previous change at CL 18866227 was backed out because it broke the bot1 cooks: https://horde.devtools.epicgames.com/log/61ffcf94676584e71ea0ab7e?lineindex=104697
Basically GetBoolMetaDataHierarchical returns the wrong thing and the return pin can no longer be broken up and so the blueprint won't compile.
#jira UE-141083
#rb helge.mathee sara.schvartzman ben.hoffman
#preflight https://horde.devtools.epicgames.com/job/62018bbd62420bfd0493e404
#ROBOMERGE-AUTHOR: jack.cai
#ROBOMERGE-SOURCE: CL 18907822 via CL 18907834 via CL 18907851 via CL 18918946 via CL 18919865
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v916-18915374)
[CL 18919918 by jack cai in ue5-main branch]
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
#rb trivial
#rnx
#jira UE-119880
#ROBOMERGE-SOURCE: CL 16901423 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16901428 by tim smith in ue5-release-engine-test branch]
#jira UE-85807
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 16886923 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16886976 by tim smith in ue5-release-engine-test branch]
#rb none
#rnx
#preflight 60f5732c1d824300016d0630
#ROBOMERGE-SOURCE: CL 16882977 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16882990 by tim smith in ue5-release-engine-test branch]
Moved the parsing of the enumeration form and underlying type to the pre-parser so they can be accessed during the parse phase.
Fixed "warning as errors" return code.
Removed the SimplePropertyTypeDispatch since it was only used the the version that supported containers.
#rb self
#rnx
#preflight 60af9c85cd591d0001bc9a6e
[CL 16483831 by Tim Smith in ue5-main branch]
Added new casting system betwen the different type definitions. This allows some patterns that makes the code easier.
Moved some direct calls to engine API to FClasses.
More property data moved to the property definition.
Replacing a many more instances of referencing engine type directly with referencing UHT types.
Removed the FToken from the property data. Saved 600MB of memory on some titles.
#rb jonathan.adamczewski
#rnx
[CL 16416114 by Tim Smith in ue5-main branch]
Moving the UHTConfig to BaseParser along with a support routine to be used by a future change.
#rb trivial
#rnx
#preflight 607764150af8c60001c4a435
[CL 16013445 by Tim Smith in ue5-main branch]
#jira UE-86438
#rnx
#ROBOMERGE-SOURCE: CL 10912691 via CL 10912693 via CL 10912695
#ROBOMERGE-BOT: (v626-10872990)
[CL 10912697 by marc audy in Main branch]
* FToken now lazily initializes FName version when needed
* FToken now avoids string compares when matching single character symbols and requires that case sensitivity be specified for matching identifiers
* FClass now maintains a type package name map rather than reconstructing package name repeatedly
* HeaderParser now avoids name lookups, avoids case insensitive string compares, and uses move semantics whenever possible
#rb
#jira
#rnx
#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-SOURCE: CL 10872843 via CL 10872844 via CL 10872845
#ROBOMERGE-BOT: (v623-10872670)
[CL 10872857 by marc audy in Main branch]