Commit Graph

10 Commits

Author SHA1 Message Date
gary yuan
f8270b3aed Fixes for OpenEditor BuildCommand to support inheritance, parameter passing to UnrealEditor and specification of different UnrealEditor using fully rooted path.
#rb eric.knapik
#preflight 63485e5957048bdb82c448c0

[CL 22536577 by gary yuan in ue5-main branch]
2022-10-14 18:01:55 -04:00
aurel cordonnier
34f55d3a4a Merge from Release-Engine-Test @ 17946149 to UE5/Main
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17949667 by aurel cordonnier in ue5-main branch]
2021-10-27 15:14:40 -04:00
jonathan adamczewski
90dde181c0 ExitCode:
Move enum from AutomationUtils.Automation to BuildUtilities

#jira none
#trivial
#preflight 60ca8a3d78c3b00001f86b24

[CL 16701095 by jonathan adamczewski in ue5-main branch]
2021-06-17 01:49:00 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
Marc Audy
cac1fe0019 Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
This represents UE4/Main @ CL# 15277572

[CL 15299962 by Marc Audy in ue5-main branch]
2021-02-03 14:57:28 -04:00
Ben Marsh
6f927647b1 Changing C# code over to using EpicGames.Core over DotNETCommon.
#rb none
#rnx

[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Ben Marsh
486408b1a9 Rename UE5Editor to UnrealEditor.
#rb none
#jira UE-97600

[CL 14292067 by Ben Marsh in ue5-main branch]
2020-09-10 15:39:00 -04:00
Ben Marsh
be7034ec27 Rename UE4Editor to UE5Editor, and generated solution/projects from UE4 -> UE5.
UE4Game/Client/Server targets left intact for the time being.

#rb none

[CL 14288076 by Ben Marsh in ue5-main branch]
2020-09-10 09:10:30 -04:00
Ryan Durand
9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00
andrew grant
bb2842930b Moved SyncProject script out of notForLicensees, tidied it up a bit, added -build and -open commands
Added BuildTarget script that can builds specified targets for a project
Added OpenEditor utility script

[FYI] ben.marsh


#ROBOMERGE-SOURCE: CL 7553441 via CL 7553450 via CL 7568654
#ROBOMERGE-BOT: (v372-7473910)

[CL 7569064 by andrew grant in Main branch]
2019-07-23 15:25:57 -04:00