charles bloom
2caa44dad0
update Oodle libs to 2.9.1
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TextureFormatOodle use the new RDO_Ex API
bump Oodle Texture DDC ver from 11 to 12
#rb alexander.suvorov
[CL 16589165 by charles bloom in ue5-main branch]
2021-06-08 13:12:42 -04:00
charles bloom
458a156370
change PackageCompressionLevel_DebugDevelopment to 4 instead of 3
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#rb none
[CL 16387690 by charles bloom in ue5-main branch]
2021-05-19 12:14:25 -04:00
charles bloom
52e0640bde
OodleDataCompressionFormat : do command line processing in shipping with editor
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#rb none
[CL 16312087 by charles bloom in ue5-main branch]
2021-05-13 09:27:25 -04:00
charles bloom
2ebe395c1e
OodleDataCompressionFormat remove stats timers
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we already have redundant stats timers in compression.cpp
#rb none
[CL 16256342 by charles bloom in ue5-main branch]
2021-05-10 17:44:15 -04:00
charles bloom
e0e6c4d533
CompressMemoryIfWorthDecompressing to avoid sending compressed data that expanded or barely compressed
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#rb none
#fyi alexander.suvorov
[CL 16244720 by charles bloom in ue5-main branch]
2021-05-09 12:47:12 -04:00
aurel cordonnier
50944fd712
Merge UE5/RES @ 16162155 to UE5/Main
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This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156
[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
charles bloom
d2eed4ccd5
rename PakFileCompressionFormats to PackageCompressionFormat so that existing DefaultGame.ini files with "PakFileCompressionFormats=" don't override the new BaseGame.ini setting of Oodle
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#rb none
#fyi josh.adams
[CL 16060897 by charles bloom in ue5-main branch]
2021-04-20 10:14:26 -04:00
Marc Audy
01b7c9f4f5
Merge UE5/RES @ 15958325 to UE5/Main
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This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304
[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00