- Adjusting the Editor handling of preview platforms to not assume SM5 is the running feature level.
- Adding "bPreviewFeatureLevelIsMax" to user settings to signal if the last saved Preview Feature Level was the maximum supported by the RHI, aka the default. If this is true on load, we set the Preview Feature Level to the max supported. This is to allow situations were we go from DX12+SM6 to DX11+SM5 and back without forcing the user to change the Preview Feature Level.
- Preventing unsupported feature levels from being previewed.
- Fixing the preview button being enabled for the default feature level.
#jira none
#rb arciel.rekman, simon.tovey, josh.adams
[CL 15729038 by christopher waters in ue5-main branch]
The following options from the actor viewport menu are now elemenent based:
- Snap/Align (excluding layers)
- Delta Transform
- Mirror X/Y/Z
#rb Brooke.Hubert
[CL 14830849 by Jamie Dale in ue5-main branch]
Renamed old status bar API to TitleBar because thats where it was putting things. Fixed up a few use cases. Other use cases will be moved to the status bar
#rb louise.rasmussen
[CL 13212075 by Matt Kuhlenschmidt in ue5-main branch]
- New map warning will display "GRASS MAPS NEED TO BE REBUILT" whenever grass maps are outdated.
- New "Build Grass Maps" command added to the Build menu options.
#rb patrick.enfedaque
#ROBOMERGE-SOURCE: CL 13050576 via CL 13050581 via CL 13050584
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v686-13045012)
[CL 13050586 by richard malo in Main branch]
#jira UE-86693
#rb Michael.Noland
#ROBOMERGE-SOURCE: CL 11290918 via CL 11290923
#ROBOMERGE-BOT: (v647-11244347)
[CL 11290928 by marc audy in Main branch]
#jira UE-86693
[CODEREVIEW] Michael.Noland
#ROBOMERGE-SOURCE: CL 11129287 via CL 11129295
#ROBOMERGE-BOT: (v640-11091645)
[CL 11129300 by marc audy in Main branch]
#rnx
#rb none
#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870586 by ryan durand in Main branch]