- Remove specialized Audition object in favor of directly using UMetaSoundSource for Source builders
#rb phil.popp
#jira UE-194159
[CL 27861100 by rob gay in ue5-main branch]
- Move reroute preprocessing to Builder API
- Fix for potential memory scribble when deleting output edges in builder
- Move builder to use deterministic guid generation where necessary
#rb helen.yang
#rb phil.popp
#jira UE-194159
#rnx
[CL 27615214 by Rob Gay in ue5-main branch]
- Refactor remove node handler for transactor to not do swap piecemeal, which was resulting in dropped connections
- Add test for adding/removing nodes while auditioning (excercises add/remove edges by extension)
#rb phil.popp
#rnx
#jira UE-191865
[CL 26890183 by rob gay in ue5-main branch]
- Fix copy/pasta in guard against attempting to add output twice (was checking existence of matching input name)
#rb phil.popp
#jira UE-191151
#rnx
[CL 26781885 by rob gay in ue5-main branch]
- Create new class names for temporary packages created during migration to avoid duplicate node registration
- Change duplicate node registration ensure to if check with better logging of asset causing collision
#jira UE-161039
#jira UE-175059
#jira UE-188854
#rb rob.gay
[CL 26299244 by helen yang in ue5-main branch]
- Add delegates to respond to builder changes to document
- Add delegate handlers to source builder to forward requests to audition sound if live update enabled
- Misc piping for live updating
#jira UE-186952
#ok forgithub public
#rb phil.popp
[CL 26072389 by Rob Gay in ue5-main branch]