* When modifying the actor-specific cull distance we also need to modify all existing connection-specific cull distance settings.
* Created SetAllCullDistanceSettingsForActor utility function to be used for such scenarios.
* Multicast cull distance check will now use the connection cull distance setting
#rb Ryan.Gerleve, Jason.Adcock
#ROBOMERGE-SOURCE: CL 11033283 via CL 11033978 via CL 11034003
#ROBOMERGE-BOT: (v633-10983880)
[CL 11034032 by louisphilippe seguin in Main branch]
Improve cleanup of ReplicationGraphConnection in InitializeForWorld
#rb Bart.Hawthorne
#ROBOMERGE-SOURCE: CL 10932609 via CL 10932610 via CL 10932611
#ROBOMERGE-BOT: (v626-10872990)
[CL 10932612 by louisphilippe seguin in Main branch]
* Now testing if viewers are near destroyed objects only after they travel far enough from the previously tested location
* Set Net.RepGraph.OutOfRangeDistanceCheckRatio to 0 to disable the optim and test the Destroyed Actor List every frame.
* Saves 0.2ms per frame in the worst seen case
[RN] minor engine/network
#rb Ryan.Gerleve
#ROBOMERGE-SOURCE: CL 10904656 via CL 10904662
#ROBOMERGE-BOT: (v626-10872990)
[CL 10904665 by louisphilippe seguin in Main branch]
* For AlwaysRelevant actors we will now always send the DestructionInfo to connections that knew of this actor.
* Added a flag to FActorDestructionInfo that ignores the distance culling test.
[RN] minor engine/network
#rb Ryan.Gerleve
#ROBOMERGE-SOURCE: CL 10802164 via CL 10802173 via CL 10802516 via CL 10802550 via CL 10802580
#ROBOMERGE-BOT: (v610-10636431)
[CL 10802634 by louisphilippe seguin in Main branch]
#rnx
#rb Jon.Nabozny
#ROBOMERGE-SOURCE: CL 10745647 via CL 10745652 via CL 10745663 via CL 10745673 via CL 10745700
#ROBOMERGE-BOT: (v610-10636431)
[CL 10745709 by louisphilippe seguin in Main branch]
* Upgrade ReplicationPeriodFrame to uint16 to fix overflow error when the NetUpdateFrequency is very low
PR #6330: Fix bug about implict cast of ReplicationPeriodFrame from uint32 to uin8. (Contributed by zzgyy123)
#jira UE-83117
#rb Jake.Leonard
#ROBOMERGE-SOURCE: CL 10451981 via CL 10451994
#ROBOMERGE-BOT: (v595-10452236)
[CL 10452496 by louisphilippe seguin in Main branch]
Fix up nearby cases where ESearchCase::CaseSensitive should have been used
#jira
#rnx
#rb
#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-SOURCE: CL 10309793 via CL 10309818
#ROBOMERGE-BOT: (v593-10286020)
[CL 10309932 by marc audy in Main branch]
#rb ryan.gerleve
#ROBOMERGE-SOURCE: CL 9739359 via CL 9739362 via CL 9739365
#ROBOMERGE-BOT: (v542-9736015)
[CL 9739366 by brian bekich in Main branch]
- Clean up old replication tracking from classes in Athena that we don't have anymore in Apollo
#ROBOMERGE-SOURCE: CL 9387386 via CL 9387573 via CL 9388212 via CL 9388462 via CL 9388508
#ROBOMERGE-BOT: (v456-9359915)
[CL 9391753 by bart hawthorne in Main branch]
- Added Net.RepGraph.PrintCullDistancesForConnection which outputs also the connection specific cull distance (uses the RepGraphDebugActor)
- Added DO_ENABLE_REPGRAPH_DEBUG_ACTOR instead of hardcoded build defines to easily add the RepGraphDebugActor
#rb [at]ryan.gerleve
[FYI] Tim.Tillotson
#ROBOMERGE-SOURCE: CL 8296006 via CL 8354853
#ROBOMERGE-BOT: (v401-8057353)
[CL 8355002 by louisphilippe seguin in Main branch]
-Now cleaning the AllChilldNode in TearDown
-Using RemoveSingleSwap to speed up some TArray item removal operations in the RepGraph
-Added option to keep node order intact when removing destroyed nodes
#rb Ryan.Gerleve, Brian.Bekich
[RN] engine/network
#ROBOMERGE-SOURCE: CL 7226858 via CL 7227169
#ROBOMERGE-BOT: (v367-6836689)
[CL 7227176 by louisphilippe seguin in Main branch]