Commit Graph

13 Commits

Author SHA1 Message Date
Devin Doucette
600ee5377a DDC: Added serialization of FCacheRecord to/from FCbPackage
#rb Devin.Doucette
#rnx

#ushell-cherrypick of 16476127 by Matt.Peters

[CL 16483925 by Devin Doucette in ue5-main branch]
2021-05-27 10:16:47 -04:00
Devin Doucette
56502c549e DDC: Organized functions for consistency and fixed includes of Templates/Function.h
#rb trivial
#rnx
#preflight 609c4284dc97da000146a5e1

[CL 16306812 by Devin Doucette in ue5-main branch]
2021-05-12 17:57:54 -04:00
Devin Doucette
dd9e1ec58b DDC: Added support for cache records with null data
#rb Zousar.Shaker
#rnx
#preflight 609b6698b16d45000155cb04

[CL 16298475 by Devin Doucette in ue5-main branch]
2021-05-12 09:28:05 -04:00
Devin Doucette
536b5fa4dc DDC: Updated documentation and removed unnecessary explicit hash construction
#rb trivial
#rnx

[CL 16207037 by Devin Doucette in ue5-main branch]
2021-05-05 10:15:34 -04:00
Devin Doucette
3f40f504cf DDC: Changed Put to take a const array of cache records now that records are copyable
#rb Zousar.Shaker
#rnx

[CL 16184736 by Devin Doucette in ue5-main branch]
2021-05-03 12:05:18 -04:00
Devin Doucette
6566793856 DDC: Split ICache into ICacheFactory and ICacheStore, expand FRequest into TRequest
#rb Zousar.Shaker
#rnx
#preflight 6089849fe1c5d10001273917

[CL 16145619 by Devin Doucette in ue5-main branch]
2021-04-28 12:55:00 -04:00
Devin Doucette
490d684d40 DDC: Clean up a few details in the new Cache API
#rb Zousar.Shaker
#rnx

[CL 15681766 by Devin Doucette in ue5-main branch]
2021-03-11 18:12:08 -04:00
Devin Doucette
017b41eb57 DDC: Refactored the new Cache API to support its use through only an interface dependency
#rb Zousar.Shaker
#rnx

[CL 15666872 by Devin Doucette in ue5-main branch]
2021-03-10 12:23:29 -04:00
Devin Doucette
2440bc5fbd DDC: Add generic EStatus and replace ECacheStatus with it
#rb Zousar.Shaker
#rnx

[CL 15583574 by Devin Doucette in ue5-main branch]
2021-03-03 11:55:38 -04:00
Devin Doucette
7e2e44ebf4 DDC: Refactored the Cache API to prepare for the Build API
- Removed the "Cache" prefix from ECachePriority, FCacheRequest, ICacheRequest, FCachePayload, FCachePayloadId to allow reuse in the Build API.
- Added FCompressedBuffer as the starting point for the API for creating and accessing compressed buffers.

#rb Zousar.Shaker
#rnx

[CL 15511723 by Devin Doucette in ue5-main branch]
2021-02-24 01:37:45 -04:00
Devin Doucette
c13b0dbecf DDC: Updated the new cache interface to expose compression of cache records
- FCacheRecord must now be created by FCacheRecordBuilder.
- FCacheRecord values are always an opaque buffer now, and ECacheRecordType has been removed.
- FCachePayload has been added as a common type for the cache record value and attachments.
- FCachePayloadId has been added as a 12-byte identifier for cache payloads.
- ICache::GetAttachments is now GetPayloads and can fetch both values and attachments.
- ECachePriority::Blocking has been added for requests that the caller will block on.

#rb Zousar.Shaker
#rnx

[CL 15471951 by Devin Doucette in ue5-main branch]
2021-02-19 11:26:34 -04:00
Devin Doucette
0c7d307086 DDC: Removed ECachePolicy::Overwrite because there is not a valid use case for it
#rb Zousar.Shaker
#rnx

[CL 15154520 by Devin Doucette in ue5-main branch]
2021-01-21 11:37:24 -04:00
Devin Doucette
7bd5b197e8 DDC: Added the new cache interface UE::DerivedData::ICache
ICache will eventually replace the existing cache access functions on FDerivedDataCacheInterface. The notable differences relative to the existing interface are:

- It is asynchronous with completion callbacks by default, and allows waiting when necessary.
- It allows batch requests containing multiple cache records by default.
- It uses a structured cache key made up of a bucket name and a hash.
- It supports prioritization and cancellation of requests.
- It supports structured cache records with metadata.
- It supports attachments to allow multi-part cache records.
- It uses a typed request object instead of an opaque integer handle.
- It provides cache policy flags to control how to query and store cache records, and which parts of a cache record to fetch.

This initial implementation of ICache is totally synchronous and uses the existing cache backends for storage.

#rb Zousar.Shaker

[CL 15152247 by Devin Doucette in ue5-main branch]
2021-01-21 01:57:01 -04:00