Commit Graph

6 Commits

Author SHA1 Message Date
Rob Gay
7a7793e767 Deprecate more AlignedFloatBuffer callsites and use FAlignedFloatBuffer
#rb trivial
#rnx
#preflight 60918ea390631e0001d41516

[CL 16198391 by Rob Gay in ue5-main branch]
2021-05-04 16:05:46 -04:00
rob gay
080ec409b3 More MetaSound UX Clean-up
- LogTemp & LogMetasound to LogMetaSound
- Hide Import/Export UI options (to/from Json) for EA from editor as its halfbaked
- Reorder node right-click context menu entries to follow suit with BP
- Add new dedicated metasound icon
#rb trivial
#jira none
#preflight 6066b882e0e94d0001afa196

#ROBOMERGE-SOURCE: CL 15899641 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15899642 by rob gay in ue5-main branch]
2021-04-02 03:03:27 -04:00
Rob Gay
d6612bae20 Zero FAudioBuffer on creation
#rb phil.popp
#jira none

[CL 15137959 by Rob Gay in ue5-main branch]
2021-01-19 14:39:02 -04:00
phil popp
4a92191e2d Multichannel Metasound Source
- Moving Frontend UObject registration logic to FMetasoundUObjectRegistry
- Allow FMetasoundAssetBase to support multiple FMetasoundArchetypes
- Adding graph synchronization between UEdGraph and FMetasoundDocument
- Added TAssetPtr<> for tracking validity of objects that cannot be wrapped in a smart pointer.
- Added support for mono and stereo to UMetasoundSource
- Added tools for comparing FMetasoundARchetypes.
- Added LogMetasound

#rb Max.Hayes
#jira UEAU-487

[CL 14919511 by phil popp in ue5-main branch]
2020-12-14 15:48:27 -04:00
phil popp
c7b77ffea5 Update input node and extend metasound data factory to support literals
#rb Aaron.McLeran
#jira UEAU-487

[CL 14654928 by phil popp in ue5-main branch]
2020-11-04 14:26:37 -04:00
Ethan Geller
74b3b5c05b #jira UEAU-480
Initial implementation of the metasound transmission systems, as well as send and receive nodes.
#rb phil.popp

[CL 14272158 by Ethan Geller in ue5-main branch]
2020-09-08 14:13:51 -04:00