56 Commits

Author SHA1 Message Date
kirill zorin
de8db5ff76 Converting ARO-facing raw pointers to TObjectPtr ahead of raw pointer ARO API deprecation.
#rb zousar.shaker
#rb markus.breyer
#rb robert.manuszewski

#preflight 646391406b1406b54ab15460

[CL 25489627 by kirill zorin in ue5-main branch]
2023-05-16 10:52:49 -04:00
bryan sefcik
da92084a12 Optimized out more private modules includes and dependencies.
#preflight 64627c382965f6ea8ea83bd6

[CL 25479683 by bryan sefcik in ue5-main branch]
2023-05-15 16:26:12 -04:00
rex hill
909e711d57 Add ability to hide empty level template
#preflight 635ab5337515720a5f730acf
#rb lauren.barnes, jason.stasik

[CL 22823214 by rex hill in ue5-main branch]
2022-10-27 23:21:04 -04:00
rex hill
5cfeacadc4 Fix new level dialog issues with sort and invalidating cooked textures
#preflight skip
[FYI] patrick.enfedaque

#ROBOMERGE-AUTHOR: rex.hill
#ROBOMERGE-SOURCE: CL 21151736 via CL 21153314 via CL 21156596 via CL 21157118
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21181879 by rex hill in ue5-main branch]
2022-07-20 11:58:01 -04:00
rex hill
32f0139bcb Add support for multiple level templates using the same map package
#preflight 62a9eb4bda0af39a4741abf6
#rb jason.stasik

#ROBOMERGE-OWNER: rex.hill
#ROBOMERGE-AUTHOR: rex.hill
#ROBOMERGE-SOURCE: CL 20673707 via CL 20673711 via CL 20674157 via CL 20674342
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v955-20579017)

[CL 20676083 by rex hill in ue5-main branch]
2022-06-15 16:00:15 -04:00
lauren barnes
4b82e918fa Replacing legacy EditorStyle calls with AppStyle
#rb header and class name replacement

#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20078276 via CL 20078825
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)

[CL 20106316 by lauren barnes in ue5-main branch]
2022-05-09 13:51:26 -04:00
Lauren Barnes
6248f8d412 Replacing legacy EditorStyle calls with AppStyle
#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt

#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf

[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00
patrick enfedaque
9ce95bc0fb New Level Dialog: Sort Open World maps first, remove VR & TimeOfDay from BaseEngine.ini
#jira UE-143446	, UE-143448, UE-143722
#rb jeanfrancois.dube
#preflight 6219352c847077002e92f962
#rnx
#lockdown aurel.cordonnier

#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 19155298 in //UE5/Release-5.0/... via CL 19159259
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)

[CL 19161448 by patrick enfedaque in ue5-main branch]
2022-02-25 19:45:44 -05:00
matt kuhlenschmidt
318932b2db Update project default and new level default thumbnail look
#preflight none

#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 18755708 in //UE5/Release-5.0/... via CL 18755723 via CL 18757680
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18758655 by matt kuhlenschmidt in ue5-main branch]
2022-01-27 14:40:30 -05:00
matt kuhlenschmidt
afad7e503f Update the default thumbnail for levels in the new level dialog
#preflight 61f1956ffc74f46b56447e00

#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 18740215 in //UE5/Release-5.0/... via CL 18740779 via CL 18741549
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18742255 by matt kuhlenschmidt in ue5-main branch]
2022-01-26 15:04:29 -05:00
matt kuhlenschmidt
ccacb7699d Fix empty map loading instead of picked map in new level dialog.
#jira UE-140226
#preflight none

#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 18738717 in //UE5/Release-5.0/... via CL 18738824 via CL 18739482
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18740054 by matt kuhlenschmidt in ue5-main branch]
2022-01-26 13:56:52 -05:00
matt kuhlenschmidt
28a10b8c30 Convert template map overrides into long package names so they load properly
#preflight none

