Commit Graph

7 Commits

Author SHA1 Message Date
Sebastien Hillaire
c0e7df41b3 Fixed lighting debug probes to not render in refelction captures.
#rb none

[CL 16585997 by Sebastien Hillaire in ue5-main branch]
2021-06-08 08:19:22 -04:00
Sebastien Hillaire
63ed5bc5d3 Added in shader depth test for lighting debug probe with starta.
#rb none

[CL 16512332 by Sebastien Hillaire in ue5-main branch]
2021-06-01 04:03:25 -04:00
Sebastien Hillaire
fc1f090fe3 Added support for starta on debug lighting probes.
Shootergame compiled.

#rb none
#fyi charles.derousiers

[CL 16510700 by Sebastien Hillaire in ue5-main branch]
2021-05-31 16:19:28 -04:00
Sebastien Hillaire
da61bf4824 Renamed VisualizeIndirectLighting to VisualizeLightingOnProbes and made the name consistent on ui and cvar.
#rb none

#ushell-cherrypick of 16505098 by Sebastien.Hillaire

[CL 16508789 by Sebastien Hillaire in ue5-main branch]
2021-05-31 08:56:02 -04:00
Sebastien Hillaire
2e71d41160 Debug indirect lighting probes now write velocity for improved stability.
#rb none

[CL 16466473 by Sebastien Hillaire in ue5-main branch]
2021-05-26 06:26:05 -04:00
Sebastien Hillaire
353097400c Added UI for VisualiseIndirectLighting using probes.
#rb none

[CL 16466214 by Sebastien Hillaire in ue5-main branch]
2021-05-26 05:42:14 -04:00
Sebastien Hillaire
ed4696500d Add debug probes pass to better debug lighting and reflections.
#rb charles.derousiers

[CL 16465629 by Sebastien Hillaire in ue5-main branch]
2021-05-26 04:46:16 -04:00