UClassProperty::GetCPPType made to use the flag to generate a UClass* rather than a TSubobjectOf<UObject>.
Test code for UHT.
#codereview robert.manuszewski,marc.audy
[CL 2508644 by Steve Robb in Main branch]
Introduce versioning system to GENERATED_*BODY macros
Search for existing functions using case sensitive and whole word match.
Move checks for existing of *_Validate and *_Implementation functions to *generated.cpp to allow changing that code in hotfixes.
#codereview Robert.Manuszewski
[CL 2508131 by Mikolaj Sieluzycki in Main branch]
Only a simple pointer to UObjects can be a parameter of BlueprintCallable (or BlueprintImplementableEvent.. etc) function. No WeakObjPtr or AssetSubclassOf is accepted. Strict check in UHT.
#codereview Steve.Robb, Richard.Hinckley
[CL 2499396 by Maciej Mroz in Main branch]
I have reviewed each change carefully, but it is a large change and I could have missed something! Here is a summary of the types of changes in this CL:
* Made nullptr checks consistent (the plurality of the changes are of this type)
* Completed switch statements (IE, switch did not explicitly handle default case, but had unhandled enum entries - this is the second most popular type of fix)
* Removed unused variables
* Removed redundant initializations
* WidgetNavigationCustomization.cpp was fixed by the owner
* integers converted to floats where result was stored in a float
* Removed redundent null checks (e.g. before delete statements)
* Renamed variables to prevent non-obvious shadowing
* Fixed use of bitwise & when checking for equality to an enum entry (which is often 0)
* Fixes for some copy paste errors (e.g. FoliageEdMode.cpp)
[CL 2498053 by Dan Oconnor in Main branch]
- Optimized Tabify and Macroize
- Replaced various %s Spc(constant) calls with direct string literals
- Replaced injected indentation spaces with tabs (avoiding some of the work in Tabify; they were ultimately being replaced anyways)
- Replaced various %s of LINE_TERMINATOR with compile-time string literal concatenation
- Avoided case-insensitive work in various places
- Replaced direct references to FStringOutputDevice with a typedef to facilitate future optimizations
- Used Reset() instead of Empty() on various string builders and strings to reduce reallocations
[INTEGRATE] Change 2494450 by Michael.Noland@mnoland-T2784-HDepot on 2015/03/27 16:48:25
[CL 2494606 by Michael Noland in Main branch]
Consistent null checks, fixes for copy/pasted conditions, copy pasted LOCTEXT identifiers, comparisons against literals of the wrong type, missing return statements, dead code, and some system calls that were ignoring their return value
[CL 2494390 by Dan Oconnor in Main branch]
This will not fix warnings for UObject classes that implement legacy C++ interfaces for which we generate code (GENERATED_IINTERFACE_BODY), because, as far as I can tell, the code generator is currently not able to detect those cases. For example: class UFont : public UObject, public IFontProviderInterface --- IFontProviderInterface gets a _getUObject() injected, but we cannot detect this in the code generation for UFont. Some more work is needed here. It might be better to simply always generate _getUObject() for all classes, so that there are no weird special cases.
#CodeReview: steve.robb, dmitry.rekman
[CL 2492772 by Max Preussner in Main branch]