sebastian arleryd
b75dda2918
Make a few menus non-searchable to hide their menu search fields
...
This change removes duplicate search bars in the following menus
* Actor > Attach To" (main menu, viewport right click, details panel right click)
* Level Editor Toolbar > Blueprint Icon > Open Blueprint Class...
* Level Editor Toolbar > Blueprint Icon > GameMode Override > Create
* Level Editor Toolbar > Blueprint Icon > GameMode Override > Select ... Class
* Level Editor Toolbar > Media Plate Icon > Select a Media Profile
* Viewport Hamburger Icon > Layouts
* Viewport > Lit > OCIO Display
#jira UE-200513
#rb aditya.ravichandran
[CL 32150761 by sebastian arleryd in ue5-main branch]
2024-03-11 05:43:38 -04:00
sebastian arleryd
a68b9e0f57
Remove Mac-only special case for how "Select an object to view actions" appears in the Actor menu. It is not needed anymore now that the main menu appears in-editor on the Mac.
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#tests Ran on a remote Mac with and without change.
#rb aditya.ravichandran
[CL 31647876 by sebastian arleryd in ue5-main branch]
2024-02-20 11:52:18 -05:00
yoan stamant
0d5635a910
Removed some headers dependencies on 'FHitResult' and 'FOverlapResult'
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#rb Mieszko.Zielinski
[CL 31470741 by yoan stamant in ue5-main branch]
2024-02-14 09:15:30 -05:00
alex kahn
cdfd11e33e
[Backout] - CL31425693 - CIS UE Error Backout 4/4
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[FYI] Yoan.StAmant
Original CL Desc
-----------------------------------------------------------------
Removed some headers dependencies on 'FHitResult' and 'FOverlapResult'
#rb Mieszko.Zielinski
[CL 31440421 by alex kahn in ue5-main branch]
2024-02-13 14:37:03 -05:00
yoan stamant
00a0c5ac5d
Removed some headers dependencies on 'FHitResult' and 'FOverlapResult'
...
#rb Mieszko.Zielinski
[CL 31425867 by yoan stamant in ue5-main branch]
2024-02-13 09:57:09 -05:00
rex hill
e253d103f3
Fix crash in level editor context menu for delta transform to actors
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#jira UE-204731
[FYI] brooke.hubert
[CL 30843278 by rex hill in ue5-main branch]
2024-01-24 10:13:19 -05:00
brooke hubert
9b5d3b919c
[Actor Context Menu] Fix an issue where snapping and transforms were not respecting lock location on the actor.
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#Jira UE-198380
#rb aditya.ravichandran, JeanMichel.Dignard
[CL 28916065 by brooke hubert in ue5-main branch]
2023-10-19 09:19:49 -04:00
robb surridge
280f5a0cef
Move the Focus Selected command to the Actor context menu, rename it to Frame Selected, and make the View Options menu items appear in the Actor menu in the main menu bar as well as in the contextual menu.
...
#jira UE-169269
#rb aditya.ravichandran
[CL 27597476 by robb surridge in ue5-main branch]
2023-09-05 11:20:56 -04:00
aditya ravichandran
5a557ad1a8
Disable the bulk edit section in the Outliner if the property matrix can't be invoked
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#rb rex.hill
[CL 26146909 by aditya ravichandran in ue5-main branch]
2023-06-21 09:47:05 -04:00
aditya ravichandran
f0f4b7fda3
Fix a crash in the bulk edit components submenu on Mac
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#jira UE-187340
#rb trivial
[CL 25726527 by aditya ravichandran in ue5-main branch]
2023-06-01 10:36:41 -04:00
aditya ravichandran
d822cb508a
Add an option to the Outliner to bulk edit components in the Property Matrix
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#rb jeanmichel.dignard
#preflight 646fc7ef560bb18621ab144b
[CL 25647201 by aditya ravichandran in ue5-main branch]
2023-05-26 12:51:22 -04:00
aditya ravichandran
07f12688e4
Property Matrix Reskin
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#rb JeanMichel.Dignard
#preflight 646413f5fa4cf41651def1a5
[CL 25507370 by aditya ravichandran in ue5-main branch]
2023-05-17 10:49:51 -04:00
MikBou123
fc82146553
PR #10368 : GroupActors: Add a FixupGroupActors function (Contributed by MikBou123)
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#rb brooke.hubert
#Jira UE-183854
#preflight 644c4752877716c8783b8148
[CL 25244749 by MikBou123 in ue5-main branch]
2023-04-28 18:51:58 -04:00
aditya ravichandran
f8b7ee5555
Replace any instances of "Source Control" with "Revision Control" in text in the Editor
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#rb JeanMichel.Dignard, Robb.Surridge
#preflight 637d180efa348e8480e8837e
[CL 23250808 by aditya ravichandran in ue5-main branch]
2022-11-23 11:57:50 -05:00
jason stasik
87537585cc
Show Browse button on actors that have a Browse To override
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#rb jamie.dale,aditya.ravichandran
#preflight 6360271fcb46fbf4a82b0600
[CL 22876141 by jason stasik in ue5-main branch]
2022-10-31 20:56:21 -04:00
jeanfrancois dube
e8b552178e
Allow saving selected actors from the actor context menu.
