Commit Graph

7 Commits

Author SHA1 Message Date
Jaroslaw Palczynski
1700a9f9af #ttp 331927 - [GitHub] 47 : Fixed game plugins using shared PCH files
#proj UE4
#branch UE4
#summary Merged.
#codereview Robert.Manuszewski

[CL 2047496 by Jaroslaw Palczynski in Main branch]
2014-04-23 19:07:29 -04:00
Gil Gribb
6b719a7fc5 build script, nonunity is not under a trigger, makebuild independent of the promotable, cooks not under a trigger, got rid of hardcoded games that use custom workflows
[CL 2045179 by Gil Gribb in Main branch]
2014-04-23 18:40:36 -04:00
Marcus Wassmer
a91ff5f5fc #ue4 Add a platform packaging data file so PS4 can package content only projects.
#ttp 331317
#codereview josh.adams

[CL 2043432 by Marcus Wassmer in Main branch]
2014-04-23 18:18:51 -04:00
Gil Gribb
89a914ee55 support for codeless formal builds
[CL 2043427 by Gil Gribb in Main branch]
2014-04-23 18:18:41 -04:00
Keith Judge
a9cfdbb0a5 GitHub pull request integrate
https://github.com/EpicGames/UnrealEngine/pull/45/

Correct spelling error

From GitHub user "abergmeier"

[CL 2042447 by Keith Judge in Main branch]
2014-04-23 18:04:33 -04:00
Gil Gribb
5310d73ca3 build script, split BPT and UEL off as separate nodes, adjust dependencies accordingly, enable timeouts
[CL 2041521 by Gil Gribb in Main branch]
2014-04-23 17:51:55 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00