Adding Asset Preview Selection menu to:
- Water Editor
- Smart Object Editor
- Material Editors
#jira UE-220479
#rb ross.smith
[CL 35201359 by dario mazzanti in ue5-main branch]
Adding the basic version of the toolbar.
Still missing a couple of menus, which will be addressed separately as they are likely going to be shared by multiple Toolbars.
#jira UE-219056
#rb ross.smith
[CL 35097937 by dario mazzanti in ue5-main branch]
- Add support for filter string on property node rows, as we have for custom widget rows and custom builder rows
- Added a filter string on Mobility and SmartObjectDefinitionRef
#rb brooke.hubert, logan.buchy
#jira UE-210267
[CL 32407930 by jeanmichel dignard in ue5-main branch]
- Added ability to parameterize the SOD using parameters and property copy
- Each Asset stores and shares a variations based parameter hash
#rb Yoan.StAmant
[CL 30965071 by mikko mononen in ue5-main branch]
[FYI] mikko.mononen
Original CL Desc
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Smart Object: Added parameters for Smart Object Definition
- Added ability to parameterize the SOD using parameters and property copy
- Each Asset stores and shares a variations based parameter hash
#rb Yoan.StAmant
[CL 30842479 by edwin maynard in ue5-main branch]
- Added ability to parameterize the SOD using parameters and property copy
- Each Asset stores and shares a variations based parameter hash
#rb Yoan.StAmant
[CL 30836942 by mikko mononen in ue5-main branch]
- added definition data for the whole object
- added GetDefinitionData() & GetDefinitionDataPtr() for the SO definition and slot definition
- Renamed FSmartObjectSlotDefinitionDataProxy -> FSmartObjectDefinitionDataProxy (removed slot)
- Renamed FSmartObjectSlotDefinitionData -> FSmartObjectDefinitionData (removed slot)
[CL 30077219 by mikko mononen in ue5-main branch]
- Fixed recursive include from view model
- fixed checkf() in property helpers
- added GameplayTags as depedency for editor
[CL 27446829 by mikko mononen in ue5-main branch]
- Changed Smart Object definition slot data to contain GUI per data (allows to identify the data using ID)
- Added outliner to the editor, displays slots and definition data
- Made slots and definition data selectable in the details view
- Sync selection across details, outliner and 3D view for faster navigation
[CL 27440600 by mikko mononen in ue5-main branch]