Commit Graph

104 Commits

Author SHA1 Message Date
jamie hayes
9389c3eb1e Add another optional separate translucency pass that gets composited after motion blur. Has no depth test (due to TAA color upsample with no upsampled depth), and is intended to work around reprojection and motion blur artifacts with translucency.
#rb zach.bethel, michal.valient
#jira none

[CL 16381727 by jamie hayes in ue5-main branch]
2021-05-19 02:09:02 -04:00
aurel cordonnier
8eebe8841f Merge UE5/RET @ 16305968 to UE5/Main
This represents UE4/Main @ 16261013 and Dev-PerfTest @ 16259937

[CL 16306996 by aurel cordonnier in ue5-main branch]
2021-05-12 18:10:03 -04:00
Andrew Davidson
3ddc3a4da3 Merge up from //UE5/Dev-LargeWorldCoordinates
#rb none

[CL 16211417 by Andrew Davidson in ue5-main branch]
2021-05-05 15:07:25 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Guillaume Abadie
07bc47754f Implements FScreenTransform with operator overload to construct custom viewport transformations easily
#rb zach.bethel

[CL 16114603 by Guillaume Abadie in ue5-main branch]
2021-04-26 11:28:05 -04:00
Guillaume Abadie
445bd99973 Fixes crash in motion blur when enabling Gen5TAA with VR
#rb none

[CL 16060417 by Guillaume Abadie in ue5-main branch]
2021-04-20 09:16:35 -04:00
Wei Liu
66a2040e8c Fix a crash when rendering shadow map depth and velocity on mobile opengl platform.
#jira  UE-113734

#rb Dmitriy.Dyomin, Jack.Porter, Mi.Wang

[CL 16050424 by Wei Liu in ue5-main branch]
2021-04-19 10:00:09 -04:00
Marc Audy
0cbbc781ca Merge UE5/Release-Engine-Staging @ 15740152 to UE5/Main
This represents UE4/Main @ 15709114

[CL 15740605 by Marc Audy in ue5-main branch]
2021-03-18 15:20:03 -04:00
Guillaume Abadie
7e6a81235b Adds prefixes on MotionBlur, DOF and Denoiser RDG resources
#rb none

[CL 15260821 by Guillaume Abadie in ue5-main branch]
2021-01-29 06:49:13 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Marc Audy
11f5b21210 Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
#rnx

[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00
zach bethel
2c05830055 Fixed build break.
#rb none
#jira none

#ROBOMERGE-SOURCE: CL 12343896 in //UE4/Release-4.25/... via CL 12343903
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v671-12333473)

[CL 12343916 by zach bethel in Main branch]
2020-03-20 14:51:24 -04:00
zach bethel
b3943f6716 Fixed visualize motion blur to accept the last pass override.
#rb none
#jira UE-90932

#ROBOMERGE-SOURCE: CL 12341904 in //UE4/Release-4.25/... via CL 12341912
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v671-12333473)

[CL 12341929 by zach bethel in Main branch]
2020-03-20 13:59:19 -04:00
Josh Adams
aa9705149b Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
#rb none

[CL 11282608 by Josh Adams in Main branch]
2020-02-06 13:13:41 -05:00
ryan durand
0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00
zach bethel
807c40f067 Fixed performance regressions in Motion Blur.
#rb none
[FYI] John.White


#ROBOMERGE-OWNER: zach.bethel
#ROBOMERGE-AUTHOR: zach.bethel
#ROBOMERGE-SOURCE: CL 9696626 via CL 9696633 via CL 9698956 via CL 9700124
#ROBOMERGE-BOT: (v538-9681622)

[CL 9700516 by zach bethel in Main branch]
2019-10-18 16:29:26 -04:00
Rolando Caloca
f83ae4807a Copying //UE4/Dev-Rendering@9317594 to Dev-RenderPlat-Staging
#rb none
#rnx

[CL 9317904 by Rolando Caloca in Dev-RenderPlat-Staging branch]
2019-10-01 13:03:04 -04:00
zach bethel
4f380cee64 Merge: Fixed motion blur length being tied to target extent rather than viewport size.
#rb matt.hoffman, rod.bogart
#jira UE-79928
#lockdown cristina.riveron

#ROBOMERGE-SOURCE: CL 8757963 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v422-8689730)

[CL 8783524 by zach bethel in Main branch]
2019-09-17 19:14:36 -04:00
Marcus Wassmer
6517c68ef5 Copying //UE4/Dev-RenderPlat-Staging@8684824 to Dev-Main (//UE4/Dev-Main)
#rb none

[CL 8684840 by Marcus Wassmer in Main branch]
2019-09-14 09:45:25 -04:00
john white
5f7309ae4c Fix for Corrupted motion blur
#jira UE-78263
#rb trivial

#ROBOMERGE-SOURCE: CL 7841686 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v389-7813075)

[CL 7841692 by john white in Main branch]
2019-08-07 13:06:42 -04:00
zach bethel
88a7502f0f Hand-integration of ERenderGraphPassFlags enum rename.
#jira none
#rb none

#ROBOMERGE-SOURCE: CL 7461344 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v371-7306989)

[CL 7461347 by zach bethel in Main branch]
2019-07-19 14:19:12 -04:00
rolando caloca
83c57c2a0f UE4.23 - Deprecate FUniformBufferRHIParamRef, FIndexBufferRHIParamRef, FVertexBufferRHIParamRef, FStructuredBufferRHIParamRef, FTextureRHIParamRef, FTexture2DRHIParamRef, FTexture2DArrayRHIParamRef, FTexture3DRHIParamRef, FTextureCubeRHIParamRef
#rb none
#jira UE-76364

#ROBOMERGE-SOURCE: CL 7046967 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)

[CL 7047009 by rolando caloca in Main branch]
2019-06-17 13:39:07 -04:00
Rolando Caloca
aa0d2303d6 Copying //UE4/Dev-Rendering to Dev-Main (//UE4/Dev-Main) @ 6944469
#rb none
#rnx

[CL 6944849 by Rolando Caloca in Main branch]
2019-06-11 18:27:07 -04:00
Marcus Wassmer
cbfcbbb93b Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
#rb none
Should be just copyright updates

[CL 4680440 by Marcus Wassmer in Dev-Rendering branch]
2019-01-03 19:16:26 -05:00
Marcus Wassmer
b5d7db3689 Copying //UE4/Dev-Rendering-HLR@4650617 to Dev-Rendering (//UE4/Dev-Rendering)
#rb none

[CL 4651635 by Marcus Wassmer in Dev-Rendering branch]
2018-12-11 22:25:04 -05:00