Ryan Schmidt
e196c256e4
GeometryProcessing: remove forwarding headers used in GeometryCore transition, and update all affected includes.
...
#rb none
#rnx
#jira none
#preflight 60c52c5db9446100014da02d
[CL 16653115 by Ryan Schmidt in ue5-main branch]
2021-06-13 00:35:22 -04:00
Ryan Schmidt
f45388ffbe
Rename USimpleDynamicMeshComponent to UDynamicMeshComponent. Move ModelingComponents Components and SceneProxys to /Components subdirectory.
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#rb none
#rnx
#jira none
#preflight 60c4451f5c10070001ae0537
[CL 16652187 by Ryan Schmidt in ue5-main branch]
2021-06-12 14:28:52 -04:00
Ryan Schmidt
7b214c4a33
MeshModeling: add ModelingObjectsCreationAPI, replaces existing usage of IToolsContextAssetAPI in Modeling Tools/Mode
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- add new UModelingObjectsCreationAPI and associated data structures, provides abstract API for creating mesh and texture objects from Tools that is not specifically tied to StaticMesh Actors/Assets
- new helper functions in UE::Modeling:: namespace to simplify usage of an implementation of this API registered in a ContextObjectStore
- add new UEditorModelingObjectsCreationAPI implementation of above, supports hooks for higher level to provide custom paths
- add ModelingModeAssetUtils.h, provides several functions in UE::Modeling:: namespace to be used to implement those hooks (various existing path-determination code is moved here)
- ModelingToolsEditorMode now registers an instance of UEditorModelingObjectsCreationAPI in ContextObjectStore and connects up callbacks to these path functions
- AssetGenerationUtil functions and ModelingModeAssetAPI deleted
- All Tools that previously used IToolsContextAssetAPI updated to use this new system
#rb jimmy.andrews
#rnx
#jira none
#preflight 60b7c2ddae46a1000162729b
[CL 16538450 by Ryan Schmidt in ue5-main branch]
2021-06-02 15:58:00 -04:00
Ryan Schmidt
196be0f6d1
GeometryProcessing: replace UE::Geometry::FVector3d/FVector3f with UE Core versions based on TVector<T>. FVector3<T> is now an extension of TVector<T>. Update all affected call sites.
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#rb none
#rnx
#jira none
[CL 15870068 by Ryan Schmidt in ue5-main branch]
2021-03-30 21:25:22 -04:00
lonnie li
e4b41a3d8c
ModelingTools: ToolTarget refactor for Sculpt tools
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#rb semion.piskarev ryan.schmidt
#jira none
#rnx
[CL 15741814 by lonnie li in ue5-main branch]
2021-03-18 17:20:32 -04:00
Ryan Schmidt
9495a8a112
GeometryProcessing: remove FTransform3f/d and FPlane3f/d from ExplicitUseGeometryMathTypes.h and clean up fallout
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#rb none
#rnx
#jira none
[CL 15739090 by Ryan Schmidt in ue5-main branch]
2021-03-18 12:46:27 -04:00
Ryan Schmidt
6db97af132
GeometryProcessing: FVector2/3/4 refactoring. Move various member functions to standalone functions in UE::Geometry:: namespace, to simplify upcoming conversion to core vector types. Update all call sites.
...
#rb tyson.brochu, semion.piskarev
#rnx
#jira none
[CL 15732208 by Ryan Schmidt in ue5-main branch]
2021-03-17 19:32:44 -04:00
Ryan Schmidt
ffe3b401cd
GeometryProcessing: move all public types in GeometryProcessing plugin into UE::Geometry:: namespace, as well as some code in MeshModelingToolset. Fix fallout in Water, Paint Mode, ChaosEditor, DataPrep, Text3D, Unit Tests, internal projects.
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#rb jimmy.andrews, semion.piskarev
#jira none
[CL 15661651 by Ryan Schmidt in ue5-main branch]
2021-03-09 19:33:56 -04:00
brooke hubert
e85ae49f14
The EditorToolsContext is now owned by the mode manager.
...
Updated Mesh Paint, geometry, arch gen, hair lab, and sample editor modes to reflect changes to the tools context ownership.
#Jira UE-96448
#rb lauren.barnes michael.daum
#fyi ryan.schmidt simon.barsky jack.greasley
#review-14189762
#review-14189796
#review-14189767
#review-14189774
#review-14189785
[CL 14247116 by brooke hubert in ue5-main branch]
2020-09-02 15:43:58 -04:00
ryan schmidt
112920fcb1
Enable autocalculated tangents for most mesh editing tools. This preserves appearance when editing meshes with normal maps. However these tangents are not written back to the MeshDescription, we current assume that the build settings will result in tangents being recomputed on Accept.
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#rb none
#rnx
#jira UE-84211
#ROBOMERGE-SOURCE: CL 12026998 in //UE4/Release-4.25/... via CL 12027009
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)
[CL 12049347 by ryan schmidt in Main branch]
2020-03-07 10:52:46 -05:00
Max Chen
b4881d8bf8
Copying //UE4/Dev-Editor to Dev-Tools-Staging (//UE4/Dev-Tools-Staging) @11123875
...
#rb none
#jira none
[CL 11123880 by Max Chen in Dev-Tools-Staging branch]
2020-01-27 20:11:15 -05:00
JeanMichel Dignard
70d074639f
Merging //UE4/Dev-Main @ 10886849 to Dev-Tools-Staging (//UE4/Dev-Tools-Staging)
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#rb none
#rnx
[CL 10906274 by JeanMichel Dignard in Dev-Tools-Staging branch]
2020-01-08 13:26:18 -05:00
jeanmichel dignard
2ce7666d2d
Copying //UE4/Dev-Core [at] 10708550 to Dev-Main (//UE4/Dev-Main)
...
#rb none
#ROBOMERGE-OWNER: jeanmichel.dignard
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 10708666 in //UE4/Main/...
#ROBOMERGE-BOT: TOOLS (Main -> Dev-Tools-Staging) (v626-10872990)
[CL 10898071 by jeanmichel dignard in Dev-Tools-Staging branch]
2020-01-07 15:54:23 -05:00
Marc Audy
360d078ca3
Second batch of remaining Engine copyright updates.
...
#rnx
#rb none
[CL 10871248 by Marc Audy in Main branch]
2019-12-27 09:26:59 -05:00
Chris Gagnon
346a4b05ea
Copy up from Dev-Editor @10681378
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#rb none
[CL 10837446 by Chris Gagnon in Dev-Tools-Staging branch]
2019-12-19 18:07:47 -05:00
Robert Manuszewski
7b6f840f7f
Copying //UE4/Dev-Core @ 10708550 to Dev-Main (//UE4/Dev-Main)
...
#rb none
[CL 10708666 by Robert Manuszewski in Main branch]
2019-12-13 11:07:03 -05:00
Chris Gagnon
8ab0638182
Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.24
...
#rb none
[CL 9325047 by Chris Gagnon in Main branch]
2019-10-01 20:41:42 -04:00
michael daum
41921c544b
Mesh Modeling Tools moved from NotForLicensees to Experimental
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#rb ryan.schmidt
[CL 8657805 by michael daum in Dev-Editor branch]
2019-09-12 13:55:17 -04:00