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#jira UE-158382
#rb patrick.enfedaque
#preflight 62f6b6b8185b21882a9d42e1
#rnx
#ROBOMERGE-AUTHOR: jeanfrancois.dube
#ROBOMERGE-SOURCE: CL 21386438 via CL 21389009 via CL 21389616
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v975-21357124)
[CL 21391158 by jeanfrancois dube in ue5-main branch]
2022-08-15 14:53:27 -04:00
jeanfrancois dube
93c74ad3c9
Level Instance: add an option to sync the world asset with the content browser.
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#rb patrick.enfedaque
#preflight 62f23ffb461e862154f66d50
#rnx
#ROBOMERGE-AUTHOR: jeanfrancois.dube
#ROBOMERGE-SOURCE: CL 21284277 via CL 21284304 via CL 21284322
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)
[CL 21289176 by jeanfrancois dube in ue5-main branch]
2022-08-09 11:34:09 -04:00
bryan sefcik
435d89dea4
Manually updated a few files in Engine/Source/Editor/... to include some headers that were found to be missing after running IWYU.
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#preflight 62cdac5084556536d0e57c64
[CL 21058996 by bryan sefcik in ue5-main branch]
2022-07-12 13:45:01 -04:00
aditya ravichandran
632ef3784e
Outliner:
...
Port ActorBrowsingMode over to the new Editor Config system to have separate settings for each outliner
Enable Stacked Hierarchy Headers by default
Add the ability to disable framing selection
Add the ability to get the most recently used outliner from the level editor
Fix a bug where renaming an item on one outliner would sometimes execute the rename on a different outliner
#rb richard.malo
#jira UETOOL-5014
#preflight 627aa9811e74993343331221
[CL 20126651 by aditya ravichandran in ue5-main branch]
2022-05-10 14:20:42 -04:00
Lauren Barnes
6248f8d412
Replacing legacy EditorStyle calls with AppStyle
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#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt
#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf
[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00
vincent gauthier
1bd18c6704
Fix to Localization macros usage.
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#jira UE-136397
#rb Patrick.Boutot
#preflight 62153604141b500e17ec4ad5
#lockdown jeanmichel.dignard
#ROBOMERGE-OWNER: vincent.gauthier
#ROBOMERGE-AUTHOR: vincent.gauthier
#ROBOMERGE-SOURCE: CL 19081591 in //UE5/Release-5.0/... via CL 19096389
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19140512 by vincent gauthier in ue5-main branch]
2022-02-24 23:16:52 -05:00
sebastien lussier
6c116e1d08
#jira UEDOC-20563
...
Doc / UI improvements for the Merge Actors tool
#rnx
#rb luc.eygasier
#preflight 61def7904f0bdec364a15690
#ROBOMERGE-AUTHOR: sebastien.lussier
#ROBOMERGE-SOURCE: CL 18584832 in //UE5/Release-5.0/... via CL 18584845 via CL 18584856
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)
[CL 18584860 by sebastien lussier in ue5-main branch]
2022-01-12 11:00:25 -05:00
patrick enfedaque
6b4e9486a5
Level Editor Context Menu: Allow extending "LevelSubMenu" outside of MainMenu context
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#rb lauren.barnes
#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 18408650 in //UE5/Release-5.0/... via CL 18408667
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18408689 by patrick enfedaque in ue5-release-engine-test branch]
2021-12-08 13:43:38 -05:00
jeanfrancois dube
2117fc4e47
Fix actor option "CopyActorFilePathtoClipboard" lost in 17728595.
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#rb none
[FYI] richard.malo
#ROBOMERGE-AUTHOR: jeanfrancois.dube
#ROBOMERGE-SOURCE: CL 18405921 in //UE5/Release-5.0/... via CL 18405929
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18405948 by jeanfrancois dube in ue5-release-engine-test branch]
2021-12-08 10:19:00 -05:00
aurel cordonnier
fc542f6cfd
Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
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This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00