Commit Graph

4 Commits

Author SHA1 Message Date
Matt Peters
c9f018dced Use ZipArchiveReader to merge shader symbol zip files created during MPCook.
#rb Christopher.Waters
#rnx
#preflight 638643c47b4bd3f057981494

[CL 23313433 by Matt Peters in ue5-main branch]
2022-11-29 13:13:26 -05:00
Matt Peters
2b78f8441a ShaderSymbolExport: Rename temporary class to avoid name collision with the real class that has just been implemented.
#rb None, trivial
#rnx
#preflight None, Nottestedbypreflight

[CL 23300398 by Matt Peters in ue5-main branch]
2022-11-28 19:20:39 -05:00
matt peters
d2bb8963dd ShaderSymbolExport: Fix missing header for non-unity compile.
#rnx
#rb None, trivial
#preflight None, fixing build break

[CL 23263099 by matt peters in ue5-main branch]
2022-11-24 19:15:00 -05:00
christopher waters
85bd9bb007 Moving ShaderSymbolExport implementation into its own compilation unit.
#jira none
#rb matt.peters
#preflight 637d24918b12eb83a7ddea74

[CL 23241530 by christopher waters in ue5-main branch]
2022-11-22 16:14:14 -05:00