5 Commits

Author SHA1 Message Date
henrik karlsson
3c9aacb1ad [Engine/Plugins]
* Updated public headers for ~170 engine plugins using iwyu to remove includes not needed. Removed includes are still available behind UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2

#preflight 63c08f4a2a6acaf1622bcc73
#rb none

[CL 23674775 by henrik karlsson in ue5-main branch]
2023-01-13 01:54:01 -05:00
bryan sefcik
117472780d Fixed include paths.
#jira
#preflight 634ee62fe746026e48eb077e

[CL 22621687 by bryan sefcik in ue5-main branch]
2022-10-19 06:39:08 -04:00
TWAtGH
b793072199 PR #9455: Merged FASTBuild PR #8784 with recent UE5 changes (Contributed by TWAtGH)
#preflight 62f3fcc9f75a2a539c8d29dc

[CL 21323984 by TWAtGH in ue5-main branch]
2022-08-10 15:23:20 -04:00
Arciel Rekman
11e031ce5e Fix non-unity CIS issue in FASTBuild controller.
#rb none
#jira none

[CL 16480219 by Arciel Rekman in ue5-main branch]
2021-05-26 22:46:09 -04:00
savagecodes
1f54390736 PR #7785: Re- implemented FastBuild support for shader compilation as a Plugin (Contributed by savagecodes).
- Also removed the previous FastBuild shader compiler integration based on an older API.
- Made Distributed Build controller selection OS-agnostic.

#review-16452691 @Ben.Ingram, @Jason.Nadro, @Will.Damon, @Brandon.Schaefer, @James.Singer, @Rolando.Caloca

[CL 16476321 by savagecodes in ue5-main branch]
2021-05-26 17:31:47 -04:00