Commit Graph

6 Commits

Author SHA1 Message Date
Ben Marsh
075162706e EpicGames.Core: Fix static analysis warnings.
#preflight 633b4ae16b10157eac6f1f15

[CL 22314153 by Ben Marsh in ue5-main branch]
2022-10-03 17:01:13 -04:00
Ben Marsh
80c440a503 Fix Xmldoc warnings in EpicGames.Core prior to enabling tests in CI.
#preflight none

[CL 20777139 by Ben Marsh in ue5-main branch]
2022-06-22 13:23:01 -04:00
Ben Marsh
cda1b66bba Reformat EpicGames.Core according to standard coding conventions.
#preflight 623cd2e84368f558e30b4a9e

[CL 19502309 by Ben Marsh in ue5-main branch]
2022-03-24 16:35:00 -04:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
jonathan adamczewski
2b6ba5375d Make relative, with fewer allocations
#ROBOMERGE-SOURCE: CL 17056403 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v850-17047176)

[CL 17056411 by jonathan adamczewski in ue5-release-engine-test branch]
2021-08-04 14:33:52 -04:00
Ben Marsh
6f927647b1 Changing C# code over to using EpicGames.Core over DotNETCommon.
#rb none
#rnx

[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00