It was using the value in the Configuration object which is not directly convertible to EDeviceScreenOrientation (which is what is expected for deviceScreenOrientation)
#rb Chris.Babcock
[CL 35566429 by bruno ferreira1 in ue5-main branch]
- RegisterReceiver changes
- Receiver exports in manifest
- Update GooglePAD to latest PlayCore (note: this requires changes to logic for ShowConfirmationDialog!)
- Update billing library to 6.0.1
#jira UE-219577
#android
[REVIEW] [at]Ben.Temple
#rb Ben.Temple
[CL 35450822 by chris babcock in ue5-main branch]
Pass through PSO compile priorities to Android external compilers.
Add parameter to optionally control Android external PSO compiler affinity and cpu scheduling settings.
Add ability to re-compile a vulkan PSO in the engine's process if the external compiler fails.
Add option to entirely disable all external PSO compiles if the count of failures exceeds a certain threshold.
#rb Chris.Babcock, denys.mentiei
[CL 34120165 by allan bentham in ue5-main branch]
In some cases it could be useful to trace detailed allocations without callstack, and solely rely on tags for analysis. Enable by starting the process with `-trace=memory_light`.
#rb ionut.matasaru, dmytro.ivanov
[CL 33652379 by johan berg in ue5-main branch]
- Fixes potential ANR by not requiring response (and blocking android event thread)
- PSO service usage should check AndroidThunkJava_AreProgramServicesReady first.
- AndroidThunkJava_HaveServicesFailed indicates binding has failed.
#rb chris.babcock
[CL 33380495 by allan bentham in ue5-main branch]
QA: should check this change to ensure the 4 finger touch and other crashes are addressed.
#android
#rb ahmed.siddique
[CL 32458987 by ahmed siddique in ue5-main branch]
[FYI] ahmed.siddique
Original CL Desc
-----------------------------------------------------------------
New: Cleanup and simplify GameActivity.java.template changes to be less intrusive and support ASIS.
BugFix: Cleanup Android engine source logic to have minimal impact when not using ASIS.
#ushell-cherrypick of 32146848 by ahmed.siddique
#rb Chris.Babcock
#jira UE-210348, FORT-720545
[CL 32441502 by ahmed siddique in ue5-main branch]
BugFix: Cleanup Android engine source logic to have minimal impact when not using ASIS.
#ushell-cherrypick of 32146848 by ahmed.siddique
#rb Chris.Babcock
#jira UE-210348, FORT-720545
[CL 32413941 by ahmed siddique in ue5-main branch]
Cleanup runOnUiThread in SimpleContextWrapper.java
fixes bug for
#android
#rb chris.babcock
#changelist validated
#virtualized
[CL 31233409 by ahmed siddique in ue5-main branch]
Make sure the robust context setting is replicated on the external compilers services and also changes OGL shader cache hash when enabled.
#rb Chris.Babcock, Peter.Sauerbrei
[REVIEW] [at]chris.babcock, [at]peter.sauerbrei
[CL 31165214 by allan bentham in ue5-main branch]
Also added gradle build files for ASISStub to make it easier to use the sample android app to test Android Single Instance
Also fixes for Jira: UE-205628
Jira UEHMI-316
#android
#rb Chris.Babcock, matthew.sorrels
#jira UE-205628
[CL 31101181 by ahmed siddique in ue5-main branch]