Saves about 0.15ms with a dozen AudioComponentGroups updating parameters per frame.
#rb jordan.cristiano, miles.flanagan, Rob.Gay
[CL 30156944 by evgenii babinets in ue5-main branch]
Add return values for static_assert cases to placate PVS
Fix copy operators not returning this
Fix a handful of other cases
[CL 28955609 by marc audy in ue5-main branch]
Added streamed media segment download cache (disabled by default)
Added commandlet to tag select soundwave assets for cloud streaming
#rnx
[CL 27872478 by jens petersam in ue5-main branch]
* Moved dllexport from type to methods/staticvar in all Engine runtime code. This improves compile times, memory and performance in dll builds
[CL 26082269 by henrik karlsson in ue5-main branch]
- Move bIsDefault/bCanEdit(renamed bIsModifiable) from InterfaceRegistryEntry to Interface data definition
- Add checks in builder to disallow mutation of interfaces that shouldn't be via editor or document builder (ex. SourceInterface which is default and then never changed)
- Optimize SearchEngine query for finding default interfaces
- Tweak MetaSoundUObjectRegistry to support non MetasoundAssetBase classes and add UMetaSoundBuilderDocument. Update iterator w/optional param to only return asset types (true by default for back compat)
- Move FName class name comparitors to use new TopLevelAssetPath
#rb phil.popp
#jira UE-181360
#rnx
#p4v-preflight-copy 24658328
#preflight 642b10834d26bcd1eb0e566c
[CL 24920763 by rob gay in ue5-main branch]
- Fix bugs with interfaces not registering with the correct UClass types
- Add missing RemoveByInterfaceBinding MS Builder function
- Builder cache fix for ContainsEdge
#rb trivial
#rnx
#preflight 640a34153c2db40029343bab
[CL 24584406 by rob gay in ue5-main branch]