aurel cordonnier
8eebe8841f
Merge UE5/RET @ 16305968 to UE5/Main
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This represents UE4/Main @ 16261013 and Dev-PerfTest @ 16259937
[CL 16306996 by aurel cordonnier in ue5-main branch]
2021-05-12 18:10:03 -04:00
Zousar Shaker
3b4c8fc1c5
Automated wrapped object pointer upgrade for Engine + ShooterGame + ShooterGame referenced plugins
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#rb none
[CL 15224650 by Zousar Shaker in ue5-main branch]
2021-01-27 17:40:25 -04:00
Marcus Wassmer
3b81cf8201
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
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autoresolved files
#rb none
[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Marc Audy
7379fa99c5
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
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[CL 14233282 by Marc Audy in ue5-main branch]
2020-09-01 14:07:48 -04:00
Marc Audy
a7c9001a94
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
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#rb
#rnx
[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
max chen
94dee2b20a
Geometry Cache: Don't evaluate if the geometry cache isn't registered with the world.
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#jira UESP-2455
#rb mike.zyracki
#ROBOMERGE-SOURCE: CL 11591864 in //UE4/Release-4.25/... via CL 11591887
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v654-11333218)
[CL 11591905 by max chen in Main branch]
2020-02-24 18:02:23 -05:00
Anousack Kitisa
5bc89f7cf7
Copied CL 11188915 from //UE4/Dev-VirtualProduction.
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GeometryCache from Alembic file without importing. (Fixed for Mac build)
#rb Jurre.deBaare
#rb Johan.Duparc
[CL 11207881 by Anousack Kitisa in Dev-Tools-Staging branch]
2020-02-03 13:29:44 -05:00
Marc Audy
360d078ca3
Second batch of remaining Engine copyright updates.
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#rnx
#rb none
[CL 10871248 by Marc Audy in Main branch]
2019-12-27 09:26:59 -05:00
Robert Manuszewski
7b6f840f7f
Copying //UE4/Dev-Core @ 10708550 to Dev-Main (//UE4/Dev-Main)
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#rb none
[CL 10708666 by Robert Manuszewski in Main branch]
2019-12-13 11:07:03 -05:00
Chris Gagnon
2e87118a18
Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) Interim 4.24.
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#rb none
[CL 8614014 by Chris Gagnon in Main branch]
2019-09-10 11:35:20 -04:00
mike zyracki
697737b985
Looping with offset fix also for Geometry Cache Tracks
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#jira UE-78965
#rb max.chen
#lockdown nick.penwarden
#ROBOMERGE-SOURCE: CL 8100276 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v401-8057353)
[CL 8100303 by mike zyracki in Main branch]
2019-08-16 16:48:31 -04:00
max chen
edb2e6788c
Sequencer: Fix geometry cache reverse not using the complete sequence length to compute the reversed time.
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#jira UE-77148
#rb none
#ROBOMERGE-SOURCE: CL 7774543 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v386-7774470)
[CL 7774550 by max chen in Main branch]
2019-08-05 16:06:21 -04:00
max chen
31a8758d1c
Sequencer: Fix start/end offset upgrade paths for audio, skeletal, geometry cache sections. Upgrade should be done based on the display resolution, not the legacy resolution.
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#jira UE-77400
#rb none
#ROBOMERGE-SOURCE: CL 7439336 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v371-7306989)
[CL 7439338 by max chen in Main branch]
2019-07-18 13:17:39 -04:00
Max Chen
58ed55be26
Merging //UE4/Dev-Main to Dev-Sequencer (//UE4/Dev-Sequencer)
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#rb none
#lockdown nick.penwarden
[CL 6863746 by Max Chen in Dev-Sequencer branch]
2019-06-06 13:46:20 -04:00
Max Chen
c33049fcbd
Merging //UE4/Dev-Main to Dev-Sequencer (//UE4/Dev-Sequencer)
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#rb none
[CL 5730143 by Max Chen in Dev-Sequencer branch]
2019-04-04 02:48:32 -04:00
Max Chen
6e03e44d41
Merging //UE4/Dev-Main to Dev-Sequencer (//UE4/Dev-Sequencer)
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#rb none
[CL 5274591 by Max Chen in Dev-Sequencer branch]
2019-03-01 21:25:50 -05:00
Mike Zyracki
a4d385b029
Fix for Geometry Section Auto Resize.
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#jira UE-70121
#rb none
[CL 5159482 by Mike Zyracki in Dev-Sequencer branch]
2019-02-23 13:33:16 -05:00
Mike Zyracki
eb1c3f0bae
Fix geometry cache playback by making sure last animation frame is called by rounding up the frame similarly to what we did for skelelal animationt tracks.
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#jira UE-70121
#rb max.chen
[CL 5155430 by Mike Zyracki in Dev-Sequencer branch]
2019-02-22 17:41:59 -05:00
Chris Gagnon
80918bea22
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00
Max Chen
623142ffa9
Sequencer: Remove null sections on PostLoad. Added RemoveSectionAt given a section index.
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#jira UE-69535
#rb none
[CL 4918769 by Max Chen in Dev-Sequencer branch]
2019-02-06 03:00:51 -05:00
Max Chen
eaf1d2f36d
Merging //UE4/Dev-Main to Dev-Sequencer (//UE4/Dev-Sequencer)
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#rb none
[CL 4862877 by Max Chen in Dev-Sequencer branch]
2019-02-01 00:13:00 -05:00
Chris Gagnon
a48e767b94
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 4835066 by Chris Gagnon in Dev-Editor branch]
2019-01-29 16:15:19 -05:00
Jurre deBaare
17883d8e90
Adding PostLoad routing to super class
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[CL 4751808 by Jurre deBaare in Dev-Anim branch]
2019-01-18 11:42:30 -05:00
Chris Gagnon
1dd3e0189f
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 4730305 by Chris Gagnon in Dev-Editor branch]
2019-01-15 18:47:22 -05:00
Thomas Sarkanen
b709a10f4c
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4708558
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#rb none
#jira none
#lockdown Laurent.Delayen
[CL 4708630 by Thomas Sarkanen in Dev-Anim branch]
2019-01-11 07:37:39 -05:00