61 Commits

Author SHA1 Message Date
Ryan Hummer
4af2fd066d Updating Dev-Release-5.5 from Main at CL #36144969
#okforversepublic

[CL 36146571 by Ryan Hummer in Dev-5.5 branch]
2024-09-10 10:26:02 -04:00
jamie dale
e29b9ebd84 Add overload of FPortableObjectFormatDOM::ToString that can fill an existing string
[FYI] Leon.Huang
#rnx

[CL 36013181 by jamie dale in ue5-main branch]
2024-09-04 12:38:45 -04:00
josh adams
aeb5cb1347 - Restoring a backout after fixing the issue that causes the backout
[Backout] - CL27745134
[FYI] stan.hormell
Original CL Desc
-----------------------------------------------------------------
[Backout] - CL27731288 - CIS / Build Errors
[FYI] Josh.Adams
Original CL Desc
-----------------------------------------------------------------
- Deprecated GetSectionPrivate and FindOrAddSection, and accessors in FConfigFile that could return a non-const FConfigSection (this is so we can track modifications to config values)
- Added AddToSection, RemoveKeyFromSection, etc to replace directly accessing a FConfigSection
- Fixed up Epic code for the deprecations (at least the majority, some projects that aren't built by Horde presubmit may have some that we will address going forward)
#jira UE-194955
#rb david.harvey and various others

[CL 27923017 by josh adams in ue5-main branch]
2023-09-15 13:39:02 -04:00
stan hormell
37bad2d07b [Backout] - CL27731288 - CIS / Build Errors
[FYI] Josh.Adams
Original CL Desc
-----------------------------------------------------------------
- Deprecated GetSectionPrivate and FindOrAddSection, and accessors in FConfigFile that could return a non-const FConfigSection (this is so we can track modifications to config values)
- Added AddToSection, RemoveKeyFromSection, etc to replace directly accessing a FConfigSection
- Fixed up Epic code for the deprecations (at least the majority, some projects that aren't built by Horde presubmit may have some that we will address going forward)
#jira UE-194955
#rb david.harvey and various others

[CL 27745141 by stan hormell in ue5-main branch]
2023-09-10 22:58:21 -04:00
josh adams
a8a9a0b759 - Deprecated GetSectionPrivate and FindOrAddSection, and accessors in FConfigFile that could return a non-const FConfigSection (this is so we can track modifications to config values)
- Added AddToSection, RemoveKeyFromSection, etc to replace directly accessing a FConfigSection
- Fixed up Epic code for the deprecations (at least the majority, some projects that aren't built by Horde presubmit may have some that we will address going forward)
#jira UE-194955
#rb david.harvey and various others

[CL 27731364 by josh adams in ue5-main branch]
2023-09-08 17:58:55 -04:00
jamie dale
676e5f11d0 Fixed the PortableObject data source not detecting newly added localization targets
#jira
#rb Rex.Hill
#rnx

[CL 26467180 by jamie dale in ue5-main branch]
2023-07-19 14:51:26 -04:00
jamie dale
594089c442 Gather Verse for UGC localization
#rb Leon.Huang, david.punsetmartinez
#rnx

[CL 26012154 by jamie dale in ue5-main branch]
2023-06-15 09:23:55 -04:00
jamie dale
ba034b2959 Added API to cleanup leftover UGC localization data
#rb Jason.Stasik

[CL 25592357 by jamie dale in ue5-main branch]
2023-05-23 18:15:53 -04:00
jamie dale
0f6e125429 Exposed field filters to the Localization Dashboard
#jira
[FYI] Leon.Huang

[CL 24287949 by jamie dale in ue5-main branch]
2023-02-17 14:26:39 -05:00
jamie dale
709e97ade9 Default to exporting localization files with the copyright notice set on the project
This can also be overridden using the "CopyrightNotice" option in the "CommonSettings" of a GatherText config

#preflight 63c9c142d368fed9e5d07f7a
#rb Leon.Huang

[CL 23784893 by jamie dale in ue5-main branch]
2023-01-19 20:48:37 -05:00
jamie dale
29a6e09f28 Added base support for UGC localization
UGC localization can be used to provide a simplified localization experience for basic plugins (only providing the PO files to be translated), and is primarily designed for DLC plugins where the UGC localization will be compiled during cook (see UUserGeneratedContentLocalizationSettings).

Support for non-DLC plugins can be provided via project specific tooling built upon this base API.

