Commit Graph

228 Commits

Author SHA1 Message Date
Matt Peters
7a31b406c1 Enable DDC2's BulkDataRegistry by default.
#rb None, Trivial
#rnx
#preflight 621d80a0ca28c55634087383

[CL 19197028 by Matt Peters in ue5-main branch]
2022-03-01 08:06:53 -05:00
Robb Surridge
7e312cfe92 Delete tutorial Blueprints from engine content, leaving tutorial assets in place to avoid breaking content references.
#rb lauren.barnes
#fyi jerome.delattre
#jira UE-141830
#preflight 620d617e8a1ea160098376b5

[CL 19033911 by Robb Surridge in ue5-main branch]
2022-02-17 08:53:08 -05:00
Matt Peters
37598199b5 EditorDomain KnownClasses support:
Add DeclareCustomVersions and PostLoadCanConstructClasses  for classes that need them.
Fix PostLoadCanConstructClasses to inherit from parent.
Fix TrySavePackage to replace BlueprintClasses with their native base class.
#rb Zousar.Shaker
#rnx
#preflight 620a575b583261b0a6526951

[CL 18978342 by Matt Peters in ue5-main branch]
2022-02-14 08:35:23 -05:00
eric mcdaniel
cfcc6e5880 [Backout] - CL18954628
Backing out change due to cook breakage.
#preflight https://horde.devtools.epicgames.com/job/6206c2dfe24662ad5f77beed
#rb Robb.Surridge
#fyi Robb.Surridge

Original CL Desc
-----------------------------------------------------------------
Tutorials to plugin part 3: remove preset tutorial categories and move over existing content
#rb lauren.barnes
#jira 141830
#preflight 62068f21e24662ad5f7149ae

[CL 18959993 by eric mcdaniel in ue5-main branch]
2022-02-11 15:28:39 -05:00
matt peters
6fd516f481 #jira UE-138025
Fix EditorDomain to refuse to save packages into EditorDomain that add new classes during PostLoad/PreSave, as the schema for these classes was not part of the key and will cause serialization errors if the class properties are modified after the save into the editor domain.
#rb Zousar.Shaker
#rnx
#preflight 6206829116759a7446a91891
#lockdown mark.lintott

#ROBOMERGE-OWNER: matt.peters
#ROBOMERGE-AUTHOR: matt.peters
#ROBOMERGE-SOURCE: CL 18955943 in //UE5/Release-5.0/... via CL 18956156 via CL 18956518
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)
#ROBOMERGE-CONFLICT from-shelf

[CL 18958559 by matt peters in ue5-main branch]
2022-02-11 14:47:58 -05:00
Robb Surridge
5fd77aba2d Tutorials to plugin part 3: remove preset tutorial categories and move over existing content
#rb lauren.barnes
#jira 141830
#preflight 62068f21e24662ad5f7149ae

[CL 18954628 by Robb Surridge in ue5-main branch]
2022-02-11 12:28:07 -05:00
charles bloom
8979fcfdee BaseEditor.ini turn off EnableLegacyAlphaCoverageThresholdScaling
with this change legacy textures that accidentally had alpha coverage threshold scaling applied with default values {0,0,0,1} now get alpha coverage scaling turned off

#rb none
#preflight none

[CL 18953694 by charles bloom in ue5-main branch]
2022-02-11 11:40:31 -05:00
charles bloom
52b23c8d20 clean up the mess caused by AlphaCoverageThresholds
AlphaCoverageThresholds was accidentally enabled for all textures with thresholds = {0,0,0,1}
add new Texture bool bDoScaleMipsForAlphaCoverage
to make toggling coverage processing very clear
on old Textures that don't have the bDoScaleMipsForAlphaCoverage field, we can infer the correct value except in the case that threshold = {0,0,0,1} , in that case it's impossible to tell if it's wanted or not.  There we look up a config value "EnableLegacyAlphaCoverageThresholdScaling"
Current config has EnableLegacyAlphaCoverageThresholdScaling=1
so the legacy bad behavior is maintained

