Commit Graph

16329 Commits

Author SHA1 Message Date
devon penney
33ddee655b first go of particles to sdf
#ROBOMERGE-SOURCE: CL 16610434 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16610443 by devon penney in ue5-release-engine-test branch]
2021-06-09 15:02:31 -04:00
robomerge
9e889aea2a Localization Automation using CL 16607312
#ROBOMERGE-SOURCE: CL 16609227 in //UE5/Release-5.0-EarlyAccess/... via CL 16609238
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16609243 by robomerge in ue5-release-engine-test branch]
2021-06-09 14:17:35 -04:00
tim smith
d10efa40e0 Fixed issue with LiveCodingConsole where copying text from the log window would contain extra blank lines.
#rb ben.marsh
#rnx
#preflight 60c0e27fc6126400019623a4

#ROBOMERGE-SOURCE: CL 16609099 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16609102 by tim smith in ue5-release-engine-test branch]
2021-06-09 14:10:35 -04:00
devon penney
e3ad624884 wave pool example works
#ROBOMERGE-SOURCE: CL 16608438 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16608443 by devon penney in ue5-release-engine-test branch]
2021-06-09 13:27:56 -04:00
josh engebretson
2365b24135 Horde: Use custom dialog style
#rnx
#jira none

#ROBOMERGE-SOURCE: CL 16607961 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16607981 by josh engebretson in ue5-release-engine-test branch]
2021-06-09 13:06:21 -04:00
robomerge
25cc9d612e Localization Automation using CL 16605802
#ROBOMERGE-SOURCE: CL 16607312 in //UE5/Release-5.0-EarlyAccess/... via CL 16607380
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16607398 by robomerge in ue5-release-engine-test branch]
2021-06-09 12:52:21 -04:00
josh engebretson
2ca3ee32d5 Horde: Semibold for device editor buttons
#jira none
#rnx

#ROBOMERGE-SOURCE: CL 16607292 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16607299 by josh engebretson in ue5-release-engine-test branch]
2021-06-09 12:48:08 -04:00
josh engebretson
73752c8d1d Horde: Add overfow to device view
#jira UE-117458
#rnx

#ROBOMERGE-SOURCE: CL 16607006 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16607028 by josh engebretson in ue5-release-engine-test branch]
2021-06-09 12:31:46 -04:00
tim smith
af243577b4 Fixed global delegate functions to support changes when doing live coding.
Fixed issue where changing a function signature in an interface wouldn't update nodes in a blueprint.
Changed the API of the deferred registry to be more inline with UE coding standards.

#rb ben.marsh phillip.kavan
#rnx
#jira UE-113662
#preflight 60c0c0fdc61264000190e16a

#ROBOMERGE-SOURCE: CL 16606206 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16606221 by tim smith in ue5-release-engine-test branch]
2021-06-09 11:43:12 -04:00
matthias worch
bae2191156 Disconnect functionality to keep make MovieRenderRuntimeExample compile and make PIE entry frictionless
#changelist validated

#ROBOMERGE-SOURCE: CL 16603172 via CL 16605092
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16605198 by matthias worch in ue5-release-engine-test branch]
2021-06-09 10:43:06 -04:00
robomerge
dde8b6038d Localization Automation using CL 16603871
#ROBOMERGE-SOURCE: CL 16604222 in //UE5/Release-5.0-EarlyAccess/... via CL 16604229
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16604234 by robomerge in ue5-release-engine-test branch]
2021-06-09 09:43:08 -04:00
martin ridgers
f7326e281e Start the UnrealTrace server implicitly when non-programs launch, and when external platforms are launched through UAT.
#rb jb
#rnx

#ROBOMERGE-SOURCE: CL 16603787 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16603799 by martin ridgers in ue5-release-engine-test branch]
2021-06-09 08:51:18 -04:00
tim smith
7fd0e9e12b Adding the ability to clear the live coding console log.
#rb ben.marsh
#rnx
#jira UE-112659
#preflight 60bfcb5fb1a4a30001afe8b5

#ROBOMERGE-SOURCE: CL 16594918 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16594940 by tim smith in ue5-release-engine-test branch]
2021-06-08 18:02:34 -04:00
devon penney
f2d0f25af3 initial add of some sdf tools and example system
#ROBOMERGE-SOURCE: CL 16593781 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16593799 by devon penney in ue5-release-engine-test branch]
2021-06-08 17:10:32 -04:00
devon penney
285ebb1f5b modules for initializing flip pools with particles per cell
moving collider example that splashes
updated other examples

#ROBOMERGE-SOURCE: CL 16590520 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16590521 by devon penney in ue5-release-engine-test branch]
2021-06-08 14:51:01 -04:00
Devon Penney
e558447434 modules for initializing flip pools with particles per cell
moving collider example that splashes
updated other examples

[CL 16590520 by Devon Penney in ue5-main branch]
2021-06-08 14:50:55 -04:00
josh engebretson
d6d42ac8d8 Horde: Change issue view to display next/last success as issue not being present, instead of implying step success
#jira UE-115655
#rnx

#ROBOMERGE-SOURCE: CL 16589604 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16589612 by josh engebretson in ue5-release-engine-test branch]
2021-06-08 13:43:55 -04:00
Josh Engebretson
94bf386426 Horde: Change issue view to display next/last success as issue not being present, instead of implying step success
#jira UE-115655
#rnx

[CL 16589604 by Josh Engebretson in ue5-main branch]
2021-06-08 13:43:27 -04:00
charles bloom
a724772645 update Oodle libs to 2.9.1
TextureFormatOodle use the new RDO_Ex API
bump Oodle Texture DDC ver from 11 to 12

#rb alexander.suvorov

#ROBOMERGE-SOURCE: CL 16589165 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16589169 by charles bloom in ue5-release-engine-test branch]
2021-06-08 13:13:05 -04:00
charles bloom
2caa44dad0 update Oodle libs to 2.9.1
TextureFormatOodle use the new RDO_Ex API
bump Oodle Texture DDC ver from 11 to 12

#rb alexander.suvorov

[CL 16589165 by charles bloom in ue5-main branch]
2021-06-08 13:12:42 -04:00
robomerge
734b9e536c Localization Automation using CL 16588417
#ROBOMERGE-SOURCE: CL 16588857 in //UE5/Release-5.0-EarlyAccess/... via CL 16588866
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16588870 by robomerge in ue5-release-engine-test branch]
2021-06-08 12:49:57 -04:00
robomerge
97b85233f4 Localization Automation using CL 16588417
#ROBOMERGE-SOURCE: CL 16588857 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v828-16531559)

[CL 16588866 by robomerge in ue5-main branch]
2021-06-08 12:49:33 -04:00
josh engebretson
921e40e658 Horde: Don't use existing targets exclusively when running a job again
#jira UE-117386
#rnx

#ROBOMERGE-SOURCE: CL 16588673 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16588695 by josh engebretson in ue5-release-engine-test branch]
2021-06-08 12:38:51 -04:00
Josh Engebretson
6b8a6f1330 Horde: Don't use existing targets exclusively when running a job again
#jira UE-117386
#rnx

[CL 16588673 by Josh Engebretson in ue5-main branch]
2021-06-08 12:37:48 -04:00
robomerge
0632a741a6 Localization Automation using CL 16587870
#ROBOMERGE-SOURCE: CL 16588409 in //UE5/Release-5.0-EarlyAccess/... via CL 16588499
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16588524 by robomerge in ue5-release-engine-test branch]
2021-06-08 12:26:14 -04:00