Phillip Kavan
dfa32e9708
Extends the class viewer module to support multiple custom class filters along with an optional associated view option flag.
...
Additional changes:
- Deprecates the previous method for specifying a singular custom class viewer filter and updates all existing occurrences of this pattern in engine code.
- Extends the property editor utilities interface to expose custom class filter(s) that can be applied to the class picker widget used for editing class property values.
- Adds an implementation of this interface to SDetailsView such that additional class filter(s) can now be configured to be applied to all underlying class property nodes.
#jira UE-108316
#rb Lauren.Barnes
#preflight 60c2102e8ae8960001110d50
[CL 16623084 by Phillip Kavan in ue5-main branch]
2021-06-10 10:31:37 -04:00
aaron mcleran
fcd195219a
Actual fix for importing 24 bit audio
...
[FYI] Sondra.Moyls
#rb Rob.Gay
#jira UE-117680
#lockdown Nick.Whiting
#ROBOMERGE-SOURCE: CL 16612990 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v828-16531559)
[CL 16612992 by aaron mcleran in ue5-main branch]
2021-06-09 17:14:35 -04:00
aaron mcleran
3870bffb2f
Fix for importing 24 bit audio
...
[FYI] Sondra.Moyls
#rb Rob.Gay
#jira UE-117680
#lockdown Nick.Whiting
#ROBOMERGE-SOURCE: CL 16596835 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v828-16531559)
[CL 16596844 by aaron mcleran in ue5-main branch]
2021-06-08 19:30:23 -04:00
Maxwell Hayes
4320abb33e
Various import crash fixes: (possible segfault on non-standard-adhearing wave files, using higher channel asset as import template.)
...
#rb Dan.Thompson
#jira UE-113198
[CL 16275735 by Maxwell Hayes in ue5-main branch]
2021-05-11 13:47:46 -04:00
Lauren Barnes
39f1923ed0
Deprecating .Icon() as a slate attribute on SDockTab. By default, tab icons fall back to using the one for the tab spawner's menu item. SetTabIcon can be used in the edge cases where an icon needs to be set that doesn't match the default. Updating all found cases of .Icon() usage on SDockTab.
...
#jira UETOOL-3429
#preflight 60996a2bdd2e00000126ff25
#rb Matt.Kuhlenschmidt
[CL 16251489 by Lauren Barnes in ue5-main branch]
2021-05-10 14:19:15 -04:00
aurel cordonnier
50944fd712
Merge UE5/RES @ 16162155 to UE5/Main
...
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156
[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Marc Audy
01b7c9f4f5
Merge UE5/RES @ 15958325 to UE5/Main
...
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304
[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
maxwell hayes
12aa6a4d88
Make newly imported asset quality 100 and seekable streaming
...
#rb Aaron.McLeran
#jira UE-112750
[FYI] Sondra.Moyls
#preflight 606b470d2ec97c0001536082
#ROBOMERGE-SOURCE: CL 15920261 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
[CL 15921329 by maxwell hayes in ue5-main branch]
2021-04-05 15:12:28 -04:00
aaron mcleran
a3f1a962a3
Make metasound asset action top level, reduce sound cue into a legacy category
...
#rb Rob.Gay
#jira UE-112749
[FYI] Sondra.Moyls
#preflight 60695b9c8050be0001a2751a
#ROBOMERGE-SOURCE: CL 15911435 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
[CL 15911437 by aaron mcleran in ue5-main branch]
2021-04-04 03:13:18 -04:00
rob gay
9dc13df30e
General Transaction Model Clean-up
...
- Fixes most Undo/Redo issues
- Fix desync between frontend & editor when moving nodes
- Add Metasound Icon & respective logic
- Add logic to bypass waveform rendering on inherited SoundWave types
#jira UE-112559
#jira UE-110511
#jira UE-111005
#jira UE-112306
#rb jimmy.smith
#ROBOMERGE-SOURCE: CL 15898805 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
[CL 15898813 by rob gay in ue5-main branch]
2021-04-01 22:37:16 -04:00
aaron mcleran
615eb4383e
Adding parsing on import of wave cue points and labels
...
#rb Jimmy.Smith
#preflight 6062a98325b98e00017eb2d7
#ROBOMERGE-SOURCE: CL 15858634 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
[CL 15858639 by aaron mcleran in ue5-main branch]
2021-03-30 02:17:48 -04:00
Marc Audy
8f73cd7fa9
Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
...