#rb fabian.giesen,julien.stjean
#preflight 6205c4050d0c8cd8aba6dd9d

[CL 18952713 by charles bloom in ue5-main branch]
2022-02-11 10:48:52 -05:00
zousar shaker
fa35e9f621 Change back to legacy texture build path due to scheduler issues.
#jira UE-141139
#rb devin.doucette
#lockdown mark.lintott
#preflight 62044d00874886b0a1f1c5dc

#ROBOMERGE-AUTHOR: zousar.shaker
#ROBOMERGE-SOURCE: CL 18929040 in //UE5/Release-5.0/... via CL 18931120 via CL 18931400
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v916-18915374)

[CL 18932020 by zousar shaker in ue5-main branch]
2022-02-10 00:31:21 -05:00
Zousar Shaker
657667ed22 Add package and class blocklist items to avoid EditorDomain wasting time resaving things it cant persist.
#rb none
#preflight 61fc9890b434724823d6b9ce

[CL 18860196 by Zousar Shaker in ue5-main branch]
2022-02-03 22:21:35 -05:00
patrick boutot
431609179b Remove old cooking config to cook slate assets. If still needed, you may add the setting in your project settings.
#jira UE-136232
#rb josh.adams
#preflight 61f7ed5fe55232619f859b77

#ROBOMERGE-AUTHOR: patrick.boutot
#ROBOMERGE-SOURCE: CL 18789299 in //UE5/Release-5.0/... via CL 18789649 via CL 18790185
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)

[CL 18790385 by patrick boutot in ue5-main branch]
2022-01-31 10:54:08 -05:00
mic rooney
b7412a2b0a Set wrong default for bCanModifyPluginsFromBrowser
#jira UE-139527

#ROBOMERGE-AUTHOR: mic.rooney
#ROBOMERGE-SOURCE: CL 18667456 via CL 18667496 via CL 18668872 via CL 18668940 via CL 18668984 via CL 18669452 via CL 18669455 via CL 18669460
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v901-18665521)

[CL 18669461 by mic rooney in ue5-main branch]
2022-01-19 19:16:56 -05:00
mic rooney
aff0d59491 Adding Game Feature Plugin With Code back to the default plugin templates.
[FYI] [at]Michael.Noland

#ROBOMERGE-AUTHOR: mic.rooney
#ROBOMERGE-SOURCE: CL 18665427 via CL 18665867 via CL 18666339 via CL 18666348 via CL 18668070
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v901-18665521)

[CL 18668221 by mic rooney in ue5-main branch]
2022-01-19 18:23:53 -05:00
mic rooney
c8e59a5750 Moving plugin templates to correct ini file and fixing merge errors.
#preflight 61e7709df35b35a70f15b713

#ROBOMERGE-OWNER: mic.rooney
#ROBOMERGE-AUTHOR: mic.rooney
#ROBOMERGE-SOURCE: CL 18649405 via CL 18649668 via CL 18651380 via CL 18652196 via CL 18652412 via CL 18654182 via CL 18654188 via CL 18654195
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v900-18638592)

[CL 18654200 by mic rooney in ue5-main branch]
2022-01-18 21:12:50 -05:00
robb surridge
1805ec71e4 Help menu changes for community: reorganizations, icon changes
#jira UE-139298
#preflight 61e70154b56c33b8ecf10ace
#rb lauren.barnes

#ROBOMERGE-AUTHOR: robb.surridge
#ROBOMERGE-SOURCE: CL 18647766 in //UE5/Release-5.0/... via CL 18649266 via CL 18649644
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v900-18638592)

[CL 18649937 by robb surridge in ue5-main branch]
2022-01-18 17:45:13 -05:00
zousar shaker
b1e8f5884e Re-enable DDC2 texture builds by default for all projects, not only ShooterGame (after fixing UE-139194 and UE-139046).
#rb trivial
[FYI] devin.doucette
#preflight 61e5a602a2616066f6889974

#ROBOMERGE-AUTHOR: zousar.shaker
#ROBOMERGE-SOURCE: CL 18634066 in //UE5/Release-5.0/... via CL 18634068 via CL 18634081
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v899-18417669)

