Commit Graph

52 Commits

Author SHA1 Message Date
aurel cordonnier
d17d20ca36 Merge from Release-Engine-Test @ 16758890 to UE5/Main
This represents UE4/Main @ 16738161 and Dev-PerfTest @ 16737719 (and Release-17.00 @ 16658211)

[CL 16763350 by aurel cordonnier in ue5-main branch]
2021-06-23 17:51:32 -04:00
Alexis Matte
cb5d41fc7e Allow Physics asset to be a developper module with no dependencecies on any editor module.
#jira UETOOL-3603
#rb richard.talbotwatkin
#preflight 60d1e95f78c3b000010f6005

[CL 16743468 by Alexis Matte in ue5-main branch]
2021-06-22 11:12:23 -04:00
aurel cordonnier
e0ad4e25df Merge from Release-Engine-Test @ 16624776 to UE5/Main
This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576

[CL 16625248 by aurel cordonnier in ue5-main branch]
2021-06-10 13:13:24 -04:00
cedric caillaud
1b74a65a0e Physics Asset Editor - Fix selection synchronization when changing filters
[CL 16176739 by cedric caillaud in ue5-main branch]
2021-05-01 01:01:07 -04:00
cedric caillaud
99765917bd Physics asset editor : improvement and bug fixes
- add isolate mode for showing colliding rigid bodies ( hotkey : C )
- fix right click menu clearing multi-selection

[CL 16176624 by cedric caillaud in ue5-main branch]
2021-05-01 00:26:30 -04:00
cedric caillaud
74bf605ddc Physics Asset editor - fix simulation stopping when clicking in the 3D viewport after editing atext field and starting the simulation
Issue was caused by the user focus been kept by the detail window and when clicking in the 3D viewport , textfield would get a lost focus eventand trigger OnFinishedChangingProperties

#jira UE-106308
#fyi benn.gallagher

[CL 15926953 by cedric caillaud in ue5-main branch]
2021-04-05 23:24:09 -04:00
Marc Audy
0cbbc781ca Merge UE5/Release-Engine-Staging @ 15740152 to UE5/Main
This represents UE4/Main @ 15709114

[CL 15740605 by Marc Audy in ue5-main branch]
2021-03-18 15:20:03 -04:00
cedric caillaud
08bdf4670f Physics Asset Editor - Allow bone selection to show the "Copy Collision From StaticMesh" contextual menu
Also add solid debug draw in preview for convex volumes

#rb none
#jira UE-108873

[CL 15510731 by cedric caillaud in ue5-main branch]
2021-02-23 22:25:50 -04:00
cedric caillaud
e2cfe4bebd Build fix : tentative fix for build break
#jira UE-107832
#rb trivial

[CL 15321559 by cedric caillaud in ue5-main branch]
2021-02-04 15:34:42 -04:00
cedric caillaud
6a86899740 Physics Asset Editor - Fix selection synchronization (select all does not select multiple primitive bodies )
- Simplify and fix the way skeleton tree is synchronized with selection ( also made it faster for large number of bones/bodies )

#jira UE-106927
#rb chris.caulfield zhenglin.geng brett.miller
#fyi benn.gallagher

[CL 15303162 by cedric caillaud in ue5-main branch]
2021-02-03 17:53:48 -04:00
Alexis Matte
73d83c6a38 To protect the skeletalmesh when using async operations like build or re-import we deprecate all public member variables of USkeletalMesh class and create the necessary getter and setter. Those member will stay public but will be move to private in a future release.
Adding a public member to USkeletalMesh class is now prohibed since it can break asynchronous operations that will be added next to this submit.

#rb danny.couture
#jira UEENT-3936
#rnx

[CL 14812920 by Alexis Matte in ue5-main branch]
2020-11-25 11:17:08 -04:00
Louise Rasmussen
5ece6aa12d Skeleton Tree Style Updates
#rb lauren.barnes

[CL 14792640 by Louise Rasmussen in ue5-main branch]
2020-11-19 18:25:17 -04:00
Marc Audy
4c1bb11c29 Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck

[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Marc Audy
7379fa99c5 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
[CL 14233282 by Marc Audy in ue5-main branch]
2020-09-01 14:07:48 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
brooke hubert
8f0c7f389f Persona based editors use asset editor toolkits to create and own their mode managers
#Jira UE-94282
#rb lauren.barnes

[CL 13812948 by brooke hubert in ue5-main branch]
2020-07-01 11:20:18 -04:00
chris caulfield
dff196a66d PhAT - Isolate is now a toggle
#rb none

#ROBOMERGE-SOURCE: CL 12979400 via CL 12980796 via CL 12980924 via CL 12981002
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)

[CL 12981027 by chris caulfield in Main branch]
2020-04-22 14:46:39 -04:00
chris caulfield
b22c51f4fe PhAT - reorder selection menu items
#rb none

#ROBOMERGE-SOURCE: CL 12977866 via CL 12977885 via CL 12977897 via CL 12977914
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)

[CL 12977918 by chris caulfield in Main branch]
2020-04-22 13:15:53 -04:00
chris caulfield
4b37a7ead9 PhAT - key shortcut changes
#rb none

#ROBOMERGE-SOURCE: CL 12977670 via CL 12977684 via CL 12977700 via CL 12977704
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)

[CL 12977721 by chris caulfield in Main branch]
2020-04-22 13:09:55 -04:00
chris caulfield
04b00a9c44 PhAT - change "Show Only Selected" shortcut key. It was being blocked nu "Show Environment" if the viewport window was active.
#rb none

#ROBOMERGE-SOURCE: CL 12957483 via CL 12961136 via CL 12961152 via CL 12961178
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)

[CL 12961196 by chris caulfield in Main branch]
2020-04-21 16:18:58 -04:00
steven barnett
b14c651715 Add contribute-to-mass checkbox to PHAT for individual primitives
#rb none

#ROBOMERGE-SOURCE: CL 12943955 via CL 12943960 via CL 12943974
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)

[CL 12943977 by steven barnett in Main branch]
2020-04-20 21:34:07 -04:00
chris caulfield
7cbdb0a5a2 PhAT - Add new Show/Hide options
#rb none
#jira UE-89697

#ROBOMERGE-SOURCE: CL 12940984 via CL 12940985 via CL 12940990 via CL 12940995
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)

[CL 12940996 by chris caulfield in Main branch]
2020-04-20 19:41:02 -04:00
steven barnett
1873f1f7ee Add r-click menu option to change primitive collision filtering in PHAT
#rb michael.lentine

#ROBOMERGE-SOURCE: CL 12640691 via CL 12644424 via CL 12644541
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v675-12543919)

[CL 12644700 by steven barnett in Main branch]
2020-04-06 20:09:53 -04:00
robert manuszewski
b7568cc694 Fix for UE-90683: You can no longer delete conflicting variables
Refactored FindField into FindUField and FindFProperty to avoid confusion caused by the fact that FindField<UField> will no longer return FProperties.

#jira UE-90683
#rb Steve.Robb
#tests Basic editor functionality test, cooked and ran PC client and server, bot soak tests for two hours

#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 12190998 in //UE4/Release-4.25/... via CL 12190999
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v661-12148976)

[CL 12191300 by robert manuszewski in Main branch]
2020-03-15 10:33:45 -04:00