- Add faux platform "editor" (ignores cook settings) and "default" (all platforms without specific target settings) as auditionable for faster workflow/more intuitive behavior
- Implement feedback to distinguish "audition page" (editor only concept) vs "target page" (runtime concept)
- Warn when auditioning graphs that are not cooked/targeted for an assigned audition platform (as default input values cannot be resolved accordingly) in MetaSound Asset editor
- Add more editor/UX protections around having invalid settings where a platform has no target set
#jira UE-193186, UE-219821
#rb helen.yang
[FYI] sondra.moyls, jon.huller, Seth.Weedin, carlos.egas
#rnx
[CL 35930645 by rob gay in ue5-main branch]
Update MetaSound cook to strip unsupported MetaSound platform page data
Page resolution perf/selection improvements
- Add option to disable MetaSound audition (page & platform) settings in PIE (default to enabled)
- Add ability for project to override resolved pageID
- Avoid constant set reallocation for now frequently-used page ID resolution (as inputs now call during generation independent of graph)
- Add trace event scope for page resolution perf monitoring
#jira UE-219821, UE-193186
#rb phil.popp, helen.yang
#rnx
[FYI] jon.huller, sondra.moyls, Seth.Weedin
[CL 35787942 by rob gay in ue5-main branch]
- Move asset registration to engine module from editor
- Separate call for MetaSound asset manager prime and node class registry prime
- Fix bug causing MetaSound asset editor registration notification to close early
- Make editor asset registration async by default (remove au.MetaSound.Editor.AsyncRegistrationEnabled cvar)
#jira UE-216872
#rb rob.gay
[CL 34544373 by helen yang in ue5-main branch]
[FYI] Rob.Gay
Original CL Desc
-----------------------------------------------------------------
Initial MetaSound Editor Page Support (cvar disabled until all transactions are supported and tested)
#jira UE-194160
#rb phil.popp
#rnx
#tests PIE, MetaSound Asset Editor, Engine Automation tests
[CL 34538285 by rob gay in ue5-main branch]
#jira UE-217835
#rb phil.popp
#rnx
[FYI] sondra.moyls
#tests local edits, audioQA automated tests, project fast cook
[CL 34376054 by rob gay in ue5-main branch]
- Give asset builders proper names based off the MetaSound asset being built for easier debugging
- Add log supression during duplication from spamming user as brief existence of multiple builders with shared class name is expected behavior (Leaving disabled until cook can be verified log is not being hit)
#rb helen.yang
#jira UE-216532
[FYI] sondra.moyls
#rnx
[CL 34245724 by rob gay in ue5-main branch]
The main elements of this change are:
- Incorporation of "Relative Render Cost" to the AudioDevice in order to do more nuanced voice limiting
- Added a method for tracking a RenderCost in MetaSounds
- Live information on RenderCost is displayed in the MetaSound editor when a sound is previewed
There was some small cleanup as well
- Moved the GraphHierarhcy MetaSound environment variable
- Renamed the MetaSound Environment Variable TransmissionID to InstanceID
- Put CPU cost and Render Cost into their own widget in the MS editor.
#jira UE-215467
#rb Rob.Gay, Jimmy.Smith
[CL 34020333 by phil popp in ue5-main branch]
- Avoids PreDefault vs Default module Init which can interact negatively and obscurely with EngineSubsystems not being loaded prior to certain builds/scenarios where serialized assets are loaded earlier
- Sunset existing Subsystem non-UFUNCTION calls not pertaining to direct Blueprint exposition
- Optimize AssetManager to use own key vs NodeRegistryKey and TopLevelPaths vs SoftObjectPaths
- Misc module clean-up
- Misc callsite refactors to use new monolithics
#rb phil.popp
[FYI] sondra.moyls, helen.yang
#tests EngineTest & AudioQA Automation PIE Packaged Build -game
[CL 33522338 by rob gay in ue5-main branch]
- Add input for Shared State Behavior to share state between other array random nodes that are the same node, same node in composition, or same data
- Simplify behavior for reinitializing and updating state
- Add hidden friend GetHashType hash functions to MetaSound types
- Add output for chosen index
- Tooltip updates and debug logging
#jira UE-211778
#jira UE-172282
#rb phil.popp, aaron.mcleran
[CL 33495083 by helen yang in ue5-main branch]
StartTime used in BP API and Sequencer will now be forwarded to the MetaSound through this interface. The MetaSound can decide what to do with that information -- i.e. sound design what 'Start Time' means.
#rb Phil.Popp, Rob.Gay, Brian.Chrisman
#jira UE-211683
[CL 33272664 by aaron mcleran in ue5-main branch]
- Minor Fix for LocText duplication
#tests BuildCookRun, -game, version MetaSounds assets in editor, PIE
[FYI] bob.tellez
Original CL Desc
-----------------------------------------------------------------
[Backout] - CL33084850
[FYI] Rob.Gay
Original CL Desc
-----------------------------------------------------------------
Version Metasound Document to include all ed data and make all Metasound EdGraph data transient
- Add input template nodes
- Add comment node data to document
- Keep references to member literal data (i.e. knob/slider ranges) in document metadata to ensure continued serialization and flexibility to add more editor-only fields and literal metadata
- Misc builder API updates, bug fixes and migration of controllers to builder API in anticipation of pages
- Sunset non-deterministic guid cvar
#rb phil.popp, helen.yang
[FYI] sondra.moyls
#tests Standard Automated Audio Tests, EngineTests, Offline QA Smoke pass, CPR, etc., extensive MetaSound Editor use, -game MetaSound qa levels, AudioUnitTests
#jira UE-194159
[CL 33102023 by rob gay in ue5-main branch]
[FYI] Rob.Gay
Original CL Desc
-----------------------------------------------------------------
Version Metasound Document to include all ed data and make all Metasound EdGraph data transient
- Add input template nodes
- Add comment node data to document
- Keep references to member literal data (i.e. knob/slider ranges) in document metadata to ensure continued serialization and flexibility to add more editor-only fields and literal metadata
- Misc builder API updates, bug fixes and migration of controllers to builder API in anticipation of pages
- Sunset non-deterministic guid cvar
#rb phil.popp, helen.yang
[FYI] sondra.moyls
#tests Standard Automated Audio Tests, EngineTests, Offline QA Smoke pass, CPR, etc., extensive MetaSound Editor use, -game MetaSound qa levels, AudioUnitTests
#jira UE-194159
[CL 33096249 by bob tellez in ue5-main branch]