Support for complex plugins (such as those containing different kinds of modules, eg) a mix of game/engine and editor) are not supported via this API.

#preflight 63c70d2802024f93d87a0e32
#rb Leon.Huang, Dave.Belanger

[CL 23761684 by jamie dale in ue5-main branch]
2023-01-18 14:39:58 -05:00
jamie dale
2619d649be Removed redundant Engine dependency from the Localization module
#preflight 63bf1469af3ebedd998f5853
[FYI] Leon.Huang
#rnx

[CL 23658517 by jamie dale in ue5-main branch]
2023-01-11 20:56:04 -05:00
paul moore
1b960509b8 - Compile issue fix.
[CL 22636574 by paul moore in ue5-main branch]
2022-10-19 16:01:55 -04:00
daniel lamb
d4f83b4a4e Moved strings and localization to the moderation manifest.
Fixed commandline options for moderation generation commandlet.
#preflight https://horde.devtools.epicgames.com/job/635016a8047f3570ad939dea
[REVIEW] [at]Paul.Moore

[CL 22635671 by daniel lamb in ue5-main branch]
2022-10-19 15:33:31 -04:00
bryan sefcik
de1956f47b Ran IWYU on Public headers under Engine/Source/Developer/...
Headers are updated to contain any missing #includes needed to compile and #includes are sorted.  Nothing is removed.

#ushell-cherrypick of 21064294 by bryan.sefcik
#jira
#preflight 62d5c2111062f2e63015e598

#ROBOMERGE-OWNER: bryan.sefcik
#ROBOMERGE-AUTHOR: bryan.sefcik
#ROBOMERGE-SOURCE: CL 21155249 via CL 21158121 via CL 21161259
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21182053 by bryan sefcik in ue5-main branch]
2022-07-20 12:03:45 -04:00
robert manuszewski
f8a812a32f Converting hardcoded short class/enum names to pathnames ahead of ANY_PACKAGE removal
#rb trivial
#jira UE-99463
#preflight 6288fd998828ea88c8aef3d0

#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 20314896 via CL 20314897 via CL 20314903 via CL 20314904
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v948-20297126)

[CL 20315214 by robert manuszewski in ue5-main branch]
2022-05-22 10:30:02 -04:00
Leon Huang
55f9f49684 Localization conflict reports can now be output as .csv files.
- Introduced EConflictReportFormat to determine the output format of the conflicts report.
- Updated the localization .ini files to specify the requested output format.
#jira: UE-143696
#rb: Jamie.Dale, Vincent.Gauthier
#preflight: 62573db00b7c7f0f38c6405b

[CL 19746764 by Leon Huang in ue5-main branch]
2022-04-13 18:08:19 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
Zousar Shaker
3b4c8fc1c5 Automated wrapped object pointer upgrade for Engine + ShooterGame + ShooterGame referenced plugins
#rb none

[CL 15224650 by Zousar Shaker in ue5-main branch]
2021-01-27 17:40:25 -04:00
Marc Audy
a7f9391231 Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
This represents UE4/Main @ 14768117

For ReleaseObjectVersion.h
#lockdown Marcus.Wassmer

[CL 14811440 by Marc Audy in ue5-main branch]
2020-11-24 18:42:39 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
Jamie Dale
9b1287d0b1 Removed the ELocTextPlatformSplitMode::Restricted option
There are no longer any platforms marked as having "restricted" localization, as they all now live inside platform extensions. The original spirit of this option lives on as ELocTextPlatformSplitMode::Confidential, however none of our localization targets are using it and it has limited utility.

#rb none

[CL 13035985 by Jamie Dale in Main branch]
2020-04-24 14:49:53 -04:00
jamie dale
31ed8e8335 Follow-up to CL# 11118619 to fix the class filtering on the UI option
#jira
#rb none
#rnx

#ROBOMERGE-SOURCE: CL 12152708 in //UE4/Release-4.25/... via CL 12152726
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v659-12123632)

[CL 12152749 by jamie dale in Main branch]
2020-03-12 15:14:17 -04:00
Max Chen
b4881d8bf8 Copying //UE4/Dev-Editor to Dev-Tools-Staging (//UE4/Dev-Tools-Staging) @11123875
#rb none
#jira none

[CL 11123880 by Max Chen in Dev-Tools-Staging branch]
2020-01-27 20:11:15 -05:00
ryan durand
471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00