:25:33 -04:00 |
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Marc Audy
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8f73cd7fa9
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Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
This represents UE4/Main @ 15601601
[CL 15631170 by Marc Audy in ue5-main branch]
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2021-03-05 19:27:14 -04:00 |
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Marc Audy
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9753392e2b
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Merge UE5/RES CL# 15462083 to UE5/Main
This represents UE4/Main @ 15414221
[CL 15463811 by Marc Audy in ue5-main branch]
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2021-02-18 18:13:28 -04:00 |
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Dan Thompson
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68cba99f62
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adding comments to help the next person who stumbles through here like me.
[CL 15383412 by Dan Thompson in ue5-main branch]
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2021-02-10 20:10:01 -04:00 |
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dmitriy dyomin
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63f764f157
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Removed PVRTC support, iOS apps will be packaged using ASTC compression (requires A8, iPhone6)
#rb jack.porter
#ROBOMERGE-SOURCE: CL 15374851 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15374853 by dmitriy dyomin in ue5-main branch]
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2021-02-10 04:07:30 -04:00 |
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josh adams
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5aebac6a37
|
- Restored a line of code I mistakenly commented out
#rb trivial
#ROBOMERGE-SOURCE: CL 15339825 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15339856 by josh adams in ue5-main branch]
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2021-02-05 14:02:15 -04:00 |
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josh adams
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bb840da0d3
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- Made lack of UBT during AutoSDK setup a warning instead of Fatal
#jira UE-107707
#rb trivial
#ROBOMERGE-SOURCE: CL 15339817 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15339855 by josh adams in ue5-main branch]
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2021-02-05 14:02:11 -04:00 |
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Josh Adams
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9917fea471
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- Removed some "Win32" string references
#rb marc.audy
[CL 15285524 by Josh Adams in ue5-main branch]
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2021-02-02 18:12:48 -04:00 |
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Josh Adams
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b0e4357576
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- UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
#rb marc.audy (concept, not each file)
[CL 15265424 by Josh Adams in ue5-main branch]
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2021-01-31 15:09:58 -04:00 |
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Josh Adams
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e23157fc94
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- Removing unused ITargetDevice functionality (like Deploy and Run in C++). These are are supported in some platforms but not all, and are only used by undocumented UFE "commands". UAT is expected to handle all of this.
#rb brandon.schaefer
[CL 15178023 by Josh Adams in ue5-main branch]
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2021-01-25 11:21:44 -04:00 |
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Josh Adams
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0363327c21
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- Refactored UProjectPackagingSettings and UCookerSettings into DeveloperToolSettings module that can be used from the engine and other places. This removes a circular referece from Engine -> TargetPlatform -> Engine. And can potentially remove Engine -> UnrealEd "grandfathered" circular reference (or at least helps be able to get rid of it!)
#rb brandon.schaefer
[CL 14840889 by Josh Adams in ue5-main branch]
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2020-12-02 20:43:06 -04:00 |
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Josh Adams
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0ce3e81e8e
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- Moved ProjectPackagingSettings to TargetPlatform module so eventually we can move Turnkey to a Developer module, and it can still use ProjectPackagingSettings (mostly read-only, doesn't need the editor customizations)
#rb brandon.schaefer
[CL 14837415 by Josh Adams in ue5-main branch]
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2020-12-02 14:38:01 -04:00 |
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Josh Adams
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e6840fefc7
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- Fixed UFE not starting - will re-think TUrnkey module stuff so UFE can get the benefits
#rb trivial
#jira UE-103129
[CL 14758428 by Josh Adams in ue5-main branch]
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2020-11-16 16:46:49 -04:00 |
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Marc Audy
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68150e0be7
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Merge UE5/Release-Engine-Staging to UE5/Main @ 14611496
This represents UE4/Main @ 14594913
[CL 14612291 by Marc Audy in ue5-main branch]
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2020-10-29 13:38:15 -04:00 |
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Marc Audy
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d7f9be3433
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Fix non-unity
[CL 14570801 by Marc Audy in ue5-main branch]
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2020-10-25 14:23:46 -04:00 |
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