Commit Graph

6 Commits

Author SHA1 Message Date
Jurre deBaare
a5305f76a3 Contributed by Yupeng.Zhang from The Coalition:
Animation Modifier : Fix Modifier on Skeleton
Transfered the ownership of 'PreviouslyAppliedModifier' from an animation modifier instance to the animation sequence being applied.
This solved the following issue:
- Modifier on Skeleton cause USkeleton dirtied everytime the modifier is applied to an animation sequence.
- Modifier on Skeleton cannot be re-apply or reverted correctly.
- CanRevert & OutOfDate status for Modifier on Skeleton was not reflect the true status of all animation sequences referencing that skeleton.

- CurrentAnimSequence/CurrentSkeleton was not set on OnRevert()
- IAnimationDataController::FScopedBracket was not open on OnRevert() before re-apply modifier
- Stateful animation modifier can now be reverted correctly (Applied modifier instance is nolonger reverted after OnApply call)

#preflight 63775e0ff514e1ded99ef095

[CL 23191977 by Jurre deBaare in ue5-main branch]
2022-11-18 05:35:47 -05:00
aurel cordonnier
34f55d3a4a Merge from Release-Engine-Test @ 17946149 to UE5/Main
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17949667 by aurel cordonnier in ue5-main branch]
2021-10-27 15:14:40 -04:00
Phillip Kavan
dfa32e9708 Extends the class viewer module to support multiple custom class filters along with an optional associated view option flag.
Additional changes:
- Deprecates the previous method for specifying a singular custom class viewer filter and updates all existing occurrences of this pattern in engine code.
- Extends the property editor utilities interface to expose custom class filter(s) that can be applied to the class picker widget used for editing class property values.
- Adds an implementation of this interface to SDetailsView such that additional class filter(s) can now be configured to be applied to all underlying class property nodes.

#jira UE-108316
#rb Lauren.Barnes
#preflight 60c2102e8ae8960001110d50

[CL 16623084 by Phillip Kavan in ue5-main branch]
2021-06-10 10:31:37 -04:00
ryan durand
627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00
Jurre deBaare
d5d014a1c3 Adding missing pragma once
#jira none
#rb none

[CL 4688788 by Jurre deBaare in Dev-Anim branch]
2019-01-08 11:34:48 -05:00
Jurre deBaare
9cd11ebaea Running Anim Modifiers on a selection of animations
#jira UE-52080
#rb Thomas.Sarkanen

[CL 4688597 by Jurre deBaare in Dev-Anim branch]
2019-01-08 11:04:38 -05:00