47 Commits

Author SHA1 Message Date
kerim borchaev
b391b582ac [Solidworks] Animation are now exported from solidworks using Direct Link Sync
- DatasmithFacade exposed SerializeLevelSequences method to allow syncing of animations

#jira UE-139365
#rb JeanLuc.Corenthin

[CL 34861149 by kerim borchaev in ue5-main branch]
2024-07-17 02:56:46 -04:00
christopher waters
15bede992d Entire engine compiling with -DisableUnity -IncludeHeaders
[CL 31778133 by christopher waters in ue5-main branch]
2024-02-23 16:51:32 -05:00
kerim borchaev
76fdc88bd0 [Datasmith] Geolocation api supports 'unset' value
-  Sketchup doesn't provide elevation so not setting elevation won't have it in .udatasmith file and imported into Unreal as metadata

#jira UE-184935
#preflight 645bd5ea46411bde95200aba
#rb JeanLuc.Corenthin

[CL 25450390 by kerim borchaev in ue5-main branch]
2023-05-12 11:28:56 -04:00
kerim borchaev
4a54bdf4f4 [3ds Max] RailClone/ForestPack mesh sharing
#jira UE-161107
#preflight 643e4791a35280ed4f0fdd34
#rb benoit.deschenes

[CL 25160498 by kerim borchaev in ue5-main branch]
2023-04-24 01:16:02 -04:00
kerim borchaev
3248b6c4c5 Add support to geolocation to Datasmith API
#jira UE-180009
#preflight 642e78e7da7f9583702b9cff
#preflight 642e790df376ab43d22a9e35
#rb benoit.deschenes

[CL 24962394 by kerim borchaev in ue5-main branch]
2023-04-07 00:37:27 -04:00
henrik karlsson
528d114ccd [Datasmith]
* Fixed non unity/pch compile error happening in ue main

#preflight skipped
#rb none

[CL 23607622 by henrik karlsson in ue5-main branch]
2023-01-07 13:43:52 -05:00
kerim borchaev
fd3bfd942e [SketchUp] Image fixes
- Datasmith: WorldPositionOffset input added to Datasmith UePbr material
- Datasmith: DatasmithCSharpFacade - added ClearCoat/ClearCoatRoughness/WorldPositionOffset
- Fixed z-fighting - Image Geometry is offset along local Z axis. PositionOffset param of image's material can be used to control amount of offset
- Enabled transparency on image material when it contains transparent pixels

#jira UE-160640
#preflight 6329dcf50a4ad044de9b8dd5
#rb benoit.deschenes

[CL 22100273 by kerim borchaev in ue5-main branch]
2022-09-20 15:39:39 -04:00
bryan sefcik
892629fe83 Fixed some paths that got updated to include the full "ThirdParty" path.
#jira
#preflight 6320877bbc40358fa2995069

[CL 21997782 by bryan sefcik in ue5-main branch]
2022-09-13 21:48:33 -04:00
bryan sefcik
a3dddc6630 Pass 1 on Developer include fixes:
Removed redundant private include paths from build.cs files.
Fixed include paths to be relative to the private or public folders.
Hid or removed includes that reached into other private module folders.
Updated PublicInclude paths when necessary.

#jira
#preflight 631e281694758d0bf2ea1399

[CL 21960082 by bryan sefcik in ue5-main branch]
2022-09-11 18:32:18 -04:00
Johan Duparc
829e7bce67 DatasmithFacade: remove unacceptable words
#jira UE-158606
#preflight 630cf247501b64ba3317c51c

[CL 21682155 by Johan Duparc in ue5-main branch]
2022-08-29 13:16:20 -04:00
JeanLuc Corenthin
cf41705c54 [Non-inclusivity] Removed banned words from Datasmith API and code using the API
- IDatasmithMasterMaterialElement has become IDatasmithMaterialInstanceElement
 - EDatasmithMasterMateriallType has become EDatasmithReferenceMaterialType
 - IDatasmithMasterMaterialElement is signaled as deprecated and not supported in 5.2
 - The MasterMaterial tag is replaced by MaterialInstance, reading and writing. Reading the MasterMaterial tag is supported for previous versions.
 - Clients should still be able to compile against Datasmith SDK without changing anything. However, warnings of deprecation will be logged.
 - Directories, files and assets which named contained  banned words have been renamed too. Redirect directives in the DatasmithContent module have been added for existing assets

#jira none
#rb johan.duparc
#preflight 6307c702aa0fda29197c01fd

[CL 21570510 by JeanLuc Corenthin in ue5-main branch]
2022-08-25 15:29:37 -04:00
benoit deschenes
2e116c92cd DatasmithExpoter - Adding a CloseCurrentSource() function to our DirectLink simplified API.
Some DCC may close a 3d scene without closing the application, in that case they must be able to close the DirectLink source as well.
With the simplified DirectLink API (FDatasmithDirectLink) this was only achievable by creating a new scene that would override the existing one, which is not desirable in this case.
Our C# exporters can only use the simplified API at the moment and this seems like a common enough use-case to be added to FDatasmithDirectLink.