This represents UE4/Main @ 15601601
[CL 15631170 by Marc Audy in ue5-main branch]
2021-03-05 19:27:14 -04:00
Marc Audy
9753392e2b
Merge UE5/RES CL# 15462083 to UE5/Main
...
This represents UE4/Main @ 15414221
[CL 15463811 by Marc Audy in ue5-main branch]
2021-02-18 18:13:28 -04:00
rob gay
3e8333ed69
Fix drag-and-drop misleadingly showing icon/tooltip saying you cannot drop Submixes on the Submix Graph Editor
...
#rb aaron.mcleran
#jira UE-106284
#ROBOMERGE-SOURCE: CL 15344018 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15359341 by rob gay in ue5-main branch]
2021-02-08 15:57:56 -04:00
Josh Adams
b0e4357576
- UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
...
#rb marc.audy (concept, not each file)
[CL 15265424 by Josh Adams in ue5-main branch]
2021-01-31 15:09:58 -04:00
Zousar Shaker
3b4c8fc1c5
Automated wrapped object pointer upgrade for Engine + ShooterGame + ShooterGame referenced plugins
...
#rb none
[CL 15224650 by Zousar Shaker in ue5-main branch]
2021-01-27 17:40:25 -04:00
Rob Gay
20761acf02
- Metasound Graph Pin Clean-up
...
- Add independent pin color defaults & move Metasound Settings from shared settings to plugin and setup as per-user settings
- Fix ensure hitting when outputs are created and corrisponding literals are constructed
#rb phil.popp
#fyi aaron.mcleran
[CL 15215186 by Rob Gay in ue5-main branch]
2021-01-27 00:58:56 -04:00
Tim Smith
48ededf0b9
Fixing PVS 7.7 Issues:
...
warning V1051: Consider checking for misprints. It's possible that the 'XYZ' should be checked here.
#rb trivial
#jira UE-91644
[CL 15054391 by Tim Smith in ue5-main branch]
2021-01-12 16:17:19 -04:00
Matt Kuhlenschmidt
036e2d0733
Removed all instances of large toolbars with 40x40 icons and reset their layouts to confrom to the new standard toolbar size and tabless design
...
[CL 14999694 by Matt Kuhlenschmidt in ue5-main branch]
2021-01-06 12:07:36 -04:00
Rob Gay
47f0f8b62b
- Move AudioEditorSubsystem to AudioWidgetSubsystem and respective Interfaces to Engine so they can be used at runtime
...
- Fix ImplementsInterface helper
- Various clean-up & reparenting of classes to make them more generic/flexible for future types
#rb aaron.mcleran
#jira none
[CL 14896260 by Rob Gay in ue5-main branch]
2020-12-10 00:43:31 -04:00
Aaron McLeran
22dbf7d7ee
Changes to sound submix graph node.
...
- Allowing UMG widgets to override the submix node.
#rb Rob.Gay
[CL 14852842 by Aaron McLeran in ue5-main branch]
2020-12-04 02:17:36 -04:00
Aaron McLeran
473d183231
Modifying AudioEditorSubsystems
...
Adding a new audio edtior settings category with some stubs for various audio editors.
Fixed a bug with ImplementsInterface failing to parse the string for a widget which implements only one interface.
#rb Rob.Gay
#jira none
[CL 14852835 by Aaron McLeran in ue5-main branch]
2020-12-04 02:15:32 -04:00
Marc Audy
a7f9391231
Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
...
This represents UE4/Main @ 14768117
For ReleaseObjectVersion.h
#lockdown Marcus.Wassmer
[CL 14811440 by Marc Audy in ue5-main branch]
2020-11-24 18:42:39 -04:00
Rob Gay
266f7d30ea
Fix fallback icon string
...
#rb trivial
#rnx
[CL 14810406 by Rob Gay in ue5-main branch]
2020-11-24 14:27:16 -04:00
Rob Gay
859df4a01b
Add AudioEditorSubsystem and add functions to find and display custom UserWidgets generated from Blueprints implementing an IAudioWidgetInterface
...
#rb phil.popp
#jira none
[CL 14809962 by Rob Gay in ue5-main branch]
2020-11-24 12:31:54 -04:00