Commit Graph

4 Commits

Author SHA1 Message Date
tyson brochu
097ba42ae8 FOptionallySparseIndexMap: fix crash when adding a new key/value pair and we're using sparse map type
#rnx
#rb jimmy.andrews
#preflight 60d39bf13b61630001284590

[CL 16763842 by tyson brochu in ue5-main branch]
2021-06-23 18:06:30 -04:00
David Harvey
4a609f3e1e workaround internal compiler error on MSVC2019 + ASan
#jira none
#rb dan.phillips
#rnx

[CL 16758221 by David Harvey in ue5-main branch]
2021-06-23 11:54:42 -04:00
Ryan Schmidt
8fd2394228 GeometryProcessing:
- Add MakeBoundsFromIndices() utility functions to TAxisAlignedBox3 to simplify computing bounding-box of point sets
- FDynamicMesh3::GetVertexFrame() can now take an externally-provided normal, and so now can be used without computing VertexNormals attribute
- Add FModuloIteration to IteratorUtil for doing quasi-random-ish iterations over index ranges
- Add CollectVertexPositions() to MeshIndexUtil.h, for creating arrays/sets of vertex positions as a one-liner
- Add FMeshWeights::CotanWeightsBlendSafe() to support cotan-based smoothing of arbitrary properties
- Add TMinVolumeBox3::SolveSubsample() which will (quasi-randomly) subsample a set of the input points to reduce cost of box computation
#rb david.hill
#rnx
#jira none

[CL 16450731 by Ryan Schmidt in ue5-main branch]
2021-05-25 12:13:39 -04:00
Ryan Schmidt
623e4f96fe GeometryCore: create new GeometryCore Module. Move GeometricObjects code from GeometryProcessing plugin to this new module, as well as core FDynamicMesh3 classes (attributes, aabbtree/octree, change tracking). Update module Build.cs files that reference GeometricObjects.
#rb none
#rnx
#jira none
#preflight 60a713700569f300014a064a

[CL 16415082 by Ryan Schmidt in ue5-main branch]
2021-05-21 01:04:38 -04:00