Commit Graph

10138 Commits

Author SHA1 Message Date
Ben Marsh
a50cd30ed7 UGS: Update version to 1.242.
[CL 15986027 by Ben Marsh in ue5-main branch]
2021-04-12 22:39:43 -04:00
Ben Marsh
6dd0c4cb9d UGS: Fix unhandled exception when aborting a sync.
[CL 15986018 by Ben Marsh in ue5-main branch]
2021-04-12 22:37:39 -04:00
Joe Kirchoff
be2c829d2e UnrealGameSync: Fix scanning a workspace for projects to add if the root directory is a drive root
Issue was an additional path separator was being appened to the drive root (ex. D:\ -> D:\\)

#jira UE-112763
#rb trivial

[CL 15985245 by Joe Kirchoff in ue5-main branch]
2021-04-12 20:05:36 -04:00
benn gallagher
6861b6f8e7 CIS - fix headlesschaos unit tests
#rb trivial
#jira none
#lockdown nick.whiting

#ROBOMERGE-SOURCE: CL 15967152 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v787-15839533)

[CL 15984604 by benn gallagher in ue5-main branch]
2021-04-12 18:52:44 -04:00
Benn Gallagher
0f24902964 Chaos - Change main scene substepping to run external to the solver update loop, unifying the process with async mode for the dispatch of substeps so we end up with correctly interpolated input forces when substepping. We still support internal substepping for other use cases in the short term (RBAN) until such time they can also be unified.
Included unit test for edge case where we sleep an object somewhere in the update before the end of the batch of substeps to make sure we correctly collapse the result queue before updating the game thread

#rb Ori.Cohen
#jira UE-113173
#lockdown Nick.Whiting
#preflight 607049e835bf8c00010ed3bb

#ROBOMERGE-OWNER: Benn.Gallagher
#ROBOMERGE-AUTHOR: benn.gallagher
#ROBOMERGE-SOURCE: CL 15966981 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v787-15839533)
#ROBOMERGE-CONFLICT from-shelf

[CL 15984566 by Benn Gallagher in ue5-main branch]
2021-04-12 18:47:39 -04:00
Brandon Schaefer
fa900c4d40 Add a command on some DDC ENV pointing out the values for Linux/Mac so its easier to grep/FIF if looking for them
#jira none
#rb none

[CL 15980789 by Brandon Schaefer in ue5-main branch]
2021-04-12 14:44:23 -04:00
Ben Marsh
d604c4b1f0 UGS: Ignore null project settings objects.
[CL 15979658 by Ben Marsh in ue5-main branch]
2021-04-12 13:24:19 -04:00
Ben Marsh
0781f3a7c3 UGS: Ignore projects without a config file.
[CL 15979607 by Ben Marsh in ue5-main branch]
2021-04-12 13:16:53 -04:00
Ben Marsh
31368f887e Update UGS to 1.240.
[CL 15978893 by Ben Marsh in ue5-main branch]
2021-04-12 12:30:41 -04:00
Ben Marsh
ec61c0751e Merging last UGS changes from //UE4/Dev-Build.
#rb none
#rnx

[CL 15978881 by Ben Marsh in ue5-main branch]
2021-04-12 12:29:51 -04:00
emil kirichev
7e60150358 Fix Compilation of Datasmith Revit Exporter (Type 'FDocumentData' already defines a member called 'GetCurrentActor')
#jira UE-112762
#rb JeanLuc.Corenthin

[CL 15978076 by emil kirichev in ue5-main branch]
2021-04-12 11:22:47 -04:00
eric mcdaniel
d846a46845 Additional workarounds for explicit references to optional console platforms in title build system
- includes a cherrypick of 15851870 by jeff.newquist as well as additional fixes
- some changes here are temporary and will be revisited via FORT-363688

#rb David.Harvey, Andrew.Grant, Luke.Thatcher
#jira none

[CL 15976966 by eric mcdaniel in ue5-main branch]
2021-04-12 09:11:22 -04:00
Joakim Lindqvist
06318fc3ef Added packages.config for UnrealVS
#rb none

[CL 15976053 by Joakim Lindqvist in ue5-main branch]
2021-04-12 04:57:00 -04:00
will damon
5e4e01cd6d Restore CL 15315089: Protect VS Andriod config with platfrom check to fix project generation on non-Windows platforms.
#rb brandon.schaefer
#jira none
#rnx

[CL 15968405 by will damon in ue5-main branch]
2021-04-09 14:41:55 -04:00
Joe Kirchoff
92439f3549 UnrealGameSync: Check available free space before syncing from perforce
Add helper function to format bytes as a human readable string.

#jira UE-105277
#rb Ben.Marsh

[CL 15959785 by Joe Kirchoff in ue5-main branch]
2021-04-08 16:20:00 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
Tim Smith
efd5202878 Move the initialization of constant configuration data into a class explicitly initialized at startup.
This avoids a race condition with lazy initialization.

#rb steve.robb
#rnx
#preflight 606f00331e3c670001e4f483

[CL 15954147 by Tim Smith in ue5-main branch]
2021-04-08 10:02:55 -04:00
Ryan Durand
7b165a3844 Set upper version number for VC toolchain to 14.28.29913.
#rnx
#rb none
#jira UE-111703

[CL 15953669 by Ryan Durand in ue5-main branch]
2021-04-08 08:50:17 -04:00
Tim Smith
c002b94acf Cleanup the usage of FClasses. Remove the need to pass around AllClasses when the majority of the time, the methods being invoked could be static. Removed methods that are currently unused.
#rb steve.robb
#rnx

[CL 15948334 by Tim Smith in ue5-main branch]
2021-04-07 19:43:18 -04:00
jack porter
70b51652ed Establish Android port forwarding for COTF network fileserver and Unreal Insights
Change COTF server order to specify localhost first, speeding up connections for platforms that use port forwarding
#jira UEVR-2129
#jira UE-112392
#rb Steve.Smith
#preflight 606db84d963d84000187880a
#lockdown cristina.riveron

#ROBOMERGE-SOURCE: CL 15940305 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v787-15839533)

[CL 15944803 by jack porter in ue5-main branch]
2021-04-07 15:11:58 -04:00
Jason Adcock
09b61a9892 Fix false positives for Gauntlet tests that use Gauntlet.UnrealTestNode. This fixes tests passing even though they exited with a non passing errorcode.
[CL 15944330 by Jason Adcock in ue5-main branch]
2021-04-07 14:39:13 -04:00
axel riffard
e54bc45be7 Remove UDK and UE3 references from the iPhone Packager
#rb jack.porter
#jira UE-111464
#lockdown cristina.riveron
[FYI] michael.prinke

#ROBOMERGE-SOURCE: CL 15939177 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v787-15839533)

[CL 15939184 by axel riffard in ue5-main branch]
2021-04-07 07:21:29 -04:00
nuno leiria
61d57c350f Make GetDumpEncodeDebugCommand protected virtual
#rb brandon.schaefer

[CL 15932723 by nuno leiria in ue5-main branch]
2021-04-06 13:56:54 -04:00
christopher waters
7bb0fe6481 Fixing HoloLens build issues caused by using the wrong Windows 10 SDK headers.
#jira UE-112221
#rb josh.adams
#preflight 6064944bf8bd0000016c5637

[CL 15919434 by christopher waters in ue5-main branch]
2021-04-05 13:39:16 -04:00
Ryan Durand
db411697b2 Change VC max preferred version to 14.24.28314 to correct internal compiler error until that can be resolved.
#rnx
#rb none
#jira none

[CL 15916322 by Ryan Durand in ue5-main branch]
2021-04-05 11:28:04 -04:00