Commit Graph

86 Commits

Author SHA1 Message Date
aurel cordonnier
d17d20ca36 Merge from Release-Engine-Test @ 16758890 to UE5/Main
This represents UE4/Main @ 16738161 and Dev-PerfTest @ 16737719 (and Release-17.00 @ 16658211)

[CL 16763350 by aurel cordonnier in ue5-main branch]
2021-06-23 17:51:32 -04:00
Ben Salem
b7fff6197a Downgrade ImageMagick issues and handle them more gracefully, and automatically upload all client/server logs from build machine tests to their horde job.
[CL 16710666 by Ben Salem in ue5-main branch]
2021-06-17 16:21:06 -04:00
Jerome Delattre
3088d46a02 Gauntlet - Fix report issue with Automated tests
#rnx
#jira none
#rb none

[CL 16631862 by Jerome Delattre in ue5-main branch]
2021-06-10 18:12:21 -04:00
aurel cordonnier
e0ad4e25df Merge from Release-Engine-Test @ 16624776 to UE5/Main
This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576

[CL 16625248 by aurel cordonnier in ue5-main branch]
2021-06-10 13:13:24 -04:00
aurel cordonnier
43fa62fcd8 Merge from Release-Engine-Test @ 16487383 to UE5/Main
This represents UE4/Main @ 16445039 and Dev-PerfTest @ 16444526

[CL 16488106 by aurel cordonnier in ue5-main branch]
2021-05-27 13:40:37 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Jerome Delattre
83459da0ac Gauntlet - Don't call deprecated CreateReport function signature if the new signature is implemented.
#rnx
#rb Ben.Salem
#jira none

[CL 16065534 by Jerome Delattre in ue5-main branch]
2021-04-20 16:08:47 -04:00
Jerome Delattre
6c6bcf0814 Gauntlet - Add build command to publish telemetry from CSV
+ avoid using ITestContext instead use a blackboard type object as context to store abitrary data

at the command line:
 Engine\Build\BatchFiles\RunUAT.bat PublishUnrealAutomationTelemetry -CSVFile=C:\temp\myfile.csv -project=Reverb -changelist=111 -branch=ue5-main

in buildgraph:
<Command Name="PublishUnrealAutomationTelemetry" Arguments="-CSVFile=C:\temp\myfile.csv -project=Reverb -changelist=111 -branch=ue5-main" />

Support csv re-mapping:
 -CSVMapping=DataPoint:SomeName,TestName:SomeKey

#jira none
#rnx
#rb Geoff.Evans

[CL 16056211 by Jerome Delattre in ue5-main branch]
2021-04-19 18:50:12 -04:00
Johan Berg
b2f93702ab Remove UE4 strings and names from Crash reporting
#rb none
#jira UE-111405, UE-111410, UE-111407, UE-111477, UE-111412, UE-111925, UE-111413, UE-111408, UE-111438, UE-111406

[CL 16002172 by Johan Berg in ue5-main branch]
2021-04-14 04:24:50 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
Jason Adcock
09b61a9892 Fix false positives for Gauntlet tests that use Gauntlet.UnrealTestNode. This fixes tests passing even though they exited with a non passing errorcode.
[CL 15944330 by Jason Adcock in ue5-main branch]
2021-04-07 14:39:13 -04:00
Marc Audy
0cbbc781ca Merge UE5/Release-Engine-Staging @ 15740152 to UE5/Main
This represents UE4/Main @ 15709114

[CL 15740605 by Marc Audy in ue5-main branch]
2021-03-18 15:20:03 -04:00
Andrew Grant
3f1b9834b7 Checking in new scripts for automating tests on projects.
Frosty, Topaz, ShooterGame, and QAGame have helper scripts set up

#jira #rb na

[CL 15662528 by Andrew Grant in ue5-main branch]
2021-03-09 21:05:18 -04:00
Marc Audy
8f73cd7fa9 Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
This represents UE4/Main @ 15601601

[CL 15631170 by Marc Audy in ue5-main branch]
2021-03-05 19:27:14 -04:00
Jerome Delattre
4d77c4f788 Gauntlet - Formalize telemetry support in Gauntlet
- add simple data structure to hold the data
- introduce database config and driver
- support sending telemetry data from UnrealTestNode

#jira UEENGQA-38048
#rb Andrew.Grant,Bob.Ferriera

[CL 15480886 by Jerome Delattre in ue5-main branch]
2021-02-19 20:18:31 -04:00
Jerome Delattre
3d25e19363 Attached UE logs to report and push them on Horde
#jira none
#rb none
#rnx

[CL 15472050 by Jerome Delattre in ue5-main branch]
2021-02-19 11:41:50 -04:00
Marc Audy
9753392e2b Merge UE5/RES CL# 15462083 to UE5/Main
This represents UE4/Main @ 15414221

[CL 15463811 by Marc Audy in ue5-main branch]
2021-02-18 18:13:28 -04:00
Jerome Delattre
6790cab411 Gauntlet - Fix support for extra arguments
#jira none
#rnx
#rb none

[CL 15457070 by Jerome Delattre in ue5-main branch]
2021-02-18 14:59:12 -04:00
Jerome Delattre
16ccdebe12 Use build Agent with GPU for ShooterGame BootTest
+ Use UE.BootTest gauntlet test to run boot test
+ Improve UE.BootTest CreateReport()
+ Improve Errors and Warnings reported to Horde in UnrealTestNode

#jira UE-108177
#rb none
#rnx

[CL 15397594 by Jerome Delattre in ue5-main branch]
2021-02-12 10:41:03 -04:00
Marc Audy
cac1fe0019 Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
This represents UE4/Main @ CL# 15277572

[CL 15299962 by Marc Audy in ue5-main branch]
2021-02-03 14:57:28 -04:00
Josh Adams
fe52551c2a - Removed deprecated XboxOne platform
- Removed PostSplashScreen plugin that was only whitelisted for XboxOne (if we just remove the whitelist, it would build for all platforms, which we don't want)
#rb Marc.Audy (concept, not each file)
#fyi david.harvey

[CL 15265407 by Josh Adams in ue5-main branch]
2021-01-31 14:34:28 -04:00
Marc Audy
bc88b73a29 Merge Release-Engine-Staging to Main @ CL# 15151250
Represents UE4/Main @ 15133763

[CL 15158774 by Marc Audy in ue5-main branch]
2021-01-21 16:22:06 -04:00
Marc Audy
bf80889353 UE5/Release-Engine-Staging to UE5/Main
This represents UE4/Main up to CL# 14958402

[CL 15028197 by Marc Audy in ue5-main branch]
2021-01-08 19:56:07 -04:00
Ben Marsh
6f927647b1 Changing C# code over to using EpicGames.Core over DotNETCommon.
#rb none
#rnx

[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Jerome Delattre
6688c43dd0 Move support for UnrealEngine automated tests results from EngineTest to Gauntlet.UnrealTest
#jira UEENGQA-35355
#rnx
#rb none

[CL 14904224 by Jerome Delattre in ue5-main branch]
2020-12-10 23:15:29 -04:00