#jira UE-140665
#rb Johan.Duparc
#preflight 6290fa2db83292836e093ea2
#preflight 62953a005370042eb043f84a

[CL 20433116 by benoit deschenes in ue5-main branch]
2022-05-30 18:04:46 -04:00
emil kirichev
e224bbd993 Datasmith Revit: Decals import to use the M_StdDecal
#jira UETOOL-5167
#preflight 6278bb6aef0f1a768507f25b
#rb JeanLuc.Corenthin

[CL 20100295 by emil kirichev in ue5-main branch]
2022-05-09 03:25:49 -04:00
benoit deschenes
afde922bf1 DatasmithExporter - Fixing Rhino and Revit broken export (no export in Rhino, bad mesh scaling in Rhino & Revit)
- Restoring previous FDatasmithSceneExporter::Reset() behavior but marking the function as deprecated.
It's previous usage of reseting the export progress without resetting the whole exporter state was discutable and confusing. If users want to fully reset the exporter they don't need the Reset() function.

- Fixing Datasmith Facade inverse scaling error during position conversion

#preflight 624b48d9dc6183e3f547d3b1
#rb Johan.Duparc Kerim.Borchaev

[CL 19625080 by benoit deschenes in ue5-main branch]
2022-04-05 10:39:18 -04:00
Johan Duparc
e6c8943f4c Datasmith: Large World Coordinate support
rules of thumb:
- Actor transforms are in doubles
- mesh internal data are in floats, except UVs that are in doubles
- compiled 3dsmax, archicad, navisworks, revit, rhino, sketchup, solidworks
#jira UETOOL-5070
#preflight 623f2ee47d49f37dfd3d599b
#rb Benoit.Deschenes

[CL 19533189 by Johan Duparc in ue5-main branch]
2022-03-28 16:55:59 -04:00
emil kirichev
27ee27bd71 [Revit Exporter] Implement export of decals
#rb JeanLuc.Corenthin
#jira UETOOL-4947
#preflight 6231f4f1ac0173aa4130081e

[CL 19417798 by emil kirichev in ue5-main branch]
2022-03-17 02:24:47 -04:00
Johan Duparc
c846fd6690 Datasmith: add support for CastShadow property in Actor Elements
#rb JeanLuc.Corenthin
#jira UETOOL-5066
#preflight 622a11f3df3960e506a09009

[CL 19354410 by Johan Duparc in ue5-main branch]
2022-03-11 09:57:27 -05:00
benoit deschenes
20f7cc7d8c Datasmith Import - Fixing master material serialization error.
The EDatasmithMasterMaterialType::Emissive value was not added at the end of the enum, this caused the rest of the underlying values to shift in the enum, breaking existing .udatasmith file. To fix this, the "Emissive" value was moved to the end of the enum.

#jira UE-141684
#rb emil.kirichev
#preflight 6201907ce85c7a08bbc54f1c
#lockdown JeanMichel.Dignard

#ROBOMERGE-AUTHOR: benoit.deschenes
#ROBOMERGE-SOURCE: CL 18903268 in //UE5/Release-5.0/... via CL 18903336 via CL 18903535
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v912-18901109)

[CL 18903590 by benoit deschenes in ue5-main branch]
2022-02-08 11:55:43 -05:00
emil kirichev
5d960b8544 Datasmith Solidworks: Lights exported from solidwork should be converted to StdEmissive materials in UE
#jira UE-137239
#rb JeanLuc.Corenthin
#preflight 61e15a0a3b673a8601c21735

#ROBOMERGE-AUTHOR: emil.kirichev
#ROBOMERGE-SOURCE: CL 18616335 in //UE5/Release-5.0/... via CL 18616342 via CL 18616351
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v899-18417669)

[CL 18616359 by emil kirichev in ue5-main branch]
2022-01-14 07:07:56 -05:00
benoit deschenes
f55fe34bb0 Adding ConnectionState member to FStreamInfo, allowing user-code to distinguish between "real" inactive streams and those that are just waiting for a response.
Also fixing crash when accessing UDirectLinkExtensionSettings CDO on engine shutdown.

#jira UE-138473
#rb Johan.Duparc
Johan.Duparc
#preflight 61dc8dfce67256ec41ee68e5

#ROBOMERGE-AUTHOR: benoit.deschenes
#ROBOMERGE-SOURCE: CL 18564205 in //UE5/Release-5.0/... via CL 18564222
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18564231 by benoit deschenes in ue5-release-engine-test branch]
2022-01-10 15:07:05 -05:00
benoit deschenes
5b12cdf3e7 Fixing DatasmithCSharpFacade compilation on Mac
#jira none
#rb JeanMichel.Dignard
JeanMichel.Dignard

#ROBOMERGE-AUTHOR: benoit.deschenes
#ROBOMERGE-SOURCE: CL 18420863 in //UE5/Release-5.0/... via CL 18422615
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18422895 by benoit deschenes in ue5-release-engine-test branch]
2021-12-09 14:52:15 -05:00
Marc Audy
0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
johan duparc
09343e0b9d Datasmith: fix double -> float conversion warning
#jira UE-126472
#rb JeanLuc.Corenthin

#ROBOMERGE-AUTHOR: johan.duparc
#ROBOMERGE-SOURCE: CL 17496095 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17496102 by johan duparc in ue5-release-engine-test branch]
2021-09-13 16:21:02 -04:00
emil kirichev
1201426cfa Datasmith Solidworks: Export animations
#jira UETOOL-3901
#rb JeanLuc.Corenthin

#ROBOMERGE-AUTHOR: emil.kirichev
#ROBOMERGE-SOURCE: CL 17469138 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17469143 by emil kirichev in ue5-release-engine-test branch]
2021-09-09 04:07:12 -04:00