Commit Graph

31 Commits

Author SHA1 Message Date
Ryan Schmidt
dcc90479b6 ModelingTools: remove UAssetBackedTarget requirement from various Tools so that they work on DynamicMeshActor/Components. The GetMapToSharedSourceData() function in UMultiSelectionTool now handles this internally.
#rb none
#rnx
#jira none
#preflight 60d16a58367e6700015e9020

[CL 16744001 by Ryan Schmidt in ue5-main branch]
2021-06-22 11:54:55 -04:00
Ryan Schmidt
e196c256e4 GeometryProcessing: remove forwarding headers used in GeometryCore transition, and update all affected includes.
#rb none
#rnx
#jira none
#preflight 60c52c5db9446100014da02d

[CL 16653115 by Ryan Schmidt in ue5-main branch]
2021-06-13 00:35:22 -04:00
Ryan Schmidt
fdf11b67d2 ModelingComponents: Clean up DynamicMeshComponent API. Update Component and Proxy handling of Tangents to use Attribute Overlay if available. Update affected Tools and also convert most of the affected Tools to use UE::ToolTarget helper functions.
- Add UE::ToolTarget::CommitMaterialSetUpdate() and ::CommitDynamicMeshUpdate(). ::GetDynamicMeshCopy() can now return tangents if requested.
- Add IMeshDescriptionProvider::CalculateAutoGeneratedAttributes(). Default implementation does nothing, UStaticMeshComponentToolTarget implementation initializes auto-generated MeshDescription attributes. Used in ::GetDynamicMeshCopy() to get tangents (but requires a MeshDescription copy).
- Clean up handling of Tangents in Simple/OctreeDynamicMeshComponent. Add local MakeTangentsFunc() to generate the Tangents lambda, handle different cases and no-tangents fallbacks consistently.
- UDynamicMesh: add optional info arguments to EditMesh() and ChangeInfo struct. Add support for deferring change events from Edit funcs.
- Remove UBaseDynamicMeshComponent::InitializeMesh(), ::Bake() APIs, and add ::SetMesh(). Implement in Simple/Octree implementations, update all Tools that used those APIs.
- Add USimpleDynamicMeshComponent::ProcessMesh(), EditMesh(). These are now the preferred ways to read/write mesh.
- Update USimpleDynamicMeshComponent tangents handling. Externally-computed tangents are now taken directly from the FDynamicMesh3 attribute set. Autogenerated tangents are still computed and stored in an internal FMeshTangentsf, but this is no longer exposed for external updates.
- Remove UPreviewMesh pass-through functions for Tangents access, InitializeMesh() and Bake(). Add ProcessMesh()
- Update all affected Tools. In most cases these Tools have also been converted to use ModelingToolTargetUtil functions, instead of direct ToolTarget interface casting.

#rb none
#rnx
#jira none
#preflight 60c3e71d3e1b3c00015668af

[CL 16650666 by Ryan Schmidt in ue5-main branch]
2021-06-11 22:39:18 -04:00
Ryan Schmidt
7b214c4a33 MeshModeling: add ModelingObjectsCreationAPI, replaces existing usage of IToolsContextAssetAPI in Modeling Tools/Mode
- add new UModelingObjectsCreationAPI and associated data structures, provides abstract API for creating mesh and texture objects from Tools that is not specifically tied to StaticMesh Actors/Assets
- new helper functions in UE::Modeling:: namespace to simplify usage of an implementation of this API registered in a ContextObjectStore
- add new UEditorModelingObjectsCreationAPI implementation of above, supports hooks for higher level to provide custom paths
- add ModelingModeAssetUtils.h, provides several functions in UE::Modeling:: namespace to be used to implement those hooks (various existing path-determination code is moved here)
- ModelingToolsEditorMode now registers an instance of UEditorModelingObjectsCreationAPI in ContextObjectStore and connects up callbacks to these path functions
- AssetGenerationUtil functions and ModelingModeAssetAPI deleted
- All Tools that previously used IToolsContextAssetAPI updated to use this new system

#rb jimmy.andrews
#rnx
#jira none
#preflight 60b7c2ddae46a1000162729b

[CL 16538450 by Ryan Schmidt in ue5-main branch]
2021-06-02 15:58:00 -04:00
Ryan Schmidt
9495a8a112 GeometryProcessing: remove FTransform3f/d and FPlane3f/d from ExplicitUseGeometryMathTypes.h and clean up fallout
#rb none
#rnx
#jira none

[CL 15739090 by Ryan Schmidt in ue5-main branch]
2021-03-18 12:46:27 -04:00
lonnie li
328b0c0f0b ModelingTools: Replace MultiSelectionTool PrimitiveComponentTarget with ToolTargets (pt.2)
#rb ryan.schmidt jimmy.andrews semion.piskarev
#jira none
#rnx

[CL 15677067 by lonnie li in ue5-main branch]
2021-03-11 11:40:03 -04:00
Ryan Schmidt
ffe3b401cd GeometryProcessing: move all public types in GeometryProcessing plugin into UE::Geometry:: namespace, as well as some code in MeshModelingToolset. Fix fallout in Water, Paint Mode, ChaosEditor, DataPrep, Text3D, Unit Tests, internal projects.
#rb jimmy.andrews, semion.piskarev
#jira none

