Commit Graph

2 Commits

Author SHA1 Message Date
Ryan Schmidt
e196c256e4 GeometryProcessing: remove forwarding headers used in GeometryCore transition, and update all affected includes.
#rb none
#rnx
#jira none
#preflight 60c52c5db9446100014da02d

[CL 16653115 by Ryan Schmidt in ue5-main branch]
2021-06-13 00:35:22 -04:00
Ryan Schmidt
ab7e08dbe9 ModelingTools:
Add support for submitting multiple UV channels to render buffers in UBaseDynamicMeshSceneProxy and USimpleDynamicMeshSceneProxy (currently not supported if there is a mesh decomposition, and not supported in fast UV updates).
Add support for visualizing different UV channels in UExistingMeshMaterialProperties.
Add UMeshUVChannelProperties property set for selecting from available UV channels.
Add support for arbitrary UV channels in ParameterizeMeshTool and UVLayoutTool/Op.
#rb jimmy.andrews
#rnx
#jira none

[CL 15281295 by Ryan Schmidt in ue5-main branch]
2021-02-02 13:26:23 -04:00