Ryan Schmidt
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e196c256e4
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GeometryProcessing: remove forwarding headers used in GeometryCore transition, and update all affected includes.
#rb none
#rnx
#jira none
#preflight 60c52c5db9446100014da02d
[CL 16653115 by Ryan Schmidt in ue5-main branch]
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2021-06-13 00:35:22 -04:00 |
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Ryan Schmidt
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ffe3b401cd
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GeometryProcessing: move all public types in GeometryProcessing plugin into UE::Geometry:: namespace, as well as some code in MeshModelingToolset. Fix fallout in Water, Paint Mode, ChaosEditor, DataPrep, Text3D, Unit Tests, internal projects.
#rb jimmy.andrews, semion.piskarev
#jira none
[CL 15661651 by Ryan Schmidt in ue5-main branch]
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2021-03-09 19:33:56 -04:00 |
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Marc Audy
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68150e0be7
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Merge UE5/Release-Engine-Staging to UE5/Main @ 14611496
This represents UE4/Main @ 14594913
[CL 14612291 by Marc Audy in ue5-main branch]
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2020-10-29 13:38:15 -04:00 |
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Marc Audy
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7379fa99c5
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Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
[CL 14233282 by Marc Audy in ue5-main branch]
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2020-09-01 14:07:48 -04:00 |
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Max Chen
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b4881d8bf8
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Copying //UE4/Dev-Editor to Dev-Tools-Staging (//UE4/Dev-Tools-Staging) @11123875
#rb none
#jira none
[CL 11123880 by Max Chen in Dev-Tools-Staging branch]
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2020-01-27 20:11:15 -05:00 |
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