Commit Graph

10 Commits

Author SHA1 Message Date
jonathan adamczewski
b646b726e0 UnrealBuildTool:
Add a StringComparison argument to CreateIntermediateTextFile() and require callers to make a decision about the case-sensitivity used when considering whether to re-write a file.

(This is intentionally explicit and verbose at the call-site - we should implement a better solution. This change makes it clear that there is work to be done to be able to simplify the interface and achieve reliable behavior.)

As a first pass, C++ files (headers, cpp files, pch files) will have a case-sensitive comparison (C++ code is, mostly, case sensitive), Linux script files have a case-sensitive comparison (case-sensitive filesystem), and all other files are compared disregarding case - to match pre-existing behavior, and with the desire to not borrow more surprises than necessary.

#jira none

[CL 16616339 by jonathan adamczewski in ue5-main branch]
2021-06-09 19:45:07 -04:00
jonathan adamczewski
44a6d5481e Move FileItem and DirectoryItem into BuildUtilities
#jira none

[CL 16596289 by jonathan adamczewski in ue5-main branch]
2021-06-08 19:05:33 -04:00
brandon schaefer
95cf593edb Add another quote to make dotnet happy due to dotnot supporting single quotes as quotes
#jira UE-106332
#rb none
[FYI] Joakim.Lindqvist, Chris.Babcock

#ROBOMERGE-SOURCE: CL 15537407 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15537409 by brandon schaefer in ue5-main branch]
2021-02-25 22:04:20 -04:00
Ben Marsh
6f927647b1 Changing C# code over to using EpicGames.Core over DotNETCommon.
#rb none
#rnx

[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Ben Marsh
68f5abeb09 UBT: Convert UnrealBuildTool to use nullable references.
#rb none
#rnx

[CL 14960546 by Ben Marsh in ue5-main branch]
2020-12-20 18:47:42 -04:00
Ben Marsh
7047e080af UBT: Rename IAction to IExternalAction, to distinguish it from actions which only exist within UBT.
#rb none
#rnx

[CL 14823490 by Ben Marsh in ue5-main branch]
2020-11-30 16:58:32 -04:00
Ben Marsh
96c997d826 UBT: Move logic for building response files and generating inputs and outputs for MSVC compilation into the VCCompileAction class.
#rb none
#rnx

[CL 14812826 by Ben Marsh in ue5-main branch]
2020-11-25 10:19:33 -04:00
Ben Marsh
74732c7177 UBT: Convert a few more direct references to the Action class to IAction interfaces.
#rb none
#rnx

[CL 14810700 by Ben Marsh in ue5-main branch]
2020-11-24 15:42:08 -04:00
ben marsh
e73098ac89 Add missing copyright notice.
#rb none
#rnx
#jira

#ROBOMERGE-SOURCE: CL 12049506 in //UE4/Release-4.25/... via CL 12049507
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v657-12064184)

[CL 12076160 by ben marsh in Main branch]
2020-03-09 13:20:51 -04:00
ben marsh
09ca12ccef Refactor UBT to use an interface (IActionGraphBuilder) to construct the action graph. Response files are also constructed through this interface, allowing them to be tracked as dependencies (will be added in subsequent change).
#rb none
#jira

#ROBOMERGE-SOURCE: CL 12038895 in //UE4/Release-4.25/... via CL 12038911
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v657-12064184)

[CL 12076066 by ben marsh in Main branch]
2020-03-09 13:20:14 -04:00