#jira UE-182297
#preflight 643df3ff211b661dc4179363, 643e7f5ea35280ed4f198658, 643ea4febf1053846658cad3, 643fd0669566b61450a63e88
[CL 25108939 by patrick boutot in ue5-main branch]
[FYI] Patrick.Boutot
Original CL Desc
-----------------------------------------------------------------
MVVM: Remove the specialized viewmodel editor and use the Blueprint base editor instead.
#jira UE-182297
#preflight 64381b51df20983c41604681
[CL 25050244 by bob tellez in ue5-main branch]
[FYI] Patrick.Boutot
Original CL Desc
-----------------------------------------------------------------
MVVM: Remove the specialized viewmodel editor and use the Blueprint base editor instead.
#jira UE-182297
#preflight 64381b51df20983c41604681
[CL 25035582 by bob tellez in ue5-main branch]
Move GlobalCollection to GameInstance subsystem.
Rename category from MVVM to Viewmodel.
#preflight 63d5e0bcba4fadeef09bdfc2
[CL 23927160 by patrick boutot in ue5-main branch]
* Updated public headers for ~170 engine plugins using iwyu to remove includes not needed. Removed includes are still available behind UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2
#preflight 63c08f4a2a6acaf1622bcc73
#rb none
[CL 23674775 by henrik karlsson in ue5-main branch]
Display name is now more readable when conversion functions are involved.
Moved some conversion function code from MVVMEditorSubsystem to ConversionFunctionHelper so that it can be reused in the compiler.
#rb patrick.boutot
#rnx
#preflight 633d7020164ef40c2e3f308d
[CL 22362227 by sebastian nordgren in ue5-main branch]
SSourceBindingList can now display both widget and viewmodel fields.
Moved several widgets to the UE::MVVM namespace - SMVVMFieldSelector most notably.
[REVIEW] [at]patrick.boutot
#jira UE-158306
#rnx
#preflight 62c40b76c94105372862d930
#ROBOMERGE-AUTHOR: sebastian.nordgren
#ROBOMERGE-SOURCE: CL 20940602 via CL 20940610 via CL 20940612
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)
[CL 20941598 by sebastian nordgren in ue5-main branch]
Removed IFieldPathHelper. The functionality was moved to the editor subsystem, which made the abstraction unnecessary and unavailable to blueprint.
FBindingSource no longer contains the IsSelected member. This was very context-specific, and doesn't really make sense in the general case.
[REVIEW] [at]patrick.boutot
#jira UE-145128
#rnx
#preflight 62b9c947e77151e5996f3f36
#ROBOMERGE-OWNER: sebastian.nordgren
#ROBOMERGE-AUTHOR: sebastian.nordgren
#ROBOMERGE-SOURCE: CL 20833893 via CL 20836430 via CL 20836446
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)
[CL 20838757 by sebastian nordgren in ue5-main branch]
Conversion functions can now have multiple arguments as long as one of them is compatible.
[REVIEW] [at]vincent.gauthier, [at]patrick.boutot
#jira UE-141133
#rnx
#ROBOMERGE-AUTHOR: sebastian.nordgren
#ROBOMERGE-SOURCE: CL 20180539 via CL 20180556 via CL 20180560
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 20181301 by sebastian nordgren in ue5-main branch]