[CL 18637421 by zousar shaker in ue5-main branch]
2022-01-18 04:34:39 -05:00
zach rammell
7dc312effd [AssetTools] Replace/remove uses of whitelist/blacklist
#jira UE-131115
#rb patrick.laflamme
#preflight 61e1c4d081234b3e06031798

[CL 18621523 by zach rammell in ue5-main branch]
2022-01-14 14:22:47 -05:00
zousar shaker
af0b8a6dbb Undo //UE5/Release-5.0/... changelist 18572476
#preflight 61e19d6d0b6c7e8b314c6099

#ROBOMERGE-AUTHOR: zousar.shaker
#ROBOMERGE-SOURCE: CL 18618372 in //UE5/Release-5.0/... via CL 18618386 via CL 18618413
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v899-18417669)

[CL 18618443 by zousar shaker in ue5-main branch]
2022-01-14 11:15:03 -05:00
thomas sarkanen
4df8eb0420 More improvements to "Create Animation Blueprint" dialog
Rearranged UI to collapsed infrequently used UI elements (parent class)
Enabled thumbnails/list view for skeleton assets
Skeleton assets now generate a thumbnail (with skeleton debug drawing enabled for vis)

#jira UE-122126 - Refine Create Animation Blueprint UI to support new users
#rb Jurre.deBaare
#preflight 61e009b5ed50181feb45dc0e

#ROBOMERGE-AUTHOR: thomas.sarkanen
#ROBOMERGE-SOURCE: CL 18595166 in //UE5/Release-5.0/... via CL 18595177 via CL 18595182
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)

[CL 18596649 by thomas sarkanen in ue5-main branch]
2022-01-13 10:07:16 -05:00
zousar shaker
68585f1db4 Use DDC2 texture builds by default for all projects, not only ShooterGame
#rb devin.doucette
[FYI] danny.couture
[FYI] charles.bloom
[FYI] dan.thompson
#preflight 61dda4c60134bb26f3bbd3c2

#ROBOMERGE-AUTHOR: zousar.shaker
#ROBOMERGE-SOURCE: CL 18572476 in //UE5/Release-5.0/... via CL 18572510
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18572538 by zousar shaker in ue5-release-engine-test branch]
2022-01-11 10:53:31 -05:00
robb surridge
1eeade615d Reorganizes Help menus and cleans up external links in BaseEditor.ini.
Disables the tutorial system in order to remove its entry points from menus.
#jira UE-136343
#rb lauren.barnes

#ROBOMERGE-AUTHOR: robb.surridge
#ROBOMERGE-SOURCE: CL 18418989 in //UE5/Release-5.0/... via CL 18419008
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18419027 by robb surridge in ue5-release-engine-test branch]
2021-12-09 10:02:28 -05:00
matt peters
a5d7cae9c0 EditorDomain: Turn on SaveUnversioned by default.
#rb None, Trivial
#rnx

#ROBOMERGE-AUTHOR: matt.peters
#ROBOMERGE-SOURCE: CL 18340043 in //UE5/Release-5.0/... via CL 18340055
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18340075 by matt peters in ue5-release-engine-test branch]
2021-12-01 11:27:00 -05:00
matt peters
0274ec0676 EditorDomain: Fix "uses an unexpected custom version" performance messages from older packages in EngineTest.
#rb Zousar.Shaker
#rnx

#ROBOMERGE-AUTHOR: matt.peters
#ROBOMERGE-SOURCE: CL 18294760 in //UE5/Release-5.0/... via CL 18294763
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18294767 by matt peters in ue5-release-engine-test branch]
2021-11-25 10:38:42 -05:00
matt peters
f404c0db08 EditorDomain CustomVersions: Add some construct class settings that are common in EngineTest and QAGame.
#rb None: Tweaking some editordomain configs.
#rnx

#ROBOMERGE-AUTHOR: matt.peters
#ROBOMERGE-SOURCE: CL 18244355 in //UE5/Release-5.0/... via CL 18244426
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18244471 by matt peters in ue5-release-engine-test branch]
2021-11-18 16:50:11 -05:00
Marc Audy
0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00