To disable the use of shared include paths (at the expensive of Visual Studio using more memory), put this in BuildConfiguration.xml:
<?xml version="1.0" encoding="utf-8" ?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
<VCProjectFileGenerator>
<MaxSharedIncludePaths>0</MaxSharedIncludePaths>
</VCProjectFileGenerator>
</Configuration>
The setting specifies the maximum length of the shared include paths to use, in bytes. The default value is 24,576 (24k).
#jira
#ROBOMERGE-SOURCE: CL 13151316 via CL 13151320 via CL 13151331
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v688-13145358)
[CL 13151347 by ben marsh in Main branch]