#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 18723862 in //UE5/Release-5.0/... via CL 18723879 via CL 18724615
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18724634 by matt kuhlenschmidt in ue5-main branch]
2022-01-25 12:36:49 -05:00
matt kuhlenschmidt
43c8ce8113 Migrate editor default maps to a new user settings that allows proper overrides per-project
#rb rex.hill
#preflight 61e9dfa58876205adc255f40

#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 18689756 in //UE5/Release-5.0/... via CL 18689765 via CL 18689788
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18689883 by matt kuhlenschmidt in ue5-main branch]
2022-01-21 10:52:49 -05:00
Marc Audy
c43360f47c Eliminate whitespace only differences between Release-Engine-Staging and Release-Engine-Test
#[fyi] Aurel.Cordonnier

#ushell-cherrypick of 18448630 by Marc.Audy
#preflight none

[CL 18483677 by Marc Audy in ue5-main branch]
2021-12-17 03:41:59 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
aurel cordonnier
a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
patrick enfedaque
209be396b4 World Partition:
- New Level Dialog: Empty Open World Template
- Remove IsWorldPartitionEnabled project setting

#rb jeanfrancois.dube, richard.malo
#preflight 615477fc03f3320001fefe99

#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 17663222 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v875-17642767)

[CL 17663241 by patrick enfedaque in ue5-release-engine-test branch]
2021-09-29 12:29:37 -04:00
matt kuhlenschmidt
5d10725c0c Fix up use cases of specifying "PrimaryButton" style directly. Replaced instances with SPrimaryButton
#pf https://horde.devtools.epicgames.com/job/612d40b9423a8f00013c5b92

#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 17457077 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17457092 by matt kuhlenschmidt in ue5-release-engine-test branch]
2021-09-08 08:29:49 -04:00
steven dao
851d203096 New Level dialog reskin - add Create button and convert to tile view (to match Project Browser style)
#jira UETOOL-2466
#rb lauren.barnes
#preflight 6115383129ebef00013eb1a8

#ROBOMERGE-SOURCE: CL 17154268 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17154287 by steven dao in ue5-release-engine-test branch]
2021-08-12 12:46:03 -04:00
aurel cordonnier
dc4bf61540 Merge from Release-Engine-Staging @ 17030559 to Release-Engine-Test
This represents UE4/Main @ 17030256 and Dev-PerfTest @ 17030553

[CL 17031509 by aurel cordonnier in ue5-release-engine-test branch]
2021-08-03 11:56:47 -04:00
danny couture
25c6066c53 Prepare for the deprecation of direct access to the Resource member of UTexture in favor of the GetResource() accessor.
#rb Francis.Hurteau
#preflight 609e5182ef86d30001ad0a18
#rnx

#ROBOMERGE-SOURCE: CL 16328103 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v804-16311228)

[CL 16328107 by danny couture in ue5-release-engine-test branch]
2021-05-14 07:17:49 -04:00
patrick enfedaque
e2e7910793 WorldPartition: No need to save on New Map anymore
#jira UE-108218

#rb francis.hurteau, jeanfrancois.dube

#ROBOMERGE-SOURCE: CL 15655138 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v779-15635321)

[CL 15655151 by patrick enfedaque in ue5-main branch]
2021-03-09 12:01:17 -04:00
JeanFrancois Dube
06fe1de025 Added a project settings to enable world partition.
Once enabled, creating new worlds will always make them partitioned and loading existing ones will ask for conversion.

#rb patrick.enfedaque

[CL 15048451 by JeanFrancois Dube in ue5-main branch]
2021-01-12 09:24:11 -04:00
JeanFrancois Dube
c21cf4b7d6 Don't let the user choose to use external actors or partioned world when creating a new world in the editor.
Instead, add a new template to create an empty partitioned world.

#jira UETOOL-2862
#rb patrick.enfedaque

[CL 15013771 by JeanFrancois Dube in ue5-main branch]
2021-01-07 15:11:42 -04:00