aurel cordonnier
d17d20ca36
Merge from Release-Engine-Test @ 16758890 to UE5/Main
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This represents UE4/Main @ 16738161 and Dev-PerfTest @ 16737719 (and Release-17.00 @ 16658211)
[CL 16763350 by aurel cordonnier in ue5-main branch]
2021-06-23 17:51:32 -04:00
Ben Salem
b7fff6197a
Downgrade ImageMagick issues and handle them more gracefully, and automatically upload all client/server logs from build machine tests to their horde job.
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[CL 16710666 by Ben Salem in ue5-main branch]
2021-06-17 16:21:06 -04:00
Jerome Delattre
3088d46a02
Gauntlet - Fix report issue with Automated tests
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#rnx
#jira none
#rb none
[CL 16631862 by Jerome Delattre in ue5-main branch]
2021-06-10 18:12:21 -04:00
aurel cordonnier
e0ad4e25df
Merge from Release-Engine-Test @ 16624776 to UE5/Main
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This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576
[CL 16625248 by aurel cordonnier in ue5-main branch]
2021-06-10 13:13:24 -04:00
aurel cordonnier
43fa62fcd8
Merge from Release-Engine-Test @ 16487383 to UE5/Main
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This represents UE4/Main @ 16445039 and Dev-PerfTest @ 16444526
[CL 16488106 by aurel cordonnier in ue5-main branch]
2021-05-27 13:40:37 -04:00
aurel cordonnier
50944fd712
Merge UE5/RES @ 16162155 to UE5/Main
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This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156
[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Jerome Delattre
83459da0ac
Gauntlet - Don't call deprecated CreateReport function signature if the new signature is implemented.
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#rnx
#rb Ben.Salem
#jira none
[CL 16065534 by Jerome Delattre in ue5-main branch]
2021-04-20 16:08:47 -04:00
Jerome Delattre
6c6bcf0814
Gauntlet - Add build command to publish telemetry from CSV
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+ avoid using ITestContext instead use a blackboard type object as context to store abitrary data
at the command line:
Engine\Build\BatchFiles\RunUAT.bat PublishUnrealAutomationTelemetry -CSVFile=C:\temp\myfile.csv -project=Reverb -changelist=111 -branch=ue5-main
in buildgraph:
<Command Name="PublishUnrealAutomationTelemetry" Arguments="-CSVFile=C:\temp\myfile.csv -project=Reverb -changelist=111 -branch=ue5-main" />
Support csv re-mapping:
-CSVMapping=DataPoint:SomeName,TestName:SomeKey
#jira none
#rnx
#rb Geoff.Evans
[CL 16056211 by Jerome Delattre in ue5-main branch]
2021-04-19 18:50:12 -04:00
Johan Berg
b2f93702ab
Remove UE4 strings and names from Crash reporting
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#rb none
#jira UE-111405, UE-111410, UE-111407, UE-111477, UE-111412, UE-111925, UE-111413, UE-111408, UE-111438, UE-111406
[CL 16002172 by Johan Berg in ue5-main branch]
2021-04-14 04:24:50 -04:00
Marc Audy
01b7c9f4f5
Merge UE5/RES @ 15958325 to UE5/Main
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This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304
[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
Jason Adcock
09b61a9892
Fix false positives for Gauntlet tests that use Gauntlet.UnrealTestNode. This fixes tests passing even though they exited with a non passing errorcode.
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[CL 15944330 by Jason Adcock in ue5-main branch]
2021-04-07 14:39:13 -04:00
Marc Audy
0cbbc781ca
Merge UE5/Release-Engine-Staging @ 15740152 to UE5/Main
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This represents UE4/Main @ 15709114
[CL 15740605 by Marc Audy in ue5-main branch]
2021-03-18 15:20:03 -04:00
Andrew Grant
3f1b9834b7
Checking in new scripts for automating tests on projects.
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Frosty, Topaz, ShooterGame, and QAGame have helper scripts set up
#jira #rb na
[CL 15662528 by Andrew Grant in ue5-main branch]
2021-03-09 21:05:18 -04:00
Marc Audy
8f73cd7fa9
Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
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This represents UE4/Main @ 15601601
[CL 15631170 by Marc Audy in ue5-main branch]
2021-03-05 19:27:14 -04:00
Jerome Delattre
4d77c4f788
Gauntlet - Formalize telemetry support in Gauntlet
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- add simple data structure to hold the data
- introduce database config and driver
- support sending telemetry data from UnrealTestNode
#jira UEENGQA-38048
#rb Andrew.Grant,Bob.Ferriera
[CL 15480886 by Jerome Delattre in ue5-main branch]
2021-02-19 20:18:31 -04:00
Jerome Delattre
3d25e19363
Attached UE logs to report and push them on Horde
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#jira none
#rb none
#rnx
[CL 15472050 by Jerome Delattre in ue5-main branch]
2021-02-19 11:41:50 -04:00
Marc Audy
9753392e2b
Merge UE5/RES CL# 15462083 to UE5/Main
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This represents UE4/Main @ 15414221
[CL 15463811 by Marc Audy in ue5-main branch]
2021-02-18 18:13:28 -04:00
Jerome Delattre
6790cab411
Gauntlet - Fix support for extra arguments
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#jira none
#rnx
#rb none
[CL 15457070 by Jerome Delattre in ue5-main branch]
2021-02-18 14:59:12 -04:00
Jerome Delattre
16ccdebe12
Use build Agent with GPU for ShooterGame BootTest
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+ Use UE.BootTest gauntlet test to run boot test
+ Improve UE.BootTest CreateReport()
+ Improve Errors and Warnings reported to Horde in UnrealTestNode
#jira UE-108177
#rb none
#rnx
[CL 15397594 by Jerome Delattre in ue5-main branch]
2021-02-12 10:41:03 -04:00
Marc Audy
cac1fe0019
Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
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This represents UE4/Main @ CL# 15277572
[CL 15299962 by Marc Audy in ue5-main branch]
2021-02-03 14:57:28 -04:00
Josh Adams
fe52551c2a
- Removed deprecated XboxOne platform
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- Removed PostSplashScreen plugin that was only whitelisted for XboxOne (if we just remove the whitelist, it would build for all platforms, which we don't want)
#rb Marc.Audy (concept, not each file)
#fyi david.harvey
[CL 15265407 by Josh Adams in ue5-main branch]
2021-01-31 14:34:28 -04:00
Marc Audy
bc88b73a29
Merge Release-Engine-Staging to Main @ CL# 15151250
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Represents UE4/Main @ 15133763
[CL 15158774 by Marc Audy in ue5-main branch]
2021-01-21 16:22:06 -04:00
Marc Audy
bf80889353
UE5/Release-Engine-Staging to UE5/Main
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This represents UE4/Main up to CL# 14958402
[CL 15028197 by Marc Audy in ue5-main branch]
2021-01-08 19:56:07 -04:00
Ben Marsh
6f927647b1
Changing C# code over to using EpicGames.Core over DotNETCommon.
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#rb none
#rnx
[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Jerome Delattre
6688c43dd0
Move support for UnrealEngine automated tests results from EngineTest to Gauntlet.UnrealTest
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#jira UEENGQA-35355
#rnx
#rb none
[CL 14904224 by Jerome Delattre in ue5-main branch]
2020-12-10 23:15:29 -04:00