[CL 15661651 by Ryan Schmidt in ue5-main branch]
2021-03-09 19:33:56 -04:00
jimmy andrews
caa2f1bf82 refactor jacketing to use one AABB tree per mesh, and transform samples into the local space of each tree, rather than a giant combined AABB tree for all meshes
#ROBOMERGE-SOURCE: CL 15561912 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15561922 by jimmy andrews in ue5-main branch]
2021-03-01 17:01:16 -04:00
Jimmy Andrews
6c699a2ce3 change all the modeling / geometry tools shared pointers to thread safe mode, because they're often used in background threads
#rb ryan.schmidt
#rnx

[CL 15435521 by Jimmy Andrews in ue5-main branch]
2021-02-17 11:50:23 -04:00
ryan schmidt
47311d8f7e ModelingTools UX: change tool names so that label now visible in the main viewport corresponds to icon name. Update accept/cancel/complete tooltips and button styles.
#rb none
#rnx
#jira none

#ROBOMERGE-OWNER: ryan.schmidt
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 15348621 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
#ROBOMERGE-CONFLICT from-shelf

[CL 15360215 by ryan schmidt in ue5-main branch]
2021-02-08 17:02:09 -04:00
Jimmy Andrews
b3a6b00636 protect against creating empty meshes, and add user messaging to some tools where it is likely to happen
#jira UE-106803
#rb semion.piskarev
#rnx

[CL 15341738 by Jimmy Andrews in ue5-main branch]
2021-02-05 16:33:02 -04:00
Jimmy Andrews
2ec3ef512e For Jacketing tool, add option to set a new polygroup ID for occluded triangles, instead of deleting the triangles
#rb ryan.schmidt, semion.piskarev

[CL 15071441 by Jimmy Andrews in ue5-main branch]
2021-01-13 16:19:10 -04:00
Jimmy Andrews
a0f1437af0 add option to shrink (erode) the set of triangles removed by the jacketing tool
#rb tyson.brochu

[CL 14984287 by Jimmy Andrews in ue5-main branch]
2021-01-04 16:55:56 -04:00
Marc Audy
a7f9391231 Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
This represents UE4/Main @ 14768117

For ReleaseObjectVersion.h
#lockdown Marcus.Wassmer

[CL 14811440 by Marc Audy in ue5-main branch]
2020-11-24 18:42:39 -04:00
Jimmy Andrews
d7255d8ac3 add min area and min tri count filters for jacketing tool, to help remove isolated floating tris from output
#rb tyson.brochu

[CL 14712401 by Jimmy Andrews in ue5-main branch]
2020-11-10 17:04:15 -04:00
Marc Audy
4c1bb11c29 Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck

[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
brooke hubert
e85ae49f14 The EditorToolsContext is now owned by the mode manager.
Updated Mesh Paint, geometry, arch gen, hair lab, and sample editor modes to reflect changes to the tools context ownership.

#Jira UE-96448
#rb lauren.barnes michael.daum
#fyi ryan.schmidt simon.barsky jack.greasley
#review-14189762
#review-14189796
#review-14189767
#review-14189774
#review-14189785

[CL 14247116 by brooke hubert in ue5-main branch]
2020-09-02 15:43:58 -04:00
ryan schmidt
e7f3baf1ca Edigrate Dev-Editor updates to InteractiveToolsFramework, GeometryProcessing, MeshModelingToolset, and ModelingTools Editor Mode Plugins. Update a few files in new MeshPaint Plugin for UInteractiveTool rename of ::Tick() to ::OnTick().
#rb none
#rnx

#ROBOMERGE-SOURCE: CL 12908995 via CL 12908996 via CL 12909001
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)

[CL 12909003 by ryan schmidt in Main branch]
2020-04-18 18:42:59 -04:00
ryan schmidt
112920fcb1 Enable autocalculated tangents for most mesh editing tools. This preserves appearance when editing meshes with normal maps. However these tangents are not written back to the MeshDescription, we current assume that the build settings will result in tangents being recomputed on Accept.
#rb none
#rnx
#jira UE-84211

#ROBOMERGE-SOURCE: CL 12026998 in //UE4/Release-4.25/... via CL 12027009
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 12049347 by ryan schmidt in Main branch]
2020-03-07 10:52:46 -05:00
ryan schmidt
4884a0e9ec ModelingTools: remove copypasta that resulted in log spam
#rb none
#rnx
#jira none

#ROBOMERGE-SOURCE: CL 11887940 in //UE4/Release-4.25/... via CL 11888007
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11888081 by ryan schmidt in Main branch]
2020-03-03 16:55:37 -05:00
Max Chen
b4881d8bf8 Copying //UE4/Dev-Editor to Dev-Tools-Staging (//UE4/Dev-Tools-Staging) @11123875
#rb none
#jira none

[CL 11123880 by Max Chen in Dev-Tools-Staging branch]
2020-01-27 20:11:15 -05:00
JeanMichel Dignard
dc2d35695f Copyright fixes
#rb none
#rnx

[CL 10910710 by JeanMichel Dignard in Dev-Tools-Staging branch]
2020-01-08 17:11:23 -05:00
jeanmichel dignard
2ce7666d2d Copying //UE4/Dev-Core [at] 10708550 to Dev-Main (//UE4/Dev-Main)
#rb none

#ROBOMERGE-OWNER: jeanmichel.dignard
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 10708666 in //UE4/Main/...
#ROBOMERGE-BOT: TOOLS (Main -> Dev-Tools-Staging) (v626-10872990)

[CL 10898071 by jeanmichel dignard in Dev-Tools-Staging branch]
2020-01-07 15:54:23 -05:00
Chris Gagnon
346a4b05ea Copy up from Dev-Editor @10681378
#rb none

[CL 10837446 by Chris Gagnon in Dev-Tools-Staging branch]
2019-12-19 18:07:47 -05:00