Commit Graph

1046 Commits

Author SHA1 Message Date
aurel cordonnier
d17d20ca36 Merge from Release-Engine-Test @ 16758890 to UE5/Main
This represents UE4/Main @ 16738161 and Dev-PerfTest @ 16737719 (and Release-17.00 @ 16658211)

[CL 16763350 by aurel cordonnier in ue5-main branch]
2021-06-23 17:51:32 -04:00
timothy daoust
2ab7edf304 Added FRuntimeVectorCurve and associated detail customization.
#jira UE-112049

#rb thomas.sarkanen

[CL 16728201 by timothy daoust in ue5-main branch]
2021-06-21 10:48:26 -04:00
Nick Darnell
3ce0bacf99 Editor - Source file - importing data can now be cleared in bulk through some changes in the customization.
#jira none

[CL 16706225 by Nick Darnell in ue5-main branch]
2021-06-17 12:45:42 -04:00
Patrick Boutot
aa18ef4a11 Slate: Deprecate SLATE_SUPPORTS_SLOT. SLATE_SLOT_ARGUMENT should now be use. The new macro support FSlotArguments. That let us create slot with TAttribute that can be transform into SlateAttribute.
Deprecate TAlignmentWidgetSlotMixin old declartive function. They were not invalidating the widget.
Deprecate TPanelChildren.Add and Insert function. We now use TUniquePtr, the ownership of the Slot wouldn't exist outside of the life of the slot.
#jira UE-109145
#preflight 60c262b49e139d000114edda

[CL 16639956 by Patrick Boutot in ue5-main branch]
2021-06-11 07:54:18 -04:00
Phillip Kavan
dfa32e9708 Extends the class viewer module to support multiple custom class filters along with an optional associated view option flag.
Additional changes:
- Deprecates the previous method for specifying a singular custom class viewer filter and updates all existing occurrences of this pattern in engine code.
- Extends the property editor utilities interface to expose custom class filter(s) that can be applied to the class picker widget used for editing class property values.
- Adds an implementation of this interface to SDetailsView such that additional class filter(s) can now be configured to be applied to all underlying class property nodes.

#jira UE-108316
#rb Lauren.Barnes
#preflight 60c2102e8ae8960001110d50

[CL 16623084 by Phillip Kavan in ue5-main branch]
2021-06-10 10:31:37 -04:00
brooke hubert
b09bce4900 Upgraded SAssetDropTarget to deal with drag & drop operations of multiple assets, and deprecated single asset events.
To preserve the old behavior, multiple asset drag drop support is off by default.

#Jira none
#preflight 60b93274771eff0001f04dc4
#review-16552770
#rb lauren.barnes richard.malo

[CL 16587196 by brooke hubert in ue5-main branch]
2021-06-08 10:52:13 -04:00
aurel cordonnier
43fa62fcd8 Merge from Release-Engine-Test @ 16487383 to UE5/Main
This represents UE4/Main @ 16445039 and Dev-PerfTest @ 16444526

[CL 16488106 by aurel cordonnier in ue5-main branch]
2021-05-27 13:40:37 -04:00
ben hoffman
de8a2e0b7d Display dynamic delegates in the actor details panel, allowing users to hit the green "Plus" button while editing a level blueprint or other blueprint. Previously this would only work on components, but this change will allow us to do it when we are editing the CDO of an actor as well.
#jira UE-99965
#rb phillip.kavan
#preflight 609d9d18ef86d300017fda42

[CL 16321334 by ben hoffman in ue5-main branch]
2021-05-13 18:57:52 -04:00
aurel cordonnier
8eebe8841f Merge UE5/RET @ 16305968 to UE5/Main
This represents UE4/Main @ 16261013 and Dev-PerfTest @ 16259937

[CL 16306996 by aurel cordonnier in ue5-main branch]
2021-05-12 18:10:03 -04:00
Andrew Davidson
3ddc3a4da3 Merge up from //UE5/Dev-LargeWorldCoordinates
#rb none

[CL 16211417 by Andrew Davidson in ue5-main branch]
2021-05-05 15:07:25 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Marc Audy
3cfedaade8 Fix PVS warning V502 when comparing against NAME_None in a trinary
[CL 16137741 by Marc Audy in ue5-main branch]
2021-04-28 01:58:36 -04:00
sebastian nordgren
97eb3440c0 Mobility handle is now marked hidden by customization to prevent duplicate Mobility entries.
#rb trivial

[CL 16071637 by sebastian nordgren in ue5-main branch]
2021-04-21 08:09:31 -04:00
Christina TempelaarL
b4a92f40c9 Fixed blueprint editor spline details crash and spline select keys not working in level editor before spline points are selected.
#jira UE-113850
#rb matt.kuhlenschmidt
#preflight 607f02a8d4e6700001ab2fc3

[CL 16063355 by Christina TempelaarL in ue5-main branch]
2021-04-20 13:23:51 -04:00
dave hunter
404212d486 Fix icons
This removes a UE4 references and fixes icons by updating to the new name.

#jira UE-111650
[REVIEW] [at]will.damon
#lockdown cristina.riveron

#ROBOMERGE-SOURCE: CL 16012622 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v789-15992632)

[CL 16012656 by dave hunter in ue5-main branch]
2021-04-14 17:32:57 -04:00
Matt Kuhlenschmidt
9ced540b3e Fix mobility showing up on some components that shouldnt display it
#rb sebastian.nordgren

[CL 16009402 by Matt Kuhlenschmidt in ue5-main branch]
2021-04-14 14:30:51 -04:00
luc eygasier
804d1374b1 Overrides ResetToDefault for HLOD settings in WorldSettings.
#rb Sebastien.Lussier
#jira UE-110892

[CL 15981277 by luc eygasier in ue5-main branch]
2021-04-12 15:18:59 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
lauren barnes
465b0c548e Updating the default project thumbnail
#jira UE-111808
#rb trivial
#lockdown Simon.Tourangeau

#ROBOMERGE-SOURCE: CL 15930739 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15930764 by lauren barnes in ue5-main branch]
2021-04-06 11:12:58 -04:00
sebastian nordgren
594a347d48 SPropertyEditorAsset now requests additional width based on the number of additional buttons it has (if it doesn't have a thumbnail).
#jira UETOOL-2815
#rb lauren.barnes

#ROBOMERGE-SOURCE: CL 15889436 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15890450 by sebastian nordgren in ue5-main branch]
2021-04-01 12:15:43 -04:00
Martin Ridgers
8fde8a45eb Compile fix.
#rb trivial
#rnx

[CL 15886834 by Martin Ridgers in ue5-main branch]
2021-04-01 03:58:59 -04:00
Martin Ridgers
7078144c37 No-unity compile fix.
#rb trivial
#rnx

[CL 15886654 by Martin Ridgers in ue5-main branch]
2021-04-01 03:31:51 -04:00
jamie dale
60183b8076 Limit move snapshots to only the transform properties
#jira UE-110998
#rb Francis.Hurteau

#ROBOMERGE-SOURCE: CL 15868607 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15868704 by jamie dale in ue5-main branch]
2021-03-30 18:18:16 -04:00
sebastian nordgren
35b25e0004 MobilityCustomization has been refactored to be an FDetailCustomBuilder, which allows it to be favorited.
#review-15775457 @lauren.barnes

[CL 15849873 by sebastian nordgren in ue5-main branch]
2021-03-29 08:32:17 -04:00
graham wihlidal
700a73bf55 Editor/UX work for proper Nanite editor view modes with console override; rendering code will come later. (currently disabled with NANITE_VIEW_MODES tag)
#rb matt.kuhlenschmidt
#fyi brian.karis, michal.valient

[CL 15755745 by graham wihlidal in ue5-main branch]
2021-03-21 04:07:16 -04:00