David Harvey
01b37b3de6
Added GetUserConfirmation to Turnkey IO provider, allowing better Yes/No prompts.
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#jira UE-118572
#rb nuno.leiria
#rnx
[CL 16771619 by David Harvey in ue5-main branch]
2021-06-24 08:55:13 -04:00
aurel cordonnier
d17d20ca36
Merge from Release-Engine-Test @ 16758890 to UE5/Main
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This represents UE4/Main @ 16738161 and Dev-PerfTest @ 16737719 (and Release-17.00 @ 16658211)
[CL 16763350 by aurel cordonnier in ue5-main branch]
2021-06-23 17:51:32 -04:00
guillaume abadie
c1819a0532
Implements r.AntiAliasingMethod
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#rb none
#preflight 60d33c8cd9586b000132acac
#ROBOMERGE-SOURCE: CL 16758022
#ROBOMERGE-BOT: (v835-16672529)
[CL 16758023 by guillaume abadie in ue5-main branch]
2021-06-23 11:38:33 -04:00
David Harvey
fab3fde1fd
In-Editor UI for Turnkey.
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#jira UE-118572
#rb Josh.Adams, Nuno.Leiria
#rnx
[CL 16754815 by David Harvey in ue5-main branch]
2021-06-23 05:38:48 -04:00
geoff evans
d4e053aac9
IterationProfile: Promote ShaderCompiler logging to Verbose so we don't time out building shaders for 30+ minutes
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#jira none
#rb jerome.delattre
#preflight 60d25dfca81904000153eb16
[CL 16751129 by geoff evans in ue5-main branch]
2021-06-22 19:06:46 -04:00
nuno leiria
ea940d3794
Rename Linux folders to Unix where needed
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#jira UE-99748
#preflight 60d0e0b778c3b00001e7cdd1
#rb brandon.schaefer, michael.sartain, arciel.rekman
[CL 16744169 by nuno leiria in ue5-main branch]
2021-06-22 12:04:15 -04:00
Ben Salem
b7fff6197a
Downgrade ImageMagick issues and handle them more gracefully, and automatically upload all client/server logs from build machine tests to their horde job.
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[CL 16710666 by Ben Salem in ue5-main branch]
2021-06-17 16:21:06 -04:00
Ryan Durand
e4aeaee242
Make sure to break after a successful copy.
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#rnx
#rb none
#jira none
[CL 16710154 by Ryan Durand in ue5-main branch]
2021-06-17 16:08:27 -04:00
jonathan adamczewski
2627bd963f
AutomationTool:
...
Remove dependencies from AutomationTool -> AutomationToolUtils
Removes compile-time dependencies, except for the call to AutomationTool.Automation.Process - which will be changed in a future CL.
This change is part of preparing AutomationTool to be able to build All *.Automation.csproj projects (including AutomationUtils.Automation.csproj)
#jira UE-109181
#preflight 60caedc72ab21800016a73a5
#rb ben.marsh
[CL 16703954 by jonathan adamczewski in ue5-main branch]
2021-06-17 09:45:35 -04:00
jonathan adamczewski
90dde181c0
ExitCode:
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Move enum from AutomationUtils.Automation to BuildUtilities
#jira none
#trivial
#preflight 60ca8a3d78c3b00001f86b24
[CL 16701095 by jonathan adamczewski in ue5-main branch]
2021-06-17 01:49:00 -04:00
Zousar Shaker
cf116088ae
Integrating //UE5/Dev-Cooker @ 16678003 to //UE5/Main (Zousar.Shaker-YEG-0943-Quaternary)
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Non-DevIteration_ShooterGame
[CL 16678907 by Zousar Shaker in ue5-main branch]
2021-06-15 16:36:57 -04:00
David Harvey
08cc3defb3
some more post-move cleanup.
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#jira UECON-532
#rnx
[CL 16672454 by David Harvey in ue5-main branch]
2021-06-15 08:18:45 -04:00
Brandon Schaefer
da6e2eb1e2
Rename LinuxAArch64 to LinuxArm64
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#jira UE-118127
#rb Michael.Sartain
#fyi Marc.Audy, Aurel.Cordonnier
[CL 16660821 by Brandon Schaefer in ue5-main branch]
2021-06-14 13:39:47 -04:00
jonathan adamczewski
48dd1912e1
UnrealBuildTool
...
Adding "using UnrealBuildBase" to some files (submitted separately to make subsequent CLs smaller)
#jira none
#trivial
[CL 16657799 by jonathan adamczewski in ue5-main branch]
2021-06-14 09:25:26 -04:00
jonathan adamczewski
4ece24e65a
AutomationTool, BuildUtilities:
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UnrealBuild -> Unreal for EngineDirectory, RootDirectory, IsEngineInstalled, UnrealBuildToolPath
Remove CommandUtils EngineDirectory, RootDirectory, IsEngineInstalled - use equvalents from UnrealBuildBase.Unreal
#jira none
[CL 16648181 by jonathan adamczewski in ue5-main branch]
2021-06-11 18:20:44 -04:00
Ben Marsh
d77854c800
UAT: Fix incorrect help text on FixPerforceCase command.
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[CL 16647782 by Ben Marsh in ue5-main branch]
2021-06-11 17:47:36 -04:00
David Harvey
ccc5898e1e
CrashReport: platform extensions can include crash report client.
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#jira UE-93432
#rnx
#rb eric.mcdaniel
[CL 16638560 by David Harvey in ue5-main branch]
2021-06-11 05:57:18 -04:00
Ben Marsh
79b1d5b16f
UGS: Display the informational version string inside the application, and allow configuring the path to submit to from the build script.
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[CL 16635004 by Ben Marsh in ue5-main branch]
2021-06-10 21:40:41 -04:00
Jerome Delattre
3088d46a02
Gauntlet - Fix report issue with Automated tests
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#rnx
#jira none
#rb none
[CL 16631862 by Jerome Delattre in ue5-main branch]
2021-06-10 18:12:21 -04:00
aurel cordonnier
e0ad4e25df
Merge from Release-Engine-Test @ 16624776 to UE5/Main
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This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576
[CL 16625248 by aurel cordonnier in ue5-main branch]
2021-06-10 13:13:24 -04:00
Ben Marsh
ff80e463c1
BuildGraph: Allow submitting files to a non-stream path.
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[CL 16623104 by Ben Marsh in ue5-main branch]
2021-06-10 10:32:10 -04:00
Ben Marsh
acf52ea93a
UAT: Delete a zip file before trying to overwrite it.
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[CL 16623081 by Ben Marsh in ue5-main branch]
2021-06-10 10:31:29 -04:00
CarlMagnus Nordin
f21e594dd0
Added support for storing shaders in iostore.
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Opt-In with core setting AllowShadersInIoStore
#review-16450322
[CL 16622428 by CarlMagnus Nordin in ue5-main branch]
2021-06-10 09:29:05 -04:00
Ryan Durand
1a3abde38f
Early out of CleanTempStorage if the temp storage path doesn't work.
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#rnx
#rb none
#jira none
[CL 16621959 by Ryan Durand in ue5-main branch]
2021-06-10 08:47:56 -04:00
Martin Ridgers
4e43d8af98
Renamed "UnrealTrace.exe" to "UnrealTraceServer.exe"
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#rnx
[CL 16620134 by Martin Ridgers in ue5-main branch]
2021-06-10 05:18:45 -04:00