- Added overloads for ImageWrappers to add meta information about sub images
- TX images are handled through libTIFF.
- TiffImageWrapper handles more than one directories in the TIFF file
#jira UE-177460
#rb JeanLuc.Corenthin, Julien.StJean
[CL 35836696 by vedang javdekar in ue5-main branch]
Simple North/Up pixel filter
parallel, simd
removes slow call into ImageWrapper just to run the PNGz0 filter
UEDelta works for udim, cubes, all pixel formats, there are no limitations or corner cases
#jira UE-181911
#rb fabian.giesen
[CL 32654283 by charles bloom in ue5-main branch]
bump DDC key for change in output of MaxTextureResolution affected textures
Also free source images and temporaries as they are consumed and no longer needed to reduce peak mem use
In the nop case, move the image instead of copying
#rb Dan.Thompson
#jira UE-204167
[CL 31470270 by charles bloom in ue5-main branch]
* Moved dllexport from type to methods/staticvar in all Engine runtime code. This improves compile times, memory and performance in dll builds
[CL 26082269 by henrik karlsson in ue5-main branch]
fix error state was being retained in tjhandles, make new ones for each encode
fix InterchangeJPGTranslator using deprecated ImageWrapper code style
#rb dan.thompson,fabian.giesen
#rnx
[CL 25798648 by charles bloom in ue5-main branch]
[FYI] charles.bloom
Original CL Desc
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ExrImageWrapper : corrupt import should not be fatal, just an error
use runtime_exception for throws
fix return value of read function, though it seems not to be used
#preflight https://horde.devtools.epicgames.com/job/647a465ce75a226391b559bb
#rb none
#rnx
[CL 25782083 by charles bloom in ue